Raised This Month: $12 Target: $400
 3% 

Showing results 1 to 25 of 157
Search took 0.02 seconds.
Search: Posts Made By: Oylsister
Forum: Zombie:Reloaded 06-12-2023, 05:29
Replies: 0
Views: 1,035
Posted By Oylsister
[CS:GO/CS:S] Zombie:Reloaded ZETH-Edition

This version is not related to this thread : https://forums.alliedmods.net/showthread.php?t=221289
I focus working this plugin for my server and update to support newer version of sourcemod.

The...
Forum: Zombie:Reloaded 06-05-2023, 23:40
Replies: 3
Views: 1,297
Posted By Oylsister
Re: Extract the functionality I need from Zombie:Reloaded

I can separate jump height function from zr plugin and make it standalone plugin, but no friendly fire message plugin is already existed here: https://forums.alliedmods.net/showthread.php?p=2297634
Forum: Zombie:Reloaded 02-13-2023, 21:27
Replies: 646
Views: 306,701
Posted By Oylsister
Re: [CS:GO/CS:S] Release: Zombie:Reloaded Franug edition (Updated 4-Jul-2022)

Yeah, and zombiereloaded_sounds.sp part is contributed by Anubis. If you look into Github Commit history....
Forum: Zombie:Reloaded 02-07-2023, 01:48
Replies: 646
Views: 306,701
Posted By Oylsister
Re: [CS:GO/CS:S] Release: Zombie:Reloaded Franug edition (Updated 4-Jul-2022)

This is Anubis stuff, I don't think Franc1sco will fix it.
Forum: Zombie:Reloaded 01-27-2023, 01:42
Replies: 646
Views: 306,701
Posted By Oylsister
Re: [CS:GO/CS:S] Release: Zombie:Reloaded Franug edition (Updated 4-Jul-2022)

Check the include file multicolors or exclude it https://github.com/srcdslab/sm-plugin-MultiColors
Forum: Plugins 12-21-2022, 23:45
Replies: 2
Views: 2,488
Posted By Oylsister
Re: [CS:GO/CS:S] SM-GunMenu

All updated has been done in https://github.com/oylsister/SM-GunMenu
I'm no longer keeping update on this thread.
Forum: Plugins 12-07-2022, 20:17
Replies: 17
Views: 9,153
Posted By Oylsister
Re: [CS:GO|CS:S] Zombie Riot V2.1.0 Update!

Explain more detail please.
Forum: Plugins 11-04-2022, 21:27
Replies: 17
Views: 9,153
Posted By Oylsister
Re: [CS:GO|CS:S] Zombie Riot V2.1.0 Update!

I never tried it, but it should work.
Forum: Zombie:Reloaded 10-28-2022, 03:31
Replies: 646
Views: 306,701
Posted By Oylsister
Re: [CS:GO/CS:S] Release: Zombie:Reloaded Franug edition (Updated 4-Jul-2022)

Use this plugin
https://github.com/KoreanDude/csgo-ze-plugins/blob/master/ZR%20No%20Alone%20Infection%2C%20No%20Armor/zr_InfectionandArmor.sp
Forum: Plugins 09-26-2022, 03:56
Replies: 17
Views: 9,153
Posted By Oylsister
Re: [CS:GO|CS:S] Zombie Riot V2.1.0 Update!

I have been updated a lot in github, make sure you get the latest version in there.
Forum: Zombie:Reloaded 09-22-2022, 05:42
Replies: 5
Views: 1,759
Posted By Oylsister
Re: [zombie escape]I need some help

Those "bosshit" and "mapbonus" are config files made for their private plugins. You can't use it.
Forum: Zombie:Reloaded 09-20-2022, 10:57
Replies: 5
Views: 1,759
Posted By Oylsister
Re: [zombie escape]I need some help

Those entwatch configs aren't created for Kxnrl Entwatch plugin, beside the author himself already archive the project.
You have to get this version of entwatch instead:...
Forum: Zombie:Reloaded 09-19-2022, 21:02
Replies: 1
Views: 1,297
Posted By Oylsister
Re: [CSGO-ZR] Best knockback & pushscale settings

