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Posts Made By:
alencore
Forum:
Module Coding
11-04-2012, 09:41
Replies:
183
Sticky:
Module: Half-Life Weapon Mod (v0.8)
Views:
222,177
Posted By
alencore
Re: Module: Half-Life Weapon Mod (v0.6)
Is it possible to mod the default weapons?
Like I want the 9mmar smg have faster rof and higher rate of fire?
Also iron sights hehe hopefully someone makes a iron sight plugin for hldm
not...
Forum:
Module Coding
10-19-2012, 08:37
Replies:
183
Sticky:
Module: Half-Life Weapon Mod (v0.8)
Views:
222,177
Posted By
alencore
Re: Module: Half-Life Weapon Mod (v0.6)
I think it's bec. I edited rpg7 reloading time tends to crash the game when it reloads or may be bec. of jk_botti.
It's stable now but I'm using Parabot steam version I got from your forum.
Forum:
Module Coding
10-03-2012, 01:47
Replies:
183
Sticky:
Module: Half-Life Weapon Mod (v0.8)
Views:
222,177
Posted By
alencore
Re: Module: Half-Life Weapon Mod (v0.6)
Bump! plz read!
I hope all this weapon mod addons would have a clear script on bot support to remove some crashes when bots
suddenly picsk them up.
Forum:
Module Coding
09-12-2012, 07:47
Replies:
183
Sticky:
Module: Half-Life Weapon Mod (v0.8)
Views:
222,177
Posted By
alencore
Re: Module: Half-Life Weapon Mod (v0.6)
I'm having a blast with this weapon mods. Seems the shockroach is my favorite firing at 0.02 rps LoL it's almost like
a lazer beam gun up straight and a whipping balls of doom. Will soon make video...
Forum:
Module Coding
09-10-2012, 12:43
Replies:
183
Sticky:
Module: Half-Life Weapon Mod (v0.8)
Views:
222,177
Posted By
alencore
Re: Module: Half-Life Weapon Mod (v0.6)
wow tnx for the quick guide NiHiLaNTh (http://forums.alliedmods.net/member.php?u=52968) will try it soon! oh yeah!
Forum:
Module Coding
09-10-2012, 06:23
Replies:
183
Sticky:
Module: Half-Life Weapon Mod (v0.8)
Views:
222,177
Posted By
alencore
Re: Module: Half-Life Weapon Mod (v0.6)
This is cool! Hope you can make recoil and rate of fire easily configured as well.
Showing results 1 to 6 of 6
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