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Posts Made By:
lickshot
Forum:
Scripting Help
10-28-2012, 11:35
Replies:
11
[SOLVED] is_user_alive returns dead while users are alive
Views:
2,301
Posted By
lickshot
Re: is_user_alive returns dead while users are alive
Thank you very much! :fox:
Forum:
Scripting Help
10-28-2012, 09:11
Replies:
11
[SOLVED] is_user_alive returns dead while users are alive
Views:
2,301
Posted By
lickshot
Re: is_user_alive returns dead while users are alive
Yeah in the original code it is done the way micapat suggested, but as it wasn't giving grenades to the guards I tested with the other way. I am using only JailBreak Extreme...
Forum:
Scripting Help
10-28-2012, 04:07
Replies:
11
[SOLVED] is_user_alive returns dead while users are alive
Views:
2,301
Posted By
lickshot
Re: is_user_alive returns dead while users are alive
Again the same thing happens - it starts giving grenades to the terrorists (prisoners) but not to the counter-terrorists (guards) :(. Can the problem be in the jb mod?
EDIT: I've just tried to...
Forum:
Scripting Help
10-27-2012, 18:42
Replies:
11
[SOLVED] is_user_alive returns dead while users are alive
Views:
2,301
Posted By
lickshot
Re: is_user_alive returns dead while users are alive
public giveNades()
{
for( new i = 0; i <= get_maxplayers(); i++ )
{
if(is_user_alive(i)) {
if(!user_has_weapon(i, CSW_HEGRENADE)) {
give_item(i,...
Forum:
Scripting Help
10-27-2012, 18:21
Replies:
11
[SOLVED] is_user_alive returns dead while users are alive
Views:
2,301
Posted By
lickshot
[SOLVED] is_user_alive returns dead while users are alive
Hi guys! I've stuck on something and I can't find a solution for hours. Here is my code:
for( new i = 0; i <= get_maxplayers(); i++ )
{
if(is_user_alive(i)) {
...
Forum:
HL1 Servers (HLDS)
08-04-2012, 15:24
Replies:
76
[IMPORTANT] A new HLDS engine exploit !!!
Views:
43,007
Posted By
lickshot
Re: [IMPORTANT] A new HLDS engine exploit !!!
No dproto, 4mbps outgoing from the port without any players in the server?
Forum:
HL1 Servers (HLDS)
08-04-2012, 13:19
Replies:
76
[IMPORTANT] A new HLDS engine exploit !!!
Views:
43,007
Posted By
lickshot
Re: [IMPORTANT] A new HLDS engine exploit !!!
You have a pm. :crab:
Forum:
HL1 Servers (HLDS)
08-04-2012, 08:02
Replies:
76
[IMPORTANT] A new HLDS engine exploit !!!
Views:
43,007
Posted By
lickshot
Re: [IMPORTANT] A new HLDS engine exploit !!!
Bad news guys - some server admins noticed that their outgoing upload was much higher than normal with 0 players in their servers. This doesn't affect the lag or ping of the players in the servers....
Forum:
HL1 Servers (HLDS)
08-01-2012, 09:43
Replies:
76
[IMPORTANT] A new HLDS engine exploit !!!
Views:
43,007
Posted By
lickshot
Re: [IMPORTANT] A new HLDS engine exploit !!!
You are assuming that the "attack" you originally mentioned in this thread is indeed the malformed A2S attack, you didn't seem too willing to accept this earlier. Also, it wasn't a test fix. If it...
Forum:
HL1 Servers (HLDS)
08-01-2012, 06:12
Replies:
76
[IMPORTANT] A new HLDS engine exploit !!!
Views:
43,007
Posted By
lickshot
Re: [IMPORTANT] A new HLDS engine exploit !!!
Hey guys Valve has made a test fix for this flood which is included in the yesterday's HLDS platform update. Big thanks to Alfred Reynolds.
He said that it will take some time for everyone to...
Forum:
HL1 Servers (HLDS)
07-24-2012, 04:21
Replies:
76
[IMPORTANT] A new HLDS engine exploit !!!
Views:
43,007
Posted By
lickshot
Re: [IMPORTANT] A new HLDS engine exploit !!!
Just to say that stopping the international chanell from the ISP didn't help. The attack with 1400 length packets stopped but now another started with different lengths (6 and 7) but this time it...
Forum:
HL1 Servers (HLDS)
07-22-2012, 13:47
Replies:
76
[IMPORTANT] A new HLDS engine exploit !!!
Views:
43,007
Posted By
lickshot
Re: [IMPORTANT] A new HLDS engine exploit !!!
Hmm.. Zephyrus, you are so funny from others' point of view. You can't imagine how you are making the fun of the ISP's system admins with your 0% knowledge of network security.
Since the topic was...
Forum:
HL1 Servers (HLDS)
07-21-2012, 10:46
Replies:
76
[IMPORTANT] A new HLDS engine exploit !!!
Views:
43,007
Posted By
lickshot
Re: [IMPORTANT] A new HLDS engine exploit !!!
It is not unrelated - check his first posts in the topic. I didn't want to be rude, just explained why what he says cannot be done. I have checked the exploit for Source servers, but there the server...
Forum:
HL1 Servers (HLDS)
07-20-2012, 11:51
Replies:
76
[IMPORTANT] A new HLDS engine exploit !!!
Views:
43,007
Posted By
lickshot
Re: [IMPORTANT] A new HLDS engine exploit !!!
Oh.. I'll tell you why your assumption about the attack is WRONG. First of all to spoof means not to "hide" your ip with a chosen one - it means to use an IP from networks that are not in use (there...
Forum:
HL1 Servers (HLDS)
07-20-2012, 04:51
Replies:
76
[IMPORTANT] A new HLDS engine exploit !!!
Views:
43,007
Posted By
lickshot
Re: [IMPORTANT] A new HLDS engine exploit !!!
But this is for Source, what about HL1 ? And this also isn't a fix because all servers have to put it to prevent useing them to send packets. :cry:
Forum:
HL1 Servers (HLDS)
07-20-2012, 03:04
Replies:
76
[IMPORTANT] A new HLDS engine exploit !!!
Views:
43,007
Posted By
lickshot
Re: [IMPORTANT] A new HLDS engine exploit !!!
Yes we are talking about DDoS.
One of the server administrators managed to "solve" the problem with the 1400 length packets. He told ISP to block port 27005 for him and the flood disappeared....
Forum:
HL1 Servers (HLDS)
07-19-2012, 17:27
Replies:
76
[IMPORTANT] A new HLDS engine exploit !!!
Views:
43,007
Posted By
lickshot
Re: [IMPORTANT] A new HLDS engine exploit !!!
So what could be done to prevent it? Has any solution been found?
Forum:
HL1 Servers (HLDS)
07-19-2012, 17:08
Replies:
76
[IMPORTANT] A new HLDS engine exploit !!!
Views:
43,007
Posted By
lickshot
[IMPORTANT] A new HLDS engine exploit !!!
I am writing to inform you about a new very dangerous exploit in the HLDS engine. Briefly, the exploit allows the attacker to send packets over every hlds server to a predefined destination. This...
Showing results 1 to 18 of 18
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