First of all, you could remove this plugin and use movement unblocker plugin instead. I prefer knockback for each zombie class around 3.0 - 3.6, and for the weapon knockback I don't really go up...
Forum: Zombie:Reloaded 08-17-2022, 04:21
Replies: 646
Views: 306,701
Posted By Oylsister
Re: [CS:GO/CS:S] Release: Zombie:Reloaded Franug edition (Updated 4-Jul-2022)

For the latest version of ZR with SM 1.11 support, I recommend you to check this link here: https://github.com/srcdslab/sm-plugin-zombiereloaded
Forum: Source Servers (SRCDS) 06-25-2022, 05:49
Replies: 1
Views: 762
Posted By Oylsister
CSGO Server Crashed with linux-gate.so!__kernel_vsyscall + 0x9

Usually it doesn't crash with this message back from the last month. but right now it seem to become a daily crashing.

0 linux-gate.so!__kernel_vsyscall + 0x9
1 libc-2.31.so!gsignal + 0xc6...
Forum: Plugins 03-05-2022, 09:54
Replies: 9
Views: 5,737
Posted By Oylsister
Re: [ANY?] fuckZones (Zones Manager)

Can you add the api that could change zone color?
Forum: Zombie:Reloaded 02-08-2022, 02:26
Replies: 2
Views: 3,080
Posted By Oylsister
Re: [HELP] Zombie Animation Models Bug 2022

the author of this model tend to use custom animation for zombie model. none of any plugin could cause that.
Forum: Plugins 12-11-2021, 11:00
Replies: 17
Views: 9,153
Posted By Oylsister
Re: [CS:GO|CS:S] Zombie Riot V2.1.0 Update!

Updated to Version 2.2.0

- Added Human class for player to choose.
Forum: Zombie:Reloaded 12-11-2021, 10:58
Replies: 646
Views: 306,701
Posted By Oylsister
Re: Zombiereloaded Franug edition with support for CS:GO and CS:S

in playerclasses.txt you can use "sm_flags" "a" on the class that you want
Forum: Plugins 12-06-2021, 11:44
Replies: 2
Views: 2,488
Posted By Oylsister
Re: [CS:GO/CS:S] SM-GunMenu

Updated Version 1.2

- Added Weapon Type Restriction. Commit History (https://github.com/oylsister/SM-GunMenu/commit/88b9c322d680c652470765c143e4d47bfbd6ef59)
Forum: Plugins 12-04-2021, 11:40
Replies: 2
Views: 2,488
Posted By Oylsister
[CS:GO/CS:S] SM-GunMenu

[CS:GO/CS:S] SM-GunMenu

Description

Allowing player to purchase weapon through command and menu with customizable command for each weapon on config.
* The Project purpose mainly for ZMarket...
Forum: Plugins 12-03-2021, 03:05
Replies: 96
Views: 75,926
Posted By Oylsister
Forum: Plugins 12-03-2021, 00:07
Replies: 17
Views: 9,153
Posted By Oylsister
Re: [CS:GO|CS:S] Zombie Riot V2.1.0 Update!

Probably take me forever to add it, but it's cool idea xd
Forum: Plugins 12-01-2021, 23:36
Replies: 17
Views: 9,153
Posted By Oylsister
[CS:GO|CS:S] Zombie Riot V2.1.0 Update!

ZOMBIE RIOT Version 2.2.0

Description

This project is mainly focusing on update and support for CS:GO, but it will eventually work on CS:S too. Zombie Riot is the gameplay that Human need to...
Forum: Scripting 11-19-2021, 09:49
Replies: 11
Views: 4,528
Posted By Oylsister
Re: Remove slow down when player hurt

I confirm that after set "flinch_velocity_modifier_large" and "flinch_velocity_modifier_small" to 1 in items_game.txt, tagging is completely gone.
Showing results 1 to 25 of 157

 
Forum Jump

All times are GMT -4. The time now is 17:19.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode