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Posts Made By:
Dr. McKay
Forum:
Extensions
03-04-2016, 22:35
Replies:
846
[ANY] SteamWorks
Views:
584,673
Posted By
Dr. McKay
Re: [ANY] SteamWorks
Those two checks are separate. The first checks whether the client owns TF2 through sub 0 (which is auto-granted to everyone). I believe the purpose of it is to check whether the client reports sub 0...
Forum:
Extensions
03-04-2016, 12:59
Replies:
846
[ANY] SteamWorks
Views:
584,673
Posted By
Dr. McKay
Re: [ANY] SteamWorks
Ah, very nice!
Forum:
Extensions
03-04-2016, 12:44
Replies:
846
[ANY] SteamWorks
Views:
584,673
Posted By
Dr. McKay
Re: [ANY] SteamWorks
Retrieving a message through this interface will prevent it from reaching the engine, will it not?
I believe that the SetCustomSteamID stuff is a hack in SteamTools and isn't really possible...
Forum:
Extensions
08-22-2015, 00:41
Replies:
846
[ANY] SteamWorks
Views:
584,673
Posted By
Dr. McKay
Re: [ANY] SteamWorks
Filed a bug: https://bugs.alliedmods.net/show_bug.cgi?id=6404
I have a couple use-cases (for which I parse the output of 'status' using ServerCommandEx currently):
1. Ensuring that the server...
Forum:
Extensions
08-19-2015, 17:27
Replies:
846
[ANY] SteamWorks
Views:
584,673
Posted By
Dr. McKay
Re: [ANY] SteamWorks
I'd still love a native to get the server's SteamID.
Forum:
Extensions
08-12-2015, 11:41
Replies:
846
[ANY] SteamWorks
Views:
584,673
Posted By
Dr. McKay
Re: [ANY] SteamWorks
I think it would be outside the scope.
Forum:
Extensions
07-17-2015, 10:58
Replies:
846
[ANY] SteamWorks
Views:
584,673
Posted By
Dr. McKay
Re: [ANY] SteamWorks
While an interesting idea, existing plugins wouldