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Search: Posts Made By: seriousspot
Forum: Scripting Help 08-24-2013, 20:20
Replies: 11
Views: 3,817
Posted By seriousspot
Re: Is worth using fakemeta instead engine?

I know what most function does, since theres explanation in includes or documentation for most of them except pev(there exist pev research made by xpaw) or SVC's(hlsdk?), the thread point is - i need...
Forum: Trash 08-24-2013, 19:12
Replies: 20
Views: 5,044
Posted By seriousspot
Re: Ending of Counter-Strike?

First of all you don't even know who I am and what I do, also I am already adult, can't even understand what just read, lets end this discussion, would really appreciate if staff take any action...
Forum: Trash 08-24-2013, 18:44
Replies: 20
Views: 5,044
Posted By seriousspot
Re: Ending of Counter-Strike?

such an ignorant person, can't deal with facts
Forum: Trash 08-24-2013, 18:30
Replies: 20
Views: 5,044
Posted By seriousspot
Re: Ending of Counter-Strike?

because i hacked your whole community published database and your private info for slowhacking, abusing people before steam update you still mad? keep using slowhack like autoconnect or simmilar...
Forum: Scripting Help 08-24-2013, 18:11
Replies: 8
Views: 1,961
Posted By seriousspot
Re: plugin_end and talking name in side

As in your signature promoting nosteam community, also: http://heal.lv/users/4/guskis you're owner of no-steam community, hosting no-steam servers:




please don't request support here.
Forum: Trash 08-24-2013, 18:06
Replies: 20
Views: 5,044
Posted By seriousspot
Re: Ending of Counter-Strike?

because you hosting shitty no-steam servers and having zero player its not mean end of it.
Forum: Scripting Help 08-24-2013, 17:58
Replies: 11
Views: 3,817
Posted By seriousspot
Re: Is worth using fakemeta instead engine?

True, its useless to make one module for functions that we don't use, but if would be possible to register exact function, native etc hooks that we use in our code, rest that we don't use will not be...
Forum: Scripting Help 08-24-2013, 16:31
Replies: 11
Views: 3,817
Posted By seriousspot
Re: Is worth using fakemeta instead engine?

Exactly, but there should be more tutorial threads in that case owned by amxx staff or really expierenced amxx users, and always up to date will result less questions and people do more things...
Forum: Scripting Help 08-24-2013, 15:20
Replies: 11
Views: 3,817
Posted By seriousspot
Re: Is worth using fakemeta instead engine?

such a confusing thing to decide which is better since there many of them, why just amxx can't be single module, mostly fun, ham, cstrike, engine, fakemeta, i am not talking about sql, regex and etc....
Forum: Scripting Help 08-24-2013, 13:13
Replies: 11
Views: 3,817
Posted By seriousspot
Is worth using fakemeta instead engine?

As i researched before fakemeta is more optimised but slower, it its just myth or what?


for example replace following: client connect, client putinserver, client disconnect, client infochanged
...
Forum: HL1 Servers (HLDS) 08-23-2013, 21:56
Replies: 4
Views: 1,433
Posted By seriousspot
Re: Playing bot's for CS 1.6?

cz comes with cs, all plugins that use tutormsg or other cz stuff should be unapproved? no, time to change, its same game, only has campaign, diffrent model skins, hud, maps textures, but i prefer to...
Forum: HL1 Servers (HLDS) 08-23-2013, 21:52
Replies: 8
Views: 1,883
Posted By seriousspot
Re: rcon

its useless in steamcmd, also i predicting he needs it for cw or mix server
Forum: Scripting Help 08-23-2013, 21:00
Replies: 10
Views: 2,352
Posted By seriousspot
Re: Reliable Channel/Remove Nick

its slowhacking method, why just don't display score instead of changing client's name with score?
Forum: Scripting Help 08-23-2013, 20:54
Replies: 6
Views: 2,404
Posted By seriousspot
Re: #pragma explanation

from my code replace_all(escaped_string, charsmax(escaped_string), "^"", "\^"")
Forum: HL1 Servers (HLDS) 08-23-2013, 19:24
Replies: 11
Views: 3,018
Posted By seriousspot
Re: How to fix the server from this exploit?

now where i heard this shit earlier, 1min at google http://rev-crew.info/threads/new-version-14-07-2013.647/#post-1905

http://rev-crew.info/members/gblteam.260/
Forum: HL1 Servers (HLDS) 08-23-2013, 19:22
Replies: 19
Views: 3,529
Posted By seriousspot
Re: php or else

the website he mentioned isn't
Forum: HL1 Servers (HLDS) 08-23-2013, 11:20
Replies: 11
Views: 2,640
Posted By seriousspot
Re: Anticheats for HL1 (SteamCMD) ?

exactly and ucp is can be easy bypassed, also theres much false bans
Forum: HL1 Servers (HLDS) 08-23-2013, 10:08
Replies: 11
Views: 2,640
Posted By seriousspot
Re: Anticheats for HL1 (SteamCMD) ?

http://www.easyanticheat.net/ can be bypassed
Forum: HL1 Servers (HLDS) 08-23-2013, 10:05
Replies: 19
Views: 3,529
Posted By seriousspot
Re: php or else

use ssh connect in php code, also you can't copy ideas from somewhere else, its like stealing that is not yours
Forum: Trash 08-22-2013, 22:13
Replies: 7
Views: 1,685
Posted By seriousspot
Forum: HL1 Servers (HLDS) 08-21-2013, 08:23
Replies: 23
Views: 4,445
Posted By seriousspot
Re: Where do you host your custom map files?

use dropbox and setup to public if its still avaiable
Forum: HL1 Servers (HLDS) 08-21-2013, 08:22
Replies: 9
Views: 1,972
Posted By seriousspot
Re: Unknown Commands

client not a server.
Forum: HL1 Servers (HLDS) 08-21-2013, 08:21
Replies: 2
Views: 3,791
Posted By seriousspot
Re: Reliable Channel Overflowed?

this means the server sending too much packets which players can't deal with, try remove custom plugins one by one as YamiKaitou mentioned in #2 post
Forum: HL1 Servers (HLDS) 08-20-2013, 20:56
Replies: 10
Views: 3,619
Posted By seriousspot
Forum: Off-Topic 08-20-2013, 10:29
Replies: 20
Views: 3,997
Posted By seriousspot
Re: [REQ] hlds status php

it has alot sql vuln
Showing results 1 to 25 of 191

 
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