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Search: Posts Made By: Sev
Forum: Plugins 06-06-2018, 11:57
Replies: 1
Views: 539
Posted By Sev
Re: [L4D & L4D2] Special Infected Ability Movement (1.0) [05-May-2018]

Pretty good stuff

Now all that's needed is for someone out there to release the one plugin I saw years back that was never shared publicly to my knowledge where the tank could actually grab the...
Forum: Plugin/Gameplay Ideas and Requests 09-15-2017, 15:06
Replies: 0
Views: 217
Posted By Sev
REQ - L4D2 - Allowing the tank to be stumbled when hit by the grenade launcher.

Pretty simple suggestion.

In the L4D2 trailer, the tank was being stumbled when hit by a grenade launcher. Which totally made sense to me and im not sure why they didn't have that in the launch.
...
Forum: Plugins 08-28-2017, 16:01
Replies: 7
Views: 1,443
Posted By Sev
Re: [L4D2/ANY?] MedicineKick (Updated: 08-28-17)

Very neat idea.

Also very innovative.
Forum: Plugins 08-12-2017, 11:49
Replies: 7
Views: 2,675
Posted By Sev
Re: [L4D2] VScript Director Options Unlocker

So what am I doing wrong?

What's the precise usage?

Example

l4d2_directoroptions_overwrite smokerlimit=2
l4d2_directoroptions_overwrite chargerlimit=0

Chargers still spawn and I don't...
Forum: Plugins 08-01-2017, 11:43
Replies: 54
Views: 16,608
Posted By Sev
Re: [L4D2]Survivor_Legs(1.2.3 - 25/07/17)

It's good that this was released. It was basically the last puzzle piece from L4D1 with radgolls and everything else. The infected legs and the missing hunter animations would be nice, but those are...
Forum: Plugins 08-01-2017, 11:37
Replies: 59
Views: 17,833
Posted By Sev
Re: [L4D/L4D2] Grenade Throwing Bots

L 08/01/2017 - 11:24:04: [SM] Call stack trace:
L 08/01/2017 - 11:24:04: [SM] [0] ArrayList.Length.get
L 08/01/2017 - 11:24:04: [SM] [1] Line 101,...
Forum: Plugins 07-19-2017, 11:11
Replies: 54
Views: 16,608
Posted By Sev
Re: [L4D2]Survivor_Legs

I wonder if special infected legs could be done?
Forum: Plugin/Gameplay Ideas and Requests 07-03-2017, 18:55
Replies: 5
Views: 579
Posted By Sev
Re: (Unreleased) L4D2 survivors in L4D1 campaigns

The only way this would be different from what's been out there for years is allowing the L4D2 crew to have their arms and icons available in L4D1 maps, along with the L4D1 survivors at the same...
Forum: Plugins 04-25-2017, 12:06
Replies: 59
Views: 17,833
Posted By Sev
Re: [L4D/L4D2] Grenade Throwing Bots

Provided version of the extension doesn't include linux.
Forum: Plugins 03-01-2017, 05:44
Replies: 144
Views: 42,086
Posted By Sev
Re: [L4D2]Left 4 Dead 2 Model Changer(1.3 - 13/02/2017)

Oh man, different models for commons!

Can't wait for that update.
Forum: Plugins 02-14-2017, 12:17
Replies: 144
Views: 42,086
Posted By Sev
Re: [L4D2]Left 4 Dead 2 Model Changer(1.3 - 13/02/2016)

Good work on this latest update.

I wonder if the witch itself can have other models?
Forum: Plugins 02-12-2017, 16:16
Replies: 400
Views: 43,879
Posted By Sev
Re: [L4D2] ABM: A L4D2 5+ Player Enhancement for Campaign

If a server is running too many plugins. Sometimes it won't obey the cvars in the plugin cfgs and you have to set them inside the server.cfg as well and even vice versa.

That's with any plugin...
Forum: Plugin/Gameplay Ideas and Requests 02-07-2017, 10:52
Replies: 1
Views: 262
Posted By Sev
Re: [L4D2] Vicious Infected Ideas

Alrighty, here are some.

