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Search: Posts Made By: Stitllams
Forum: Plugins 11-15-2009, 21:33
Replies: 28
Views: 33,549
Posted By Stitllams
Re: [CS:S] RedBull

Armor is a b***h, I made my own plugin for increasing health and armor from hitpoints, but found that if you gave too much, it would start giving weird numbers as if it started from below zero again....
Forum: Plugins 10-18-2009, 15:27
Replies: 340
Views: 299,654
Posted By Stitllams
Re: DeathMatch

oops my bad, something happened to my formatting.
Forum: Plugins 10-18-2009, 06:22
Replies: 340
Views: 299,654
Posted By Stitllams
Re: DeathMatch

What I do is in cstrike\maps\cfg I put a cfg file for each map that I don't want Deathmatch loading and put in it

unload sm_ggdmsm plugins
unload sm_ggdm_spawns

the naming of the cfg file is...
Forum: Plugins 10-12-2009, 15:31
Replies: 340
Views: 299,654
Posted By Stitllams
Re: DeathMatch

So I am presuming then it is hard coded and cannot be bypassed.
I have added a bot manually but that is just a pain in the ass, would be nice to have that as an option, I have trolled the forums and...
Forum: Plugins 10-11-2009, 20:43
Replies: 28
Views: 33,549
Posted By Stitllams
Re: [CS:S] RedBull

It would be awesome if when someone die, they drop their red bull and you could see it and run over it to pick it up like in unreal tournament.
Forum: Plugins 10-11-2009, 20:38
Replies: 340
Views: 299,654
Posted By Stitllams
Re: DeathMatch

When there is only one player on a team and he gets killed, instead of just being respawned, the round ends, can you please have that as an option you can turn off.

I have tried blocking the...
Forum: Plugins 08-29-2009, 18:28
Replies: 5,300
Views: 3,308,976
Posted By Stitllams
Re: GunGame:SM

I an guessing the majority of server admins don't alter the amount of weapons in gungame.equip.txt.

Personally I do for different maps, but it took me a while to figure out how, mainly because I...
Forum: Unapproved Plugins 07-02-2009, 22:40
Replies: 265
Views: 159,906
Posted By Stitllams
Re: CSS - GunGame:SM

The closest plugin that I can see is Buy it, Dammit!: Source, https://forums.alliedmods.net/showthread.php?t=60033, if it hasn't been updated to include that perhaps it could be modified.
Forum: Plugins 06-15-2009, 17:32
Replies: 5,300
Views: 3,308,976
Posted By Stitllams
Re: GunGame:SM

Awesome, thank you for being active in keeping this plugin up to date.
Forum: Plugins 06-10-2009, 20:22
Replies: 5,300
Views: 3,308,976
Posted By Stitllams
Re: GunGame:SM

Is there a way to have the rounds continue until there is a winner, not taking into account that the map could be changed if ppl got bored with it.

Also, if the set number of rounds have been...
Forum: Plugins 06-08-2009, 17:29
Replies: 5,300
Views: 3,308,976
Posted By Stitllams
Re: GunGame:SM

It is times like this when I can see the problem and the fix that I wish I was a programmer, but I my other forte is music, not programming.

If somebody had enough C++ knowledge they could write...
Forum: Plugins 06-07-2009, 09:30
Replies: 5,300
Views: 3,308,976
Posted By Stitllams
Re: GunGame:SM

Thanks for that.

Haven't accomplished much but here is what I have noted so far.

GG4 database is definitely sqlite format so it is feasible that it could be imported using the sqlite support...
Forum: Plugins 06-06-2009, 23:24
Replies: 5,300
Views: 3,308,976
Posted By Stitllams
Re: GunGame:SM

I totally agree, send away and if I can help I will.
Forum: Plugins 06-06-2009, 21:54
Replies: 5,300
Views: 3,308,976
Posted By Stitllams
Re: GunGame:SM

I haven't checked but if its the in same format as the .db in excel you can open it up in excel and save it as comma delimited from there.

Hope that helps.

Edit: Maybe this link may help, or...
Forum: Plugins 06-06-2009, 02:39
Replies: 5,300
Views: 3,308,976
Posted By Stitllams
Re: GunGame:SM

Thanks for the quick reply in Liam's thread.

First I would like to thank you for the work you have done since taking over from Liam.

I had a play with the weapon list and started off with more...
Forum: Unapproved Plugins 06-06-2009, 00:41
Replies: 265
Views: 159,906
Posted By Stitllams
Re: CSS - GunGame:SM

Was going to add this to new thread but it seemed to more appropriate here.

I upgraded to 1.0.0.1.8, love that now you can change kills per level. :mrgreen:

But it 'appears' like its not per...
Forum: Plugin/Gameplay Ideas and Requests 05-27-2009, 07:06
Replies: 4
Views: 2,629
Posted By Stitllams
Re: [REQ] Log player nick, Steam ID and IP on connect

Would be nice for it to log the details to a database.
Forum: Plugins 05-27-2009, 06:44
Replies: 27
Views: 53,575
Posted By Stitllams
Re: Kill Bonus

Nice plugin.

I played around with the code and added in armor and a configuration file, it wouldn't be too hard to add in different gains for different weapons.
Forum: Snippets and Tutorials 05-22-2009, 19:47
Replies: 6
Views: 5,965
Posted By Stitllams
Re: [HowTo] Catch Intermission.

Sorry for my n00bness but is intermission between map changes, round changes or the time before a winner is announced at round end.
Forum: General 05-22-2009, 19:36
Replies: 12
Views: 3,850
Posted By Stitllams
Re: Sm_admin will not open...

Ok, thanks for your help.

I will be setting up a clean install later in the week, if I have the same problem I will post again.
Forum: General 05-22-2009, 19:01
Replies: 12
Views: 3,850
Posted By Stitllams
Re: Sm_admin will not open...

Well it's not really a problem for me any longer since I now have it working.

But when it wasn't working it didn't recognise the command, yet any other sm commands worked fine and metamod and...
Forum: General 05-22-2009, 17:59
Replies: 12
Views: 3,850
Posted By Stitllams
Re: Sm_admin will not open...

I have noticed that as a fix for the problem if it is created by hosting the server on same machine, but in my instance I am hosting the server on a separate machine.
Forum: General 05-22-2009, 01:28
Replies: 12
Views: 3,850
Posted By Stitllams
Re: Sm_admin will not open...

I have had a problem like this too, I did a fresh install of the server, then installed latest versions of Metamod:Source & SourceMod.

Just to set the record straight, this is a lan server I play...
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