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Posts Made By:
samalex
Forum:
Suggestions / Requests
08-11-2006, 20:15
Replies:
2
CVAR Scaling based on Amount of players on server.
Views:
1,011
Posted By
samalex
Re: CVAR Scaling based on Amount of players on server.
bump
Forum:
Suggestions / Requests
07-16-2006, 18:05
Replies:
2
CVAR Scaling based on Amount of players on server.
Views:
1,011
Posted By
samalex
CVAR Scaling based on Amount of players on server.
This plugin would work for ALL HL MODS
This plugin would allow you to scale CVAR values based on the amount of players on the server, and would be fully customizeable...
For example, say you...
Forum:
Approved Plugins
06-29-2006, 18:04
Replies:
54
Psychostats/HLStats Rank [1.0f] [UPDATED 05/03/06]
Views:
60,798
Posted By
samalex
Re: Psychostats/HLStats Rank [1.0f] [UPDATED 05/03/06]
dosen't work.
Forum:
Approved Plugins
06-29-2006, 04:51
Replies:
25
Crash Guard
Views:
69,547
Posted By
samalex
Re: Crash Guard
This plugin has 1 flaw, and can be easily fixed...
What if said map KEEPS crashing? Then this plugin would keep switching to the same map, crash, same map, crash...
This may not happen often in...
Forum:
General
04-24-2006, 04:28
Replies:
7
Plugins not loading: say modules not loaded, they are...
Views:
1,940
Posted By
samalex
The problem is, that I have about 35 custom...
The problem is, that I have about 35 custom plugins running, and crashes don't happen often.... only once in a while. Disabling or enabling them one by one will take QUITE a while to figure out...
...
Forum:
General
04-23-2006, 18:23
Replies:
7
Plugins not loading: say modules not loaded, they are...
Views:
1,940
Posted By
samalex
I've only activated it as a means for error...
I've only activated it as a means for error handling/debugging.
I am experiencing crashing on my server, and I suspect that it is one of the amxmodx plugins that I'm currently running on the...
Forum:
General
04-23-2006, 16:53
Replies:
7
Plugins not loading: say modules not loaded, they are...
Views:
1,940
Posted By
samalex
Y Hmm two AMX MOD X Running? Check if...
Y
Hmm two AMX MOD X Running?
Check if you accidentally don't have two amxmodx running.[/quote]
This is the binary logger, not another AMXMODX. I think I found the problem, and a possible...
Forum:
General
04-23-2006, 07:38
Replies:
7
Plugins not loading: say modules not loaded, they are...
Views:
1,940
Posted By
samalex
Plugins not loading: say modules not loaded, they are...
amxx list returns (partly):
( 2) Load fails: Module "engine" required for plugin. Check modules.ini.
( 19) Load fails: Module "engine" required for plugin. Check modules.ini.
...
Forum:
Scripting Help
03-07-2006, 02:40
Replies:
0
Is there such a plugin? (yes I searched alot for it already)
Views:
697
Posted By
samalex
Is there such a plugin? (yes I searched alot for it already)
Is there such a plugin that allows you to execute console commands (cvars, or whatever) based on how many players are on the server?
Would be VERY usefull, and will allow for LOTS of map and...
Forum:
Scripting Help
01-11-2006, 06:24
Replies:
11
help with detecting real (non-bot) players....
Views:
3,170
Posted By
samalex
#include <amxmodx> #include <amxmisc> ...
#include <amxmodx>
#include <amxmisc>
#include <fun>
#include <engine>
new players[32], num;
get_players(players, num, "c"); // "c" - Skip bots
public plugin_init() {
...
Forum:
Scripting Help
01-11-2006, 06:21
Replies:
11
help with detecting real (non-bot) players....
Views:
3,170
Posted By
samalex
new players[32], num; get_players(players, num,...
new players[32], num;
get_players(players, num, "c"); // "c" - Skip bots <-symbol already defined "get_players"
for(new i = 0; i <= num; i++) { <-invalid function or declaration
new id =...
Forum:
Scripting Help
01-11-2006, 06:13
Replies:
11
help with detecting real (non-bot) players....
Views:
3,170
Posted By
samalex
well, your code returns errors for some reason. ...
well, your code returns errors for some reason.
It seems pretty presistant that it returns "invalid function or declaration" at every for( and if(, maybe i didn't include something...
Forum:
Scripting Help
01-11-2006, 06:01
Replies:
11
help with detecting real (non-bot) players....
Views:
3,170
Posted By
samalex
here'es what I have so far (and it's not...
here'es what I have so far (and it's not working):
new botcount;
for(new i = a; a <= get_playersnum(); ++a) { <<<<<
if(is_user_bot(a)) { <<<<<
botcount++;
}
}
Forum:
Scripting Help
01-11-2006, 05:29
Replies:
11
help with detecting real (non-bot) players....
