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Search: Posts Made By: Requi
Forum: Scripting 09-11-2016, 02:49
Replies: 5
Views: 6,055
Posted By Requi
Re: fixing cl_updaterate

My server is definetely on 128 Tick. And with net_graph I can see that my client is out of sync and on 64tick on both cmd and updaterate
Forum: Scripting 09-03-2016, 09:11
Replies: 5
Views: 6,055
Posted By Requi
fixing cl_updaterate

My server in CS:GO is on 128 tick but my client updaterate and cmdrate are stuck on 64 tick. This doesn't happen on other 128 tick server. How can I fix it for mine with a plugin?
Forum: Plugins 08-28-2016, 04:34
Replies: 9
Views: 8,404
Posted By Requi
Re: BunnyHop by using OnPlayerRunCmd

Ty :P
Didn't know I could just copy the definition of the function from the documentation. Saw the usage for some CS:S script and thought need to change it.


Whoops. Overwatch is a bitch :D

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Forum: Plugins 08-27-2016, 07:29
Replies: 9
Views: 8,404
Posted By Requi
BunnyHop by using OnPlayerRunCmd

Hey guys,

I've seen both of the AutoBhop plugins and thought that was way too much code just for a bhop. So I've decided to make my own one. And there we go. It's small and perfectly working.
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