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Posts Made By:
Trsak
Forum:
Unapproved Plugins
11-19-2019, 07:22
Replies:
1,862
[CSGO] Weapon & Knives (Skins, Name Tags, StatTrak, Wear/Float) [!ws !knife !nametag]
Views:
1,165,542
Posted By
Trsak
Re: [CSGO] Weapon & Knives (Skins, Name Tags, StatTrak, Wear/Float) [!ws !knife !name
Guys, what's wrong with you? He made that plugin free for you and you ask for a new version like if he was some kind of a slave.
He said there will be an official release with new skins, just...
Forum:
Plugins
03-02-2019, 18:04
Replies:
16
[CS:GO] Smoke/Radar bugfix
Views:
31,633
Posted By
Trsak
Re: [CS:GO] Smoke/Radar bugfix
I had this issue when i used -nobots. So i just used bot_quota 0 instead of it and problem was fixed.
Forum:
Plugins
12-19-2018, 19:39
Replies:
46
[CS:GO] Spawn with Melee Weapons
Views:
20,914
Posted By
Trsak
Re: [CS:GO] Spawn with Melee Weapons
https://twitter.com/Trsak1/status/1075549636524412929 Like it, we can do it boys! :D
Forum:
Plugins
12-19-2018, 15:01
Replies:
6
[CS:GO] Grenade Projectile Velocity Unlocker
Views:
5,360
Posted By
Trsak
Re: [CS:GO] Grenade Projectile Velocity Unlocker
What Dhooks version does this use? I am getting error (DHooks (2.2.0)):
nadevelfix.smx (CS:GO Grenade Max Velocity Fix): Native "DHookCreateDetour" was not found
edit: NVM, I'm blind
Forum:
Unapproved Plugins
12-17-2018, 11:40
Replies:
187
[CS:GO] First Person View Models Interface (with World Models) [Updated 26-Jan-2021]
Views:
169,040
Posted By
Trsak
Re: [CS:GO] First Person View Models Interface (with World Models support)
I wonder if this would work for weapon_fists model? So make knife looks like fists and have it's animations? :O
Forum:
Plugins
12-14-2018, 08:45
Replies:
46
[CS:GO] Spawn with Melee Weapons
Views:
20,914
Posted By
Trsak
Re: [CS:GO] Force Fists On Spawn
Nice plugin. Have anyone succeeded to block that terrible fists punch on hit?
Forum:
Scripting
12-14-2018, 06:10
Replies:
21
[CSGO] Axe and hammer pick up
Views:
15,761
Posted By
Trsak
Re: [CSGO] Axe and hammer pick up
What would be the best way to block weapon_melee throwing and make ATTACK2 act just like ATTACK?
Forum:
Scripting
12-13-2018, 14:50
Replies:
21
[CSGO] Axe and hammer pick up
Views:
15,761
Posted By
Trsak
Re: [CSGO] Axe and hammer pick up
Well, if i give player weapon_fists, IsValidEntity with that fists index returns false. And idea how to workaroud this? :D
EDIT: When i hit someone, EventSDK_OnTakeDamage has weapon = -1
Forum:
Extensions
12-11-2018, 16:41
Replies:
87
SourceTV Manager
Views:
61,635
Posted By
Trsak
Re: SourceTV Manager
Extension needs update after latest CS:GO update :)
Forum:
Plugins
12-10-2018, 13:05
Replies:
82
[ANY] tEasyFTP v0.0.2 (2011-12-29)
Views:
89,156
Posted By
Trsak
Re: [ANY] tEasyFTP v0.0.2 (2011-12-29)
Anyone using this plugin on CS:GO? My server instantly crashes when i use this plugin
Forum:
Extensions
12-10-2018, 08:47
Replies:
355
[ANY] Cleaner - Console warning supressor [UPDATED 28.10.12]
Views:
250,897
Posted By
Trsak
Re: [ANY] Cleaner - Console warning supressor [UPDATED 28.10.12]
Extension not working after latest CS:GO updates:
[03] <FAILED> file "cleaner.ext.2.csgo.so": Failed to find signature. Please contact the author.