Views:
3,170
Posted By
samalex
help with detecting real (non-bot) players....
I understand that get_playersnum returns the amount of players on a server, unfortunately it counts bots too as real players.
I need a little snippet of code that returns the amout of real...
Forum:
Suggestions / Requests
01-10-2006, 19:30
Replies:
0
minplayers and maxplayers in mapcycle shouldn't count bots!
Views:
796
Posted By
samalex
minplayers and maxplayers in mapcycle shouldn't count bots!
I've already submitted this as a bug report in the other forum, hopefully the amx devs consider it a bug and fix it, but they might not. If not, I hope someone decides to make a plugin to correct the...
Forum:
(OLD) Bug Reports
01-10-2006, 19:27
Replies:
3
problem with minplayers and maxplayers in mapcycle.txt
Views:
1,619
Posted By
samalex
problem with minplayers and maxplayers in mapcycle.txt
When you set the "\minplayers\??\maxplayers\??\" portion of mapcycle.txt, and have bots on the server, amxmodx automatically counts bots as real players on the server.
This is quite unfortunate,...
Forum:
Approved Plugins
04-11-2005, 14:59
Replies:
754
Forum mod
Views:
281,422
Posted By
samalex
True, but it is still widely used till today....
True, but it is still widely used till today. There are still websites up that provide skins, hacks, and lots of other usefull stuff for IPB 1.3
a good example of this is the main...
Forum:
Approved Plugins
04-08-2005, 01:23
Replies:
754
Forum mod
Views:
281,422
Posted By
samalex
Yes i understand that the support you put in was...
Yes i understand that the support you put in was for the newer commercial version of IPB. But i am attempting to edit your plugin so that it would work with the older more commonly used IPB...
Forum:
Scripting Help
04-06-2005, 16:54
Replies:
2
I'm just about done porting this one plugin....then BAM...
Views:
2,075
Posted By
samalex
here are some pastes i did to further explain the...
here are some pastes i did to further explain the plugin:
ctg-util.inc" (393 lines) at http://194.109.69.200:8888/277
"almost converted plugin" (319 lines) at http://194.109.69.200:8888/278
Forum:
Scripting Help
04-06-2005, 16:40
Replies:
2
I'm just about done porting this one plugin....then BAM...
Views:
2,075
Posted By
samalex
I'm just about done porting this one plugin....then BAM...
I hit the following lines in the special include the plugin came with:
UTIL_MoveTo(id,dest)
{
// Moves an entity to this location + copy the entity's angles
new Float:origin[3]
...
Forum:
Approved Plugins
04-06-2005, 06:52
Replies:
21
Ludwig Van's Map Specific Cvars Lock and Plugin Pausing
Views:
23,545
Posted By
samalex
too bad this dosent work for pausing/unpausing...
too bad this dosent work for pausing/unpausing metamod plugins.
I vote that to be the next possible feature for this plugin =)
Forum:
Approved Plugins
04-05-2005, 19:45
Replies:
754
Forum mod
Views:
281,422
Posted By
samalex
im getting: L 04/05/2005 - 18:23:11:...
im getting:
L 04/05/2005 - 18:23:11: [forummod1.amxx] [Forum mod] SQL error: Unknown column 'mgroup_others' in 'field list'
L 04/05/2005 - 18:23:11: [forummod1.amxx] [Forum mod] Error while...
Forum:
Approved Plugins
04-05-2005, 10:56
Replies:
754
Forum mod
Views:
281,422
Posted By
samalex
I HAVE FOUND A FIX!!!! nevermind, i had to...
I HAVE FOUND A FIX!!!!
nevermind, i had to edit the sourcecode of this plugin to work with the old 1.3 IPB version. Now it works fine. Heh...
thanks for this plugin, its so immensly great =)
Forum:
Approved Plugins
04-05-2005, 10:35
Replies:
754
Forum mod
Views:
281,422
Posted By
samalex
so no idea what that error was? I think...
so no idea what that error was?
I think maybe it couldnt find the STEAMID field...
question is, how to make it find it....
Yes, this seems to be an IPB 1 conflict with your plugin which...
Forum:
Approved Plugins
04-05-2005, 10:02
Replies:
754
Forum mod
Views:
281,422
Posted By
samalex
[Forum mod] Connected successfully to SQL...
[Forum mod] Connected successfully to SQL database.
6:46:21 L 04/05/2005 - 08:46:27: [forummod.amxx] [Forum mod] SQL error: Unknown column 'pf_id' in 'field list'
06:46:21 L 04/05/2005 - 08:46:27:...
Showing results 1 to 25 of 45
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