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Forum: Code Snippets/Tutorials 01-07-2018, 14:58
Replies: 16
Views: 3,751
Posted By [email protected]
Re: [FAQ]armoury_entity

Even pro coders from this forum forget to remove player task on client_disconnect, but it is a bit unrelated.
But IMO itemType check should throw an error, it's the coder job to use valid arguments...
Forum: Code Snippets/Tutorials 01-07-2018, 13:01
Replies: 16
Views: 3,751
Posted By [email protected]
Re: [FAQ]armoury_entity

weaponbox too.


Maybe better to throw an error? Who will check returned value? (almost always no one checks them)
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