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Search: Posts Made By: tschumann
Forum: Metamod:Source Questions 04-14-2024, 04:29
Replies: 3
Views: 884
Posted By tschumann
Re: failed to dlopen cstrike/addons/metamod/bin/linux64/server.so

I might be wrong but I think I've had a similar issue - I think SteamCMD comes packaged with its own outdated version of libstdc++ - if you delete it from somewhere in the SteamCMD directory and try...
Forum: Source Servers (SRCDS) 04-12-2024, 05:37
Replies: 4
Views: 1,222
Posted By tschumann
Re: access violation using IBotController

Ah whoops - I didn't realise I'd made this thread so long ago.
Forum: Metamod:Source Questions 04-11-2024, 06:51
Replies: 1
Views: 2,112
Posted By tschumann
Re: Ambuild execute shell command after build

Not sure if there's a right way to do it but Python's subprocess.Popen should do it.
Forum: Snippets and Tutorials 04-11-2024, 06:44
Replies: 49
Views: 106,892
Posted By tschumann
Re: A vtable dumper that even you can use!

Is it possible to have other games/mods show up on https://asherkin.github.io/vtable/?
Forum: Source Servers (SRCDS) 04-11-2024, 06:38
Replies: 4
Views: 1,222
Posted By tschumann
Re: access violation using IBotController

It's using mostly stock bot plugin code: https://github.com/tschumann/gravelbot/blob/master/serverplugin_bot.cpp
Seems like it was crashing somewhere in RunPlayerMove.

Anyway, I've got some...
Forum: General 04-11-2024, 06:05
Replies: 2
Views: 629
Posted By tschumann
Re: using hl2sdk-mock

Okay thanks - and I see now that there's a special "mock" engine version in Metamod: Source too so that makes sense.
Forum: General 03-17-2024, 19:08
Replies: 0
Views: 301
Posted By tschumann
legacy-core in MetaMod Source

I'm looking to compile https://github.com/APGRoboCop/rcbot2 for Episode One - I've fixed a few missing #defines but now it can't find ISmmPlugin.h
I know that it needs MetaMod Source 1.4 because...
Forum: General 03-17-2024, 18:34
Replies: 2
Views: 629
Posted By tschumann
using hl2sdk-mock

I'm looking at using hl2sdk-mock (https://github.com/alliedmodders/hl2sdk-mock) for testing some stuff I'm working on and I'm wondering if there are any examples of how it's used? I couldn't see any...
Forum: HL1 Servers (HLDS) 05-10-2019, 08:02
Replies: 2
Views: 1,756
Posted By tschumann
Re: R_LoadSkys: Couldn't load gfx/env/}rt.tga

What's the map? Looks like the map entdata might be corrupted.
The sky name will be in the entdata and the code will use the base sky name to work out the .tga files to load, but it got } as the...
Forum: Source Servers (SRCDS) 05-10-2019, 08:00
Replies: 4
Views: 1,222
Posted By tschumann
access violation using IBotController

I'm creating my own bot plugin for Half-Life 2 Deathmatch based on https://github.com/ValveSoftware/source-sdk-2013/blob/master/mp/src/utils/serverplugin_sample/serverplugin_bot.cpp
I can add a bot...
Forum: Off-Topic 05-10-2019, 07:48
Replies: 7
Views: 1,989
Posted By tschumann
Re: Mod_LoadBrushModel "modelname" has wrong version number. (x should be 30)

Does it work locally? What is the value of x that you're seeing?
Forum: Off-Topic 05-10-2019, 07:47
Replies: 3
Views: 2,727
Posted By tschumann
Re: Please help me with Valve hammer editor.

Can you take a look at the entity setup in ze_hitchhiking? I think Counter-Strike doesn't reset a bunch of stuff between rounds.
Forum: Off-Topic 01-09-2019, 06:26
Replies: 9
Views: 3,184
Posted By tschumann
Re: What's the reason you peoples started coding :D?

I wanted to learn how to make games.

Modding is as close as I've got I guess.
Forum: General 01-09-2019, 06:25
Replies: 11
Views: 9,729
Posted By tschumann
Re: Cache_UnlinkLRU: NULL link - The only problem that i still can't fix

Oh nice - I didn't realise this was actually an engine bug.
Forum: General 12-26-2018, 21:38
Replies: 11
Views: 9,729
Posted By tschumann
Re: Cache_UnlinkLRU: NULL link - The only problem that i still can't fix

For anyone who might land here based on the error message alone I had this problem when using a sprite in place of a model - it works for a lot of things but calling...
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