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Search: Posts Made By: khanhtruong777
Forum: Plugins 01-22-2014, 11:34
Replies: 17
Views: 11,726
Posted By khanhtruong777
Re: [NMRiH] Give Weapons v1.1.1 (21 Jan 2014)

I'm sorry, but it's not fixed. Do you think the problem is this? IMHO, there's no "name" or "name_short" attribute in the data file, so the item name got both the prefix and suffix. :?
...
Forum: Plugins 01-21-2014, 09:52
Replies: 17
Views: 11,726
Posted By khanhtruong777
Re: [NMRiH] Give Weapons v1.1.1 (21 Jan 2014)

I tried turning SilentAdmin on and gave a weapon to myself, the plugin showed "[NMP-GW] Gave '#Weapon_fa_cz858_short' to [VN]Kain" instead of CZech 858. :-/
Forum: Plugins 01-19-2014, 23:55
Replies: 17
Views: 11,726
Posted By khanhtruong777
Re: [NMRiH] Give Weapons v1.0.0 (06 Jan 2014)

Yes, please make give menu, I can't give an item to players who use Unicode name or special characters (Chinese, Thai,...). I suggest to choose an item first, then choose a player in the list to give...
Forum: Plugins 01-13-2014, 06:03
Replies: 111
Views: 51,647
Posted By khanhtruong777
Re: [NMRiH] Weapon Menu (v1.1.0, 01/13/14)

Well, about the message, i'm just tired to see players typing non-exist commands (!shop, !ammo, !medic, blah blah blah...) on my server, so i can't wait to make a message telling ppl exactly what the...
Forum: Plugins 01-10-2014, 20:10
Replies: 14
Views: 3,852
Posted By khanhtruong777
Re: [NMRiH] Objective Time Limiter (v1.0.2, 01-01-14)

Then what is this for? :| I thought no matter how much time is left, it should warn players at last minute.
if(g_iTimeLeft/60 == 1)
PrintToChatAll("[SM] You have 1 minute to complete...
Forum: Plugins 01-09-2014, 20:50
Replies: 30
Views: 16,244
Posted By khanhtruong777
Re: [NMRiH] Full Infinite Ammo v1.2.3 (09 Jan 2014)

I believe you forgot this:
10.01.2014:
Version 1.2.4:
Fixed barricades giving method.
Create cfg file on first load.I already did it for myself. However, I wish you would make it...
Forum: Plugins 01-08-2014, 23:56
Replies: 30
Views: 16,244
Posted By khanhtruong777
Re: [NMRiH] Full Infinite Ammo v1.2.1 (08 Jan 2014)

Tested. FIA 1.2.1 is very much better, lol. Infinite = zero, no ammo box in inventory to drop, we can have more space for other stuff. You're genius! :D
Forum: Plugins 01-07-2014, 22:15
Replies: 14
Views: 3,852
Posted By khanhtruong777
Re: [NMRiH] Objective Time Limiter (v1.0.2, 01-01-14)

I find that the plugin doesn't stop working until it kills the players. When we finished an objective map and then changed to survival map, the timer was still running, after all players received 1...
Forum: Plugins 01-07-2014, 20:46
Replies: 30
Views: 16,244
Posted By khanhtruong777
Re: [NMRiH] Full Infinite Ammo v1.0.0 (06 Jan 2014)

Why? When a player die or leave, they'll drop their weapons along with ammo boxes, which will flood the map. My server crashed after a couple of hours while running unedited version of FIA, after I...
Forum: Plugins 01-07-2014, 12:24
Replies: 30
Views: 16,244
Posted By khanhtruong777
Re: [NMRiH] Full Infinite Ammo v1.0.0 (06 Jan 2014)

Yeah, I understand. I told Chanz about those grenade stack long ago, but he's too busy to update his plugin. By the way, could you set the fuel for chainsaw to 25 or 33? One would have to press R...
Forum: Plugins 01-06-2014, 23:22
Replies: 30
Views: 16,244
Posted By khanhtruong777
Re: [NMRiH] Full Infinite Ammo v1.0.0 (06 Jan 2014)

Wow, this would be better than Chanz's Infinite Ammo. Does it work with grenades?
Forum: Extensions 01-06-2014, 21:00
Replies: 345
Views: 114,106
Posted By khanhtruong777
Re: [ANY] Cleaner - Console warning supressor [UPDATED 28.10.12]

Great extension, I'm using this for my No More Room in Hell server, w/o console cleaner, it can't last long. However It can't block lines such as CDecalEmitterSystem... or SOLID_VPHYSICS static prop...
Forum: General 01-02-2014, 01:23
Replies: 0
Views: 381
Posted By khanhtruong777
[NMRiH] Need help analyzing SRCDS crash dump.

