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Search: Posts Made By: StrikeR14
Forum: Scripting 06-05-2021, 13:13
Replies: 1
Views: 252
Posted By StrikeR14
Re: [TF2] Force team to win

stock void ForceTeamWin(int team)
{
int ent = CreateEntityByName("game_round_win");
DispatchKeyValue(ent, "force_map_reset", "1");
DispatchSpawn(ent);

if (ent == -1)
{...
Forum: Plugins 04-18-2021, 12:22
Replies: 13
Views: 5,192
Posted By StrikeR14
Re: [ANY] Advanced Admin List 1.1.4 (18-Apr-2021)

Updated to version 1.1.4 - Fixed current result set has no fetched rows issue.
Forum: Scripting 04-05-2021, 18:26
Replies: 5
Views: 868
Posted By StrikeR14
Re: [TF2][HELP] How to detect market garden

True, but I've been using this snippet for a couple of years without any of the troubles the author stated.
Forum: Scripting 04-04-2021, 16:59
Replies: 5
Views: 868
Posted By StrikeR14
Re: [TF2][HELP] How to detect market garden

I'd use:


bool InMarketAir[MAXPLAYERS+1];

public void OnPluginStart()
{
HookEvent("rocket_jump", RocketJumped, EventHookMode_Pre);
HookEvent("rocket_jump_landed",...
Forum: Scripting 03-01-2021, 16:59
Replies: 3
Views: 682
Posted By StrikeR14
Re: Steam group Servercommand

Should use GetClientUserId(client) to prevent injections in players names.
Forum: Plugin/Gameplay Ideas and Requests 02-11-2021, 17:00
Replies: 5
Views: 585
Posted By StrikeR14
Re: CS:GO Surf Combat PLUGIN.

What's wrong with his request? Most things he mentioned already exist on the forum, as well as he probably suggests payment in exchange.
Forum: Scripting 02-05-2021, 20:35
Replies: 11
Views: 889
Posted By StrikeR14
Re: How to save Function in dynamic array?

char defaultGameModes[] = {"Shooter", "HNS", "Matrix", "COD:MW"};
char defaultGameModes_Handler[] = {"Shooter_Handle", "HNS_Handle", "Matrix_Handle", "CODMW_Handle"};


To


char...
Forum: General 01-30-2021, 06:15
Replies: 3
Views: 989
Posted By StrikeR14
Re: [TF2] Last player cannot see chat messages but he can send

Might not be related but I don't see a reason to run 2 chat processors on a single server
Forum: General 01-30-2021, 06:13
Replies: 2
Views: 680
Posted By StrikeR14
Re: [QUESTION] Valve still ban GSLT or no?

You should always assume there's a risk when a plugin is unapproved due to messing with valve
Forum: Plugin/Gameplay Ideas and Requests 01-28-2021, 15:53
Replies: 7
Views: 534
Posted By StrikeR14
Re: [error-help] VIP R1KO

I can't tell what's wrong without seeing the full code, also check my updated answer
Forum: Plugins 01-28-2021, 13:01
Replies: 11
Views: 2,971
Posted By StrikeR14
Re: [TF2] WarPaints 1.1.1 (26-Jan-2021)

Ah thanks, I'll add them soon.
Forum: Plugin/Gameplay Ideas and Requests 01-27-2021, 17:40
Replies: 7
Views: 534
Posted By StrikeR14
Re: [error-help] VIP R1KO

It means you're missing the TranslationPhraseExists function in your code.

EDIT: Apparently that function is included in sourcemod as default, it's weird that you're getting that error.
Forum: Plugins 01-26-2021, 14:26
Replies: 11
Views: 2,971
Posted By StrikeR14
Re: [TF2] WarPaints 1.1.1 (26-Jan-2021)

Version 1.1.1 - Added more warpaints (apparently missed some).
Forum: Scripting 01-22-2021, 15:36
Replies: 4
Views: 308
Posted By StrikeR14
Re: Help with laser

Not sure what you mean, also you should specify the game cause laser models are different in some games.
Is it supposed to be a laser sight? Or bullet trail?
Forum: Plugin/Gameplay Ideas and Requests 01-16-2021, 22:34
Replies: 2
Views: 401
Posted By StrikeR14
Forum: Plugin/Gameplay Ideas and Requests 01-15-2021, 21:02
Replies: 5
Views: 605
Posted By StrikeR14
Re: Send discord notifications or store in mysql when certain words are said

https://forums.alliedmods.net/showthread.php?p=2588553
Forum: Scripting 01-11-2021, 14:34
Replies: 4
Views: 626
Posted By StrikeR14
Re: [TF2] An attempt to fix the missing disguise shotgun

Just to make sure, you're saying that the shotgun is invisible and the player is not t-posed anymore, right?
If so, just use:


SetEntProp(weapon, Prop_Send, "m_bValidatedAttachedEntity", true);...
Forum: Scripting 01-09-2021, 21:02
Replies: 4
Views: 670
Posted By StrikeR14
Re: Compilation errors

Apparently it's more compilcated array index than just i, maybe there's more math calculations behind it (like the x+i+1 thing). If this isn't your plugin, then I can't understand what the original...
Forum: Plugins 01-09-2021, 20:56
Replies: 12
Views: 2,991
Posted By StrikeR14
Re: [TF2] Wear cosmetics

Glad I could help. Looking at the source-code, it's really weird that you got that error since there's no dependency named 'tf2wearables' inside it. Perhaps another plugin in your server conflicts...
Forum: Plugins 01-09-2021, 17:18
Replies: 12
Views: 2,991
Posted By StrikeR14
Re: [TF2] Wear cosmetics

https://i.ibb.co/cbN3Yqf/Screenshot-4.png
Forum: Plugins 01-09-2021, 16:46
Replies: 12
Views: 2,991
Posted By StrikeR14
Re: [TF2] Wear cosmetics

Not related to the plugin, you don't have an updated version of tf2attributes gamedata.



You didn't install the tf2wearables.smx file from the 1st post.
Forum: Scripting 01-09-2021, 13:03
Replies: 4
Views: 670
Posted By StrikeR14
Re: Compilation errors

Whenever you want to approach a specific cell, you need to specify the index. Calling the array's name is not enough.

(meaning kolejka should be called as kolejka[i] in your errors).
Forum: Plugins 01-08-2021, 16:38
Replies: 12
Views: 2,991
Posted By StrikeR14
Re: [TF2] Wear cosmetics

https://forums.alliedmods.net/showthread.php?t=329412
Forum: General 01-07-2021, 18:25
Replies: 2
Views: 663
Posted By StrikeR14
Re: [CSGO] Get info from a server to make website

https://github.com/xPaw/PHP-Source-Query
Forum: Plugins 01-07-2021, 17:51
Replies: 16
Views: 4,964
Posted By StrikeR14
Re: [TF2] Sheens 1.1

The guy has been offline for a few months, not to mention that there's barely anything to translate.
Showing results 1 to 25 of 121

 
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