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Search: Posts Made By: joexxxx
Forum: Plugins 06-10-2014, 01:13
Replies: 45
Views: 75,940
Posted By joexxxx
Re: [ANY] TeamChange Unlimited (1.2.2)

I'm actually getting a bug which won't let people pick a team with T/CT/Auto assign. It just says the team is full. Even when the teams are even. I'm running mp_autoteambalance 1 and mp_limitteams 1...
Forum: Plugins 06-07-2014, 00:32
Replies: 2,589
Views: 963,762
Posted By joexxxx
Re: [CS:GO] Deathmatch Goes Advanced (v0.11.3, 2014-06-06)

If you have a USP On your loadout and try to use the p2000 it won't give you a p2000 it gives you a USP.
Forum: Plugins 06-05-2014, 15:08
Replies: 2,589
Views: 963,762
Posted By joexxxx
Re: [CS:GO] Deathmatch Goes Advanced (v0.11.1, 2014-06-02)

The weapon bayonet class name isn't knife_bayonet. It's weapon_bayonet. So the knife hp doesn't give properly.
Forum: Plugin/Gameplay Ideas and Requests 06-05-2014, 13:41
Replies: 0
Views: 1,341
Posted By joexxxx
[CS:GO] Fraglimit Map Changer/Announcer

Hey guys, as far as I know mp_fraglimit doesn't work on cs:go? Or atleast it doesn't on my server in the server.cfg. I was wondering if anyone could make a plugin that at x frags achieved it would...
Forum: Plugin/Gameplay Ideas and Requests 06-05-2014, 13:31
Replies: 13
Views: 2,781
Posted By joexxxx
Re: [CSGO] 75 Frag announcer

Can you make this actually send up a vote with the csgo stock votemap option?
Forum: Plugins 06-05-2014, 12:07
Replies: 2,589
Views: 963,762
Posted By joexxxx
Re: [CS:GO] Deathmatch Goes Advanced (v0.11.1, 2014-06-02)

Btw H3bus. I found out most of this stuff is map related. I have no idea but de_dust2 seems to have it only hs's. And aim_redline is a p250 map with no helmet. And some other weird ones lol.
Forum: Plugins 06-04-2014, 23:47
Replies: 705
Views: 339,722
Posted By joexxxx
Re: H-Reserved (Advanced Reserved Slots)

Hey is anyone getting this error?
[hreserved_slots.smx] 'connect' extension present but inoperable due to '' (code -1)
Forum: Plugins 06-03-2014, 22:34
Replies: 2,589
Views: 963,762
Posted By joexxxx
Re: [CS:GO] Deathmatch Goes Advanced (v0.11.1, 2014-06-02)

Yeah 108.61.143.66:26995 Add me on steam Sw1tchTV
Forum: Plugins 06-03-2014, 13:20
Replies: 2,589
Views: 963,762
Posted By joexxxx
Re: [CS:GO] Deathmatch Goes Advanced (v0.11.1, 2014-06-02)

Cool thanks. Btw any quick fix for this?
Forum: Plugins 06-03-2014, 11:24
Replies: 2,589
Views: 963,762
Posted By joexxxx
Re: [CS:GO] Deathmatch Goes Advanced (v0.11.1, 2014-06-02)

In game using sm_cvar dm_onlyhs it says 1. As for the Zeus it drops at your feet. I just deleted the Cvar config under Gamemodes and it fixed it obviously as a bandaid :P
Forum: Plugins 06-03-2014, 01:40
Replies: 2,589
Views: 963,762
Posted By joexxxx
Re: [CS:GO] Deathmatch Goes Advanced (v0.11.1, 2014-06-02)

Hey Hebus I updated to the newest version of this plugin, and I'm noticing even with dm_onlyhs 0 It's still head shot only. same with dm_zeus 0 still gives you a zeus but it drops on the ground. I...
Forum: Extensions 06-02-2014, 19:53
Replies: 146
Views: 74,941
Posted By joexxxx
Re: CS:GO GiveNamedItem Econ

Hey Dr!fter. I'm trying to get this to work on my server. Do I need any other plugins other than sourcemod/mm to run this? I put the files in their respective folders but it doesn't work. I'm running...
Forum: Plugins 05-21-2014, 02:41
Replies: 705
Views: 339,722
Posted By joexxxx
Re: H-Reserved (Advanced Reserved Slots)