My NMRIH server keep crashing. I've been updating Metamod and SourceMod to latest version, but nothing changed. I wish someone could read the dmp file for me and find out the cause. Thanks a lot.
...
Forum: Plugins 01-01-2014, 04:48
Replies: 14
Views: 3,852
Posted By khanhtruong777
Re: [NMRiH] Objective Time Limiter (v1.0.1, 12-29-13)

I don't know what you did, but it is still working on survival maps, me and my friends got killed by the National Guard after 5 minutes of wave 1. :|
Forum: Plugins 12-28-2013, 04:44
Replies: 111
Views: 51,647
Posted By khanhtruong777
Re: [NMRiH] Weapon Menu (v1.0.8, 12/05/13)

This is what I was talking about (see attached screenshot). :mrgreen:
I added the msg to Event_PlayerSpawn, so it will be shown on map start, wave start...(everytime a player spawn).
I also...
Forum: Plugins 12-19-2013, 02:37
Replies: 32
Views: 81,734
Posted By khanhtruong777
Re: [NMRiH] Infinite Ammo (unlimited ammo)

Ah, sorry about that. But it doesn't matter which snapshot im using, just update to latest version. BTW, im using metamod 1.11 build 894 and sourcemod 1.6 build 4177. Now my only concern is the...
Forum: Plugins 12-18-2013, 22:04
Replies: 32
Views: 81,734
Posted By khanhtruong777
Re: [NMRiH] Infinite Ammo (unlimited ammo)

Hello?! No one care about this thread anymore? :(
Forum: Plugins 12-16-2013, 23:47
Replies: 32
Views: 81,734
Posted By khanhtruong777
Re: [NMRiH] Infinite Ammo (unlimited ammo)

Hey Chanz, I got something that need your attention. There's a glitch that allow grenades to be infinite. Sometimes they stack and float in the map. I hope you could modify the plugin so that it...
Forum: Plugins 12-12-2013, 22:24
Replies: 11
Views: 23,569
Posted By khanhtruong777
Re: [NMRiH] Everyone Respawns (v1.0.2, 12/08/13)

Hey, i think your plugin could still work in objective maps, these maps have more than one spawn area, you just need to wait till the alive players clear the next area, and you can spawn there. Ex: A...
Forum: Plugins 12-11-2013, 11:14
Replies: 111
Views: 51,647
Posted By khanhtruong777
Re: [NMRiH] Weapon Menu (v1.0.8, 12/05/13)

Problems? :wink:

I suggest updating your metamod and sourcemod to latest dev snapshot. The plugin runs on my server just fine, no crash, all weapon is spawnable.
MetaMod:...
Forum: Plugins 12-11-2013, 02:37
Replies: 111
Views: 51,647
Posted By khanhtruong777
Re: [NMRiH] Weapon Menu (v1.0.8, 12/05/13)

That's my edited version, which has medkits and grenades, but it's still using old method and quite unstable. Please delete all files related to the plugin and download latest version in the 1st...
Forum: Plugins 12-09-2013, 03:17
Replies: 111
Views: 51,647
Posted By khanhtruong777
Re: [NMRiH] Weapon Menu (v1.0.8, 12/05/13)

Hm, guys. There's 1 typo in the weapon_menu.ini file. It's fa_sw686, not 353. :|

When someone tried to use this gun, console window says
Forum: Plugins 12-07-2013, 23:08
Replies: 111
Views: 51,647
Posted By khanhtruong777
Re: [NMRiH] Weapon Menu (v1.0.8, 12/05/13)

Eh, how about this? sv_weaponmenu_message x (0: disable; 1: first spawn only (default); 2: every spawn).

I would like you to create a seperate config file as well. I could add the cvars to...
Forum: Plugins 12-06-2013, 19:37
Replies: 111
Views: 51,647
Posted By khanhtruong777
Re: [NMRiH] Weapon Menu (v1.0.8, 12/05/13)

Yeah, I've seen many plugins like cssdm or quake_sound which displays a message for a few seconds at the beginning. A new convar to turn off the message might not be necessary, who wants to disable...
Forum: Plugins 12-06-2013, 00:21
Replies: 111
Views: 51,647
Posted By khanhtruong777
Re: [NMRiH] Weapon Menu (v1.0.8, 12/05/13)

An announcement would be nice too, like "Type !guns or /guns in chat window and press Esc to open weapon menu." When someone join the game or respawn, he'll see this.
Showing results 1 to 25 of 29

 
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