Forum:
Scripting
12-09-2018, 05:52
Replies:
21
[CSGO] Axe and hammer pick up
Views:
15,761
Posted By
Trsak
Re: [CSGO] Axe and hammer pick up
So currently the only way to use new weapons in causal mode is to edit items_game.txt?
Forum:
General
12-08-2018, 08:25
Replies:
5
[CS:GO] After the update, maps "triggers" suddenly stops working
Views:
1,501
Posted By
Trsak
Re: [CS:GO] After the update, maps "triggers" suddenly stops working
All problems were caused by Sendproxy extension... Updated it's gamedata and everything is working fine.
Thanks for your time
Forum:
General
12-07-2018, 17:17
Replies:
5
[CS:GO] After the update, maps "triggers" suddenly stops working
Views:
1,501
Posted By
Trsak
Re: [CS:GO] After the update, maps "triggers" suddenly stops working
Disabled sourcemod for like 30 minutes, issue did not occur yet.
Additional info:
Problem occurs on all of our 9 servers.
Even entities spawned through plugin (like ball) stops firing touch...
Forum:
General
12-07-2018, 16:43
Replies:
5
[CS:GO] After the update, maps "triggers" suddenly stops working
Views:
1,501
Posted By
Trsak
Re: [CS:GO] After the update, maps "triggers" suddenly stops working
Server is not crashing. No errors in console.
Forum:
General
12-07-2018, 16:36
Replies:
5
[CS:GO] After the update, maps "triggers" suddenly stops working
Views:
1,501
Posted By
Trsak
[CS:GO] After the update, maps "triggers" suddenly stops working
So i updated to newest sourcemod and updated like all of our plugins. Everything was OK, but after some round, wierd things started to happen.
Triggers of like all of the maps literally stopped...
Forum:
Plugins
12-07-2018, 11:58
Replies:
28
[CS:GO]Trigger_Push Fix
Views:
32,783
Posted By
Trsak
Re: [CS:GO]Trigger_Push Fix
I have, everything works fine when i disable plugin. When i enable it and step into trigger, server crashes
Forum:
General
12-07-2018, 11:42
Replies:
97
CS:GO Update 12/6/2018 (CS:GO Free to Play)
Views:
25,968
Posted By
Trsak
Re: CS:GO Update 12/6/2018 (CS:GO Free to Play)
Updated to lastest versions and everything works except one thing.. Map triggers suddenly stops working. For example jumping rope on Jailbreak maps. Rope just hits player, not even hurting them. ...
Forum:
Plugins
12-07-2018, 08:44
Replies:
28
[CS:GO]Trigger_Push Fix
Views:
32,783
Posted By
Trsak
Re: [CS:GO]Trigger_Push Fix
Plugin is crashing server after recent CS:GO update.
Forum:
Source Servers (SRCDS)
09-12-2018, 07:54
Replies:
0
SendData reliabe data too big error
Views:
880
Posted By
Trsak
SendData reliabe data too big error
Hello,
every day in the morning players can't connect to server, because of this error:
ERROR! SendData reliabe data too big (12822)
After server server restart, everything works okay. Tried to...
Forum:
Scripting
09-02-2018, 05:57
Replies:
2
Check if player is looking at FSOLID_NOT_SOLID entity?
Views:
1,202
Posted By
Trsak
Check if player is looking at FSOLID_NOT_SOLID entity?
Hey there,
is there any way to check, if player is looking at FSOLID_NOT_SOLID entity?
I use this filter:
stock int getClientViewEntity(int client) {
float m_vecOrigin[3];
float...
Forum:
Scripting
08-30-2018, 10:49
Replies:
1
Remove Ascii color chars from chat message
Views:
707
Posted By
Trsak
Remove Ascii color chars from chat message
Hey,
I am trying to remove ascii color codes from chat, so message "red" would be without color. How could i do this?
Showing results 1 to 22 of 22
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