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Search: Posts Made By: stece
Forum: Scripting 06-08-2022, 11:12
Replies: 5
Views: 658
Posted By stece
Re: Spawning confetti with info_particle_system entity not working

The important missing piece was
ActivateEntity(confettiEntity);

Thx Eyal!! :)
Forum: Scripting 06-08-2022, 11:06
Replies: 5
Views: 658
Posted By stece
Re: Spawning confetti with info_particle_system entity not working

Thanks for the example code, I will test that out!

What does this one do?

DispatchKeyValue(particle, "targetname", "uc_bomb_defused_balloons");
Forum: Scripting 06-08-2022, 10:39
Replies: 5
Views: 658
Posted By stece
Spawning confetti with info_particle_system entity not working

I'm trying to spawn some confetti particles using an info_particle_system entity and the out-of-the-box effect "weapon_confetti_balloons". However, in-game, nothing is showing. :(

Looking at my...
Forum: Scripting 05-26-2022, 03:31
Replies: 2
Views: 682
Posted By stece
Re: CreateTimer with no player on server

Aah it's indeed for CSGO. Ok that explains the behavior and I've found a way to work around it. Thx!
Forum: Scripting 05-25-2022, 16:08
Replies: 2
Views: 682
Posted By stece
CreateTimer with no player on server

Hi all,

I'm attempting to create a function that should be triggered with a certain delay. However I notice that this doesn't work if there is no player on the server. From the moment a player...
Forum: Scripting 05-25-2022, 15:50
Replies: 2
Views: 729
Posted By stece
Re: [CSGO] func_button and models

Thank you, I'm a step in the right direction. prop_physics didn't work for me, but it did with prop_physics_override.



new ent = CreateEntityByName("prop_physics_override");
...
Forum: Scripting 05-23-2022, 06:33
Replies: 2
Views: 729
Posted By stece
[CSGO] func_button and models

Hi all,

I'm trying to create a func_button with Sourcemod. My current code:



#define MODEL_DEFAULT "models/chicken/chicken.mdl"


// A generic function to help the creation of a func...
Forum: General 05-05-2022, 02:51
Replies: 4
Views: 1,168
Posted By stece
Forum: General 05-03-2022, 14:37
Replies: 4
Views: 1,168
Posted By stece
Issue with my dev environment, during compile it cannot find files

A while ago we started writing a Sourcemod, originally our sourcemod dependencies were just in the include folder of our project.

After a while, we divided our include folder into include/engine...
Forum: Scripting 04-04-2022, 04:28
Replies: 0
Views: 400
Posted By stece
Is there a plugin to write KV3 files for sourcemod

I was wondering if there is already a Sourcemod plugin to easily create ad-hoc KV3 files just as you would create for example JSON files and write them on the server.
Forum: Scripting 03-24-2022, 09:52
Replies: 0
Views: 782
Posted By stece
[CSGO] Set a bot behavior tree

Hi,

I would like to use Bot Behavior trees in my SourceMod plugin. We've used them before in a custom map and packaged them inside a BSP. But we haven't yet for Sourcemod and we don't find...
Forum: Scripting 03-21-2022, 04:00
Replies: 2
Views: 807
Posted By stece
Re: [CSGO] Adding a material/texture to a box

Hey Thanks for your reply!
I'm in the assumption that you can't use these custom models if they are not inside the BSP, is that correct? I'm working with the official maps and adding some extra...
Forum: Scripting 03-19-2022, 05:58
Replies: 4
Views: 696
Posted By stece
Re: Disable collision on func_brush in map

Hey Neo,

I found your post and I was trying to figure something simular (https://forums.alliedmods.net/showthread.php?p=2774683#post2774683) out you maybe could help with. How did you set a clip...
Forum: Scripting 03-19-2022, 05:44
Replies: 2
Views: 807
Posted By stece
[CSGO] Adding a material/texture to a box

I've been able to spawn a trigger_multiple box in my map using sourcemod.


//Create entity
int triggerbox = CreateEntityByName("trigger_multiple");
DispatchKeyValue(triggerbox,...
Forum: Scripting 03-19-2022, 03:53
Replies: 3
Views: 630
Posted By stece
Re: Force CSGO players to join a specific team

For future readers. :)

I've added a hook

HookEvent("player_connect_full", Event_OnFullConnect, EventHookMode_Pre);

In that function, I can now force the player to a specific team.

if...
Forum: Scripting 03-18-2022, 19:05
Replies: 11
Views: 5,308
Posted By stece
Re: [CS:GO] force team join

I was playing around with your old code. I notice when a player connects, he is forced to join a team. Which is great and what I was looking for. However, that player still sees the team assign...
Forum: Scripting 03-18-2022, 18:49
Replies: 3
Views: 630
Posted By stece
Re: Force CSGO players to join a specific team

unless you fake to the client that you are a Valve server using netprops
=> What would this entail exactly?
Forum: Scripting 03-18-2022, 17:43
Replies: 3
Views: 630
Posted By stece
Force CSGO players to join a specific team

In the plugin I'm developing, I want to force players to a specific team.


So first of all I do either a ServerCommand("mp_humanteam T"); or ServerCommand("mp_humanteam CT"); depending on earlier...
Forum: Extensions 02-05-2022, 11:36
Replies: 59
Views: 28,615
Posted By stece
Re: [EXTENSION] Late Downloads

Is it possible to force the client to enable sv_allowupload? I tried using a point_clientcommand with vscipt
EntFire("@clientcommand", "Command", "sv_allowupload 1");

But it doesn't seem to do...
Forum: General 02-02-2022, 15:23
Replies: 2
Views: 838
Posted By stece
Re: Pushing dynamic materials towards client while game is in progress

Thanks for sharing that plugin!

Can you force a client to enable that convar using for example a point_client_command entity?

It would be sv_allowdownload right, not upload?
Forum: General 02-01-2022, 05:01
Replies: 2
Views: 838
Posted By stece
Pushing dynamic materials towards client while game is in progress

Hey all,

I need some help and input.

We are creating minigames and want to show a leaderboard in the games. The scores are stored in an online web platform, so we are building it like this:
...
Forum: General 01-24-2022, 13:51
Replies: 2
Views: 973
Posted By stece
Can I direct a player to a browser on a certain page?

Is there a way via vscript or sourcemod plugin to open a browser page for the player. Maybe via the steam overlay?

I know that SteamWorks supports this...
Forum: Scripting 01-13-2022, 12:12
Replies: 2
Views: 1,349
Posted By stece
Re: vgui_world_text_panel //SetDisplayText//

Did you ever find the correct property name? Looking for the same thing in reverse. Getting that property.
Forum: General 11-22-2021, 11:14
Replies: 0
Views: 826
Posted By stece
Looking for freelance CS:GO server plugin developer

Hey guys,



I'm running a startup and we are creating custom CS:GO challenges/maps for training or marketing purposes. I'm currently looking for a freelance plugin developer for CS:GO to do some...
Forum: General 08-08-2021, 09:50
Replies: 0
Views: 1,647
Posted By stece
Help needed to store metrics in MySQL or local json file

Hi all,

I'm rather new to source mod and hope that someone can help in the right direction.

I would need a plugin to store metrics in MySQL or a local JSON file. Things like the number of...
Showing results 1 to 25 of 28

 
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