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Search: Posts Made By: HarryPotter
Forum: Plugins 01-13-2021, 03:40
Replies: 14
Views: 1,234
Posted By HarryPotter
Re: [L4D] Expert Realism (Hide Glows)

I tested, and it said "hud_targetid_name_height" not found,
are you sure this convar can be used on server side?


hud_targetid_name_height : 12 : , "cl", "launcher" :...
Forum: General 01-13-2021, 00:03
Replies: 10
Views: 695
Posted By HarryPotter
Re: L4D2 - Server Crash

Access Denied...

You are the ONLY one who can see the raw
Forum: Plugins 01-12-2021, 23:32
Replies: 14
Views: 1,234
Posted By HarryPotter
Re: [L4D] Expert Realism (Hide Glows)

because it is a hidden cvar in left 4 dead, we can't use it directly

As the th3y did, we have to

CreateConVar("sv_glowenable", "1")....

in sourcemod code
Forum: Plugins 01-12-2021, 23:27
Replies: 14
Views: 1,234
Posted By HarryPotter
Re: [L4D] Expert Realism (Hide Glows)

hidden hud flag: 1=weapon selection, 2=flashlight, 4=all, 8=health, 16=player dead, 32=needssuit, 64=misc, 128=chat, 256=crosshair, 512=vehicle crosshair, 1024=in vehicle

It's value bug if you...
Forum: Plugins 01-11-2021, 04:01
Replies: 58
Views: 46,744
Posted By HarryPotter
Re: [L4D & L4D2] Weapon Spawn (1.6) [10-May-2020]

L 01/11/2021 - 09:42:27: SourceMod error session started
L 01/11/2021 - 09:42:27: Info (map "l4d_farm01_hilltop") (file...
Forum: Plugins 01-11-2021, 03:51
Replies: 14
Views: 1,234
Posted By HarryPotter
Re: [L4D] Expert Realism (Hide Glows)

Not tested yet, but I think you can use this plugin in realism.




z_non_head_damage_factor_easy : 2 : , "sv", "cheat" : Damage to zombie from non-headshots is multiplied by...
Forum: Plugins 01-10-2021, 22:20
Replies: 21
Views: 5,275
Posted By HarryPotter
Re: [L4D2]Clear drop items

You could take a look at here line 179 (https://github.com/fbef0102/L4D1_2-Plugins/blob/master/clear_weapon_drop/scripting/clear_weapon_drop.sp#L179)
How to use EntRefToEntIndex correctly.

...
Forum: Plugin/Gameplay Ideas and Requests 01-10-2021, 10:47
Replies: 10
Views: 782
Posted By HarryPotter
Re: [L4D2] Witch target override in better way?

Nice, I have already added. thanks.
Forum: Plugins 01-10-2021, 10:36
Replies: 1
Views: 283
Posted By HarryPotter
Re: [L4D1 & L4D2] Trigger Multiple Ignore Incapacitated [v1.0.0 | 09-January-2021]

nice, I hate people scouting around when the elevator is arrived
Forum: Plugins 01-10-2021, 08:32
Replies: 29
Views: 8,376
Posted By HarryPotter
Re: [L4D2] Proper Changelevel [Left 4 Fix] [17/11/2019]

I have this issue sometimes since The Last Stand update.

After all survivors wipe out, and server prepares to restart the round, no any survivor bots respawn, they are just dead :(, we have to...
Forum: Plugin/Gameplay Ideas and Requests 01-10-2021, 08:21
Replies: 10
Views: 782
Posted By HarryPotter
Re: [L4D2] Witch target override in better way?

Thanks BHaType, xZk, cravenge and silvers, I write a script for myself

Witch target override Improved version 1.1 [2021/1/10]
Change target when the witch incapacitates or kills victim

apply...
Forum: Plugins 01-09-2021, 04:44
Replies: 14
Views: 1,234
Posted By HarryPotter
Re: [L4D] Expert Realism (Hide Glows)

-ConVar-

// If 1, Enable Server Glows for survivor team.
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
l4d_survivor_glowenable "0"

// HUD hidden flag for survivor...
Forum: Plugins 01-09-2021, 04:05
Replies: 17
Views: 4,940
Posted By HarryPotter
Re: [L4D2] Shop

Survivors Shop Improved Version 3.0 (2021/1/9)
Killing zombies and infected to earn points, use !buy to purchase weapons and items.

