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Search: Posts Made By: niFe
Forum: Approved Plugins 07-13-2010, 22:20
Replies: 731
Views: 749,085
Posted By niFe
Re: Soccer Jam v2.07a

some maps have entity issues and could not be played.

If you guys didn't know there are a lot of tweaked version of the soccerjam mod that the US SoccerJam Team/community have developed.
Either...
Forum: Approved Plugins 06-07-2010, 02:11
Replies: 731
Views: 749,085
Posted By niFe
Re: Soccer Jam v2.07a

Try returning 0 for the value. It will enclose the function.
Forum: Approved Plugins 06-07-2010, 02:09
Replies: 731
Views: 749,085
Posted By niFe
Re: Soccer Jam v2.07a

People. Look at the old posts that I've been posting for last 30pages. You will find every answers to your questions; at least, you will find yourself led to an answer.
Server shutting down is also...
Forum: Approved Plugins 01-26-2010, 03:12
Replies: 40
Views: 27,941
Posted By niFe
Re: Football Jam v1.2

Mmm. I hope this plugin gets big as SoocerJam :)
My server still up if you didn't know. Been up since 3.5years now and haven't changed the IP since then.
Although I have now resigned and my...
Forum: Approved Plugins 01-26-2010, 03:00
Replies: 731
Views: 749,085
Posted By niFe
Re: Soccer Jam v2.07a

Have the sv_maxspeed "9999"

* sj_kick (default: 650) - Default Kicking Speed.
* sj_score (default: 15) - Scores needed to win a round.
* sj_reset ...
Forum: Approved Plugins 10-30-2009, 13:19
Replies: 731
Views: 749,085
Posted By niFe
Re: Soccer Jam v2.07a

What do you want to change? use the script file.
To change the values like sj_goal sj_score sj_kick etc, use amxx.cfg
Forum: Approved Plugins 10-26-2009, 17:33
Replies: 731
Views: 749,085
Posted By niFe
Re: Soccer Jam v2.07a

Of course it works even today lol
Forum: Approved Plugins 08-19-2009, 17:11
Replies: 731
Views: 749,085
Posted By niFe
Re: Soccer Jam v2.07a

Round ends, as in someone scores?
Forum: Approved Plugins 08-13-2009, 18:15
Replies: 731
Views: 749,085
Posted By niFe
Re: Soccer Jam v2.07a

if u check the sma file, pretty straight forward and all nicely tagged.
Forum: Approved Plugins 08-10-2009, 21:47
Replies: 20
Views: 20,824
Posted By niFe
Forum: Approved Plugins 07-30-2009, 23:48
Replies: 731
Views: 749,085
Posted By niFe
Re: Soccer Jam v2.07a

I'm not sure, but I don't think he's asking for that.
But in case he is....

Here it is:
http://forums.alliedmods.net/showpost.php?p=473792&postcount=14

Only allows players to knife the guy...
Forum: Approved Plugins 07-30-2009, 23:46
Replies: 731
Views: 749,085
Posted By niFe
Re: Soccer Jam v2.07a

Are you running the tournament mod?

If ur not, the original mod doesnt recognize who is the goalie.

Can you show me the error log?
Forum: Approved Plugins 07-27-2009, 00:43
Replies: 731
Views: 749,085
Posted By niFe
Re: Soccer Jam v2.07a

Kinda not get what you mean.

Do you want your soccerjam plugin to be able to have players killing players without the ball?
If so, that's the original soccerjam plugin on this thread.
Forum: Approved Plugins 07-13-2009, 21:08
Replies: 731
Views: 749,085
Posted By niFe
Re: Soccer Jam v2.07a

You can try posting a suggest topic on the forum.
And you might be lucky ones to get what you want :D
Forum: Approved Plugins 06-10-2009, 19:15
Replies: 731
Views: 749,085
Posted By niFe
Re: Soccer Jam v2.07a

So it checks for knife, if they have it, nothing, but if they don't, give them?
Forum: Approved Plugins 06-07-2009, 00:26
Replies: 120
Views: 77,767
Posted By niFe
Re: Roundend Blocker

You can either modify the values in the sma file.

or you can put those client commands in amxx.cfg file.
Forum: Approved Plugins 06-06-2009, 17:45
Replies: 731
Views: 749,085
Posted By niFe
Re: Soccer Jam v2.07a

Nice, Great diverse idea. I'll keep in mind of the plugin. My server is left at soccerjam map only and admins changes it time to time when they are present. Thanks though.
Forum: Approved Plugins 06-04-2009, 01:24
Replies: 731
Views: 749,085
Posted By niFe
Re: Soccer Jam v2.07a

That's not what he's referring to.

There is actually a sucha bug that does not give knife when game begins.
It takes a while to actually experience it but from my over 2years of soccerjam...
Forum: Approved Plugins 06-03-2009, 15:42
Replies: 731
Views: 749,085
Posted By niFe
Re: Soccer Jam v2.07a

It doesn't really happen often to bother me about it but what it causes that to happen is the soccerjam plugin itself, giving too much in/out at once.

The knife will comeback to you after next...
Forum: Approved Plugins 05-29-2009, 22:49
Replies: 1,733
Views: 976,506
Posted By niFe
Forum: Approved Plugins 05-20-2009, 18:11
Replies: 498
Views: 443,193
Posted By niFe
Re: Nade Modes (Nomexous) v8.5

Agreed, even podbot have some issues... lets not start with zbots
Forum: Approved Plugins 05-16-2009, 12:59
Replies: 731
Views: 749,085
Posted By niFe
Re: Soccer Jam v2.07a

Try this.

http://forums.alliedmods.net/showthread.php?t=54123&highlight=player+model

and this.

http://forums.alliedmods.net/showthread.php?t=59690&highlight=player+model
Forum: Approved Plugins 05-11-2009, 17:07
Replies: 731
Views: 749,085
Posted By niFe
Re: Soccer Jam v2.07a

like /shirt and you can choose what shirt you can wear?

I seen one in this forum... try to find it using the search word "player"

I looked through whole pages.. forgot what it was called.
Forum: Approved Plugins 05-10-2009, 23:11
Replies: 731
Views: 749,085
Posted By niFe
Re: Soccer Jam v2.07a

I used that one when I had some custom modules as well..

Notice this command: cstrike/models/player/arab/arab.mdl
Forum: Approved Plugins 04-28-2009, 21:37
Replies: 731
Views: 749,085
Posted By niFe
Re: Soccer Jam v2.07a

There goes the boom boom~ lol
long unknown mystery right hah
Showing results 1 to 25 of 228

 
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