Hey, I'm running this plugin on my Linux server with the connect module that you recommended. Do you disable the reservedslots.smx that comes with SM? I was having some problems hiding the slot...
Forum: Plugins 05-16-2014, 20:35
Replies: 2,589
Views: 963,762
Posted By joexxxx
Re: [CS:GO] Deathmatch Goes Advanced (v0.8.4, 2014-05-08)

Hey h3bus. I have your DM plugin installed on my linux box and It's just the newest sourcemod 1.6.1 or the beta newest one, and the newest meta mod. But for some reason after the servers running for...
Forum: Plugins 02-25-2013, 13:12
Replies: 130
Views: 80,053
Posted By joexxxx
Re: H-Balance (Team balancer)

Do you need to change to mp_autoteambalance 0 to disable. I run a WoW mod on my server. and when we have boss fights it disabled autoteambalance. Would it disable this too? If mp_autoteambalance is...
Forum: Plugin/Gameplay Ideas and Requests 02-03-2013, 00:34
Replies: 0
Views: 496
Posted By joexxxx
Looking to recruit a coder

Hello, I'm looking to recruit a coder or two depending on their free time. I own and run a World of Warcraft mod server. Not to be confused with Warcraft 3. I'm looking for somebody who shares a...
Forum: Scripting 02-01-2013, 11:47
Replies: 2
Views: 1,139
Posted By joexxxx
Re: Disappearing Hands/Weapons Spectate Bug

I have this bug too on my modded server. Anybody know of any conflicting plugins or a plugin that can do it? heres my plugins list

[SM] Listing 58 plugins:
01 "Admin File Reader"...
Forum: Scripting 01-22-2013, 15:17
Replies: 0
Views: 446
Posted By joexxxx
sc_jobs crontab (trying to extend map)

Hey guys, I'm having a problem with crontab with the sc_jobs.cfg I'm trying to make a deathmatch event every hour for 10 minutes at the start of each hour. Then the event will turn off. Which it...
Forum: Scripting 01-21-2013, 02:00
Replies: 2
Views: 732
Posted By joexxxx
cvar's aren't running properly?

Hey guys I'm trying to fix a part of some code that when activated should change some cvar's. I also would like to add a couple cvar's like disable rank stats. which is cvar_rankme_enabled 0

It...
Forum: Scripting 01-17-2013, 19:43
Replies: 7
Views: 1,534
Posted By joexxxx
Re: Invincibility code doesn't work

Okay, I understand. Anybody else able to help with the bugs?
Forum: Scripting 01-17-2013, 08:49
Replies: 0
Views: 573
Posted By joexxxx
Crontab Job every 2 hours for 10 minutes?

Hey guys, I'm trying to get a job to work on my server every 2 hours every day for 10 minutes of the hour. I want deathmatch to initiate at the beginning of every other hour for 10 minutes and then...
Forum: Plugins 01-16-2013, 12:16
Replies: 130
Views: 80,053
Posted By joexxxx
Re: H-Balance (Team balancer)

Could you make an option in the .cfg to change when the team balance works? On my current server, it's really bad because It auto balances at the end of the round. When there are bots on, it thinks...
Forum: Scripting 01-15-2013, 20:10
Replies: 7
Views: 1,534
Posted By joexxxx
Re: Invincibility code doesn't work

Okay pally shield isn't taking damage likes its supposed to, but its also not supposed to make you lose bullets even if you shoot because you can't do damage. (Which is working.) You lsoe bullets but...
Forum: Scripting 01-15-2013, 19:48
Replies: 7
Views: 1,534
Posted By joexxxx
Re: Invincibility code doesn't work

Cool! I'll try both of those and come back with the results. Any idea about the poison's/ Damage over Time's looping over if you respawn when they should be active?
Forum: Scripting 01-15-2013, 00:16
Replies: 7
Views: 1,534
Posted By joexxxx
Re: Invincibility code doesn't work

Okay, would you know where any of those would be? I provided the .zip with the .inc's and .sp I've looked through them trying to find something related but I'm not a coder. So I'm not quite sure what...
Showing results 1 to 25 of 126

 
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