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Search: Posts Made By: Spirit_12
Forum: Plugins 05-15-2020, 17:20
Replies: 128
Views: 61,284
Posted By Spirit_12
Re: [L4D & L4D2]Witch fixes[Left 4 Fix]

I think what you got there is a case of 'dumb witch syndrome'.

Not sure if the plugin modifies any of the nav meshes, but that could be a reason. Does it happen on every map or a particular area?...
Forum: Plugins 01-01-2020, 16:36
Replies: 128
Views: 61,284
Posted By Spirit_12
Re: [L4D2]Witch fixes[Left 4 Fix]

One word to answer that "Promod". The way that framework was coded, it unloads all plugins and then only loads specific ones on map load. I don't personally use it, but that's where the whole fuzz...
Forum: Plugins 12-31-2019, 17:33
Replies: 128
Views: 61,284
Posted By Spirit_12
Re: [L4D2]Witch fixes[Left 4 Fix]

You should add a check for the bytes before you patch them. That will completely remove the chances of patching it twice.
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