-I WON'T do VIP or ADM, so don't request for that

-Image-...
Forum: General 01-07-2021, 01:38
Replies: 3
Views: 563
Posted By HarryPotter
Forum: Plugins 01-06-2021, 23:08
Replies: 21
Views: 5,275
Posted By HarryPotter
Re: [L4D2]Clear drop items, non-death drops

做得不錯
很好的點子
我另外重制了你的源碼
增加可樂瓶還有小侏儒物品
火焰包與高爆彈刪除時間
給你參考

https://github.com/fbef0102/L4D1_2-Plugins/tree/master/clear_weapon_drop

Edit: 利用timer傳遞entity建議使用EntIndexToEntRef and EntRefToEntIndex
Forum: Plugins 01-06-2021, 22:23
Replies: 16
Views: 10,583
Posted By HarryPotter
Re: [L4D/L4D2] No Rushing

No Rushing Improved Version 1.6 (2020/10/11)
Prevents Rushers From Rushing Then Teleports Them Back To Their Teammates.

-New Feature-
-Remake code
-Replace l4d2direct with left4dhooks
-Remove...
Forum: Plugin/Gameplay Ideas and Requests 01-05-2021, 21:50
Replies: 2
Views: 208
Posted By HarryPotter
Re: L4DToolz don't increase maxplayers

tell them to use "connect IP" to join server
Forum: Plugin/Gameplay Ideas and Requests 01-05-2021, 00:29
Replies: 2
Views: 154
Posted By HarryPotter
Re: [L4D2] Coop Tank spawn soon, attacking form survivors

https://forums.alliedmods.net/showpost.php?p=2679726&postcount=13
Forum: Plugin/Gameplay Ideas and Requests 01-04-2021, 22:30
Replies: 10
Views: 782
Posted By HarryPotter
Re: [L4D2] Witch target override in better way?

Working for survivors is enough to me, I will give a try
Forum: Plugins 01-04-2021, 22:24
Replies: 24
Views: 23,656
Posted By HarryPotter
Re: [L4D & L4D2] Ammo Pile Spawner (1.7) [10-May-2020]

(1.7c) [1-Jan-2021]
- fixed l4d1 error
Forum: Plugins 01-04-2021, 08:10
Replies: 3
Views: 1,239
Posted By HarryPotter
Re: [L4D2] Gnome and Cola Shove Damage [v1.0.6 | 25-October-2020]

Chinese


"Equipped a gnome"
{
"zho" "{orange}{1} {lightgreen}裝備了 {olive}小侏儒{lightgreen}!"
"chi" "{orange}{1} {lightgreen}装备了 {olive}小侏儒{lightgreen}!"
}

"Equipped a cola"
Forum: Plugins 01-04-2021, 05:46
Replies: 78
Views: 34,487
Posted By HarryPotter
Re: [L4D / L4D2] Lockdown System | 1.7 [Final] : Jan. 30, 2019 |

look at cfg please

// Number Of Mobs To Spawn
lockdown_system-l4d2_mobs "5"



// Time Interval to spawn a tank when door is opening (0=off)
lockdown_system-l4d2_opening_tank_interval "30"
Forum: Plugins 01-03-2021, 23:16
Replies: 310
Views: 247,073
Posted By HarryPotter
Re: [L4D(2)] MultiSlots

what's the difference?
Forum: Plugins 01-03-2021, 23:15
Replies: 1,510
Views: 736,278
Posted By HarryPotter
Re: [L4D/L4D2] Infected Bots Control (1.0.0)

Fixed.

[L4D/L4D2] Infected Bots Control Impoved Version 2.5.0 (2021/1/4) (https://forums.alliedmods.net/showpost.php?p=2699220&postcount=1369)
- fixed l4d1 doesn't have...
Forum: General 01-03-2021, 22:47
Replies: 3
Views: 563
Posted By HarryPotter
Showing results 1 to 25 of 485

 
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