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Search: Posts Made By: wopox3
Forum: New Plugin Submissions 03-28-2024, 11:51
Replies: 8
Views: 889
Posted By wopox3
Re: ReDeathmatch

You can read the main difference in the description and also in the post above that reviews the alternatives.


I don't think so. There's no need for that here. Or provide arguments in favor of...
Forum: New Plugin Submissions 03-23-2024, 11:56
Replies: 8
Views: 889
Posted By wopox3
Re: ReDeathmatch

Alternatives

Summary
The ReDeathmatch mod is a modern alternative that has active support from the creators. It fixes the shortcomings of existing alternatives and adds new features. The mod...
Forum: New Plugin Submissions 03-23-2024, 11:36
Replies: 8
Views: 889
Posted By wopox3
ReDeathmatch

https://user-images.githubusercontent.com/18553678/233882657-0ee4d8ea-2492-4af7-8db5-32430689c131.png (https://github.com/ReDeathmatch)

AMXModX plugins to provide Deathmatch gameplay in...
Forum: General 07-18-2021, 15:43
Replies: 11
Views: 5,401
Posted By wopox3
Re: SourceGo: Golang to SourcePawn Transpiler (v1.4 beta)

This looks very interesting! Is it possible to write transpiler SourcePawn -> GoLang? Is it planned?
Forum: General 06-12-2021, 14:31
Replies: 191
Views: 75,768
Posted By wopox3
Forum: Snippets and Tutorials 01-27-2021, 15:34
Replies: 6
Views: 8,185
Posted By wopox3
Re: [INC] Queue - FIFO

accept please https://github.com/JoinedSenses/SM-Queue/pull/2
Forum: Module Coding 11-23-2020, 21:25
Replies: 82
Views: 44,228
Posted By wopox3
Re: Module: Threaded Sockets

I'm added more info to Github Issue #2 (https://github.com/ShootingKing-AM/ThreadedSockets/issues/2#issuecomment-731846102).
Forum: Module Coding 11-22-2020, 16:39
Replies: 3
Views: 3,933
Posted By wopox3
Re: AMXX httplib module

1) NOTE: This is a 'blocking' HTTP library. If you are looking for a 'non-blocking' library, this is not the one that you want.

2) https://github.com/Polarhigh/AmxxCurl
Forum: Module Coding 11-22-2020, 16:37
Replies: 7
Views: 4,646
Posted By wopox3
Re: No modules for get any system info?

Module for get\set system environment variables.
https://github.com/afwn90cj93201nixr2e1re/EnvironmentVariables
Forum: Module Coding 11-22-2020, 16:23
Replies: 82
Views: 44,228
Posted By wopox3
Re: Module: Threaded Sockets

same result. reported at issue
Forum: Module Coding 11-17-2020, 23:35
Replies: 82
Views: 44,228
Posted By wopox3
Re: Module: Threaded Sockets

Having the same problem (https://github.com/ShootingKing-AM/ThreadedSockets/issues/2). Using binaries from 1st post.
Linux 38a4062eab23 5.4.39-linuxkit #1 SMP Fri May 8 23:03:06 UTC 2020 x86_64...
Forum: New Plugin Submissions 02-20-2020, 07:18
Replies: 834
Views: 331,249
Posted By wopox3
Re: CS Pug Mod (3.0.8) [12/14/2019]

Can u check my MR?
https://github.com/SmileYzn/PugMod/issues
Forum: General 07-29-2019, 18:12
Replies: 191
Views: 75,768
Posted By wopox3
Re: [Editor] AMXXPawn for Visual Studio Code

KliPPy check pls my PR and update
https://github.com/rsKliPPy/amxxpawn-language/pull/17

fix: https://forums.alliedmods.net/showpost.php?p=2643505&postcount=137
Forum: General 10-26-2018, 08:54
Replies: 191
Views: 75,768
Posted By wopox3
Re: [Editor] AMXXPawn for Visual Studio Code

I created PR on github repo. (https://github.com/rsKliPPy/amxxpawn-language/pull/13)

Fixed error: "Starting client failed." for Visual Studio Code 1.25.1+...
Forum: General 09-03-2018, 10:52
Replies: 191
Views: 75,768
Posted By wopox3
Forum: General 04-25-2018, 12:33
Replies: 191
Views: 75,768
Posted By wopox3
Re: [Editor] AMXXPawn for Visual Studio Code

In support of the author. I would like to share some settings for Visual Studio Code. I use VSCode for development using Github (github.com) & BitBucket (https://bitbucket.org/) repository systems....
Forum: General 02-21-2018, 18:19
Replies: 191
Views: 75,768
Posted By wopox3
Forum: General 01-01-2018, 23:43
Replies: 191
Views: 75,768
Posted By wopox3
Re: [Editor] AMXXPawn for Visual Studio Code

Found another problem. The plugin compiles fine, but syntax highlighting does not correctly identify the presence of the include in the folder.
http://ipic.su/img/img7/fs/kiss_18kb.1514868042.png
...
Forum: General 10-24-2017, 12:59
Replies: 191
Views: 75,768
Posted By wopox3
Re: [Editor] AMXXPawn for Visual Studio Code

Another bump!
People need the support =)!.
Can be Donat need?
Forum: General 09-06-2017, 12:35
Replies: 191
Views: 75,768
Posted By wopox3
Re: [Editor] AMXXPawn for Visual Studio Code

Will the constant value be displayed in the following updates? type m_pActiveItem = 373 in the tooltip
https://pp.userapi.com/c841530/v841530473/19505/oB1W-vP5A4o.jpg
Forum: General 09-03-2017, 16:26
Replies: 191
Views: 75,768
Posted By wopox3
Re: [Editor] AMXXPawn for Visual Studio Code

Has noticed incorrect presentation of syntax, if possible correct please. Link to this code on Gist. (https://gist.github.com/wopox1337/0a9f69f98e47c9c59b657c124b609d05)

1)...
Forum: General 09-01-2017, 12:11
Replies: 191
Views: 75,768
Posted By wopox3
Re: [Editor] AMXXPawn for Visual Studio Code

HamletEagle, do not forget to configure? without setting up the paths - nothing works.
Forum: General 08-30-2017, 13:45
Replies: 191
Views: 75,768
Posted By wopox3
Re: [Editor] AMXXPawn for Visual Studio Code

In theory, it should work for: const, #define, enum.
Forum: General 08-30-2017, 13:42
Replies: 191
Views: 75,768
Posted By wopox3
Re: [Editor] AMXXPawn for Visual Studio Code

If there is a working folder - hide the path.
Otherwise - show the full path. Although ... it does not matter.
Simple setting in the disclosure of this information globally - will be enough for...
Forum: General 08-30-2017, 13:24
Replies: 191
Views: 75,768
Posted By wopox3
Re: [Editor] AMXXPawn for Visual Studio Code

So I noticed this.
This code is compiled without problems:
FlDamage ? (Float: flDamage) : 0.0

But, if we remove the brackets, then we get a compilation error....
Showing results 1 to 25 of 29

 
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