1. AI Charger to jump at interval, cvar controlled timer, would go nicely with Charger steering I think.
2. AI Jockey Jump when capping a survivor for the same reason...
Forum: Plugins 01-31-2017, 18:28
Replies: 20
Views: 11,595
Posted By Sev
Re: [L4D2] Unstoppable Charger

I wonder if there is any way to add a cvar that allows the AI Charger to jump at random. Would add a cool element.
Forum: Plugins 01-21-2017, 10:12
Replies: 25
Views: 6,645
Posted By Sev
Re: [L4D2] BotGrenades 1.3

Good plugin.

My only recommendation is putting all those commands in a menu for admins, so they don't have type them out or bind them. They could simply bind the menu to a key, pick the option...
Forum: Plugins 01-02-2017, 16:17
Replies: 15
Views: 7,141
Posted By Sev
Re: [L4D2] Survivor Carried By Charger Vocalization Restore

Error with the newest version.

L 01/02/2017 - 14:46:07: [SM] Unable to load plugin "carried_survivor_vocalize_restore-l4d2.smx": Native "DataPack.WriteCell" was not found
L 01/02/2017 - 15:00:42:...
Forum: Plugins 10-30-2016, 16:01
Replies: 30
Views: 12,547
Posted By Sev
Re: L4D2 - L4D1 Survivors mourn fix (UPDATED 11-17-2015)

You must have removed the ragdolls fix in your version because when I typed sm cvars, the cvar no longer registers on the main post, and it doesn't seem to work in game.

// Enable Fix for servers...
Forum: Extensions 10-09-2016, 09:30
Replies: 6
Views: 2,550
Posted By Sev
Re: [L4D/L4D2] TickRate Enabler UPDATED

Most of the competitive L4D2 community no longer post on this site from what I can tell.

If you want to ask them permission, I'd suggest going on their L4D Nation site and asking them there.
...
Forum: General 09-26-2016, 10:44
Replies: 15
Views: 1,694
Posted By Sev
Re: [L4D2] Nav Mesh

There was a plugin that allowed for edited nav mesh.

https://forums.alliedmods.net/showthread.php?t=231077&highlight=nav+generator

I couldn't figure out how to get it working for L4D2 though,...
Forum: General 09-24-2016, 09:07
Replies: 6
Views: 519
Posted By Sev
Re: L4D2 detecting boomer leaker?

That would be neat if someone found a way to include the Leaker back into the game as a 7th potential SI. Even if its using an existing model.
Forum: Plugins 09-10-2016, 15:30
Replies: 144
Views: 42,086
Posted By Sev
Re: [L4D2]Left 4 Dead 2 Model Changer(1.2 - 31/8/2016)

Also, how come the Workshop can get the tank model looking legit on the survivors? What's the difference?

http://steamcommunity.com/sharedfiles/filedetails/?id=365813664&searchtext=...
Forum: Plugins 09-10-2016, 13:13
Replies: 144
Views: 42,086
Posted By Sev
Re: [L4D2]Left 4 Dead 2 Model Changer(1.2 - 31/8/2016)

Not being able to save models via client cookie on map change and always having to repick the model does kill the plugin a bit. I realize you don't want to force the players to have the same model,...
Forum: Plugins 09-03-2016, 08:49
Replies: 343
Views: 76,055
Posted By Sev
Re: [L4D & L4D2] Multiple Equipments

So far, so good with the pistol lock disabled.

Feels the most polished version yet.

I assume the pistol lock is a fork for pistol reloading. Might just have to be its own separate thing if it...
Forum: Plugins 09-02-2016, 05:54
Replies: 144
Views: 42,086
Posted By Sev
Re: [L4D2]Left 4 Dead 2 Model Changer(1.2 - 31/8/2016)

Basically the only two things left to perfect this plugin is...

1. Save models going idle/map change
2. Allow the models to ragdoll on death, which would probably be more complicated than its...
Forum: Plugins 09-01-2016, 11:42
Replies: 144
Views: 42,086
Posted By Sev
Re: [L4D2]Left 4 Dead 2 Model Changer(1.2 - 31/8/2016)

New version seems to be working much better.

Didn't see any merging survivors/specials, if I see it, I'll post. Didn't see any invisible models.

The only thing I noticed is the models not...
Showing results 1 to 25 of 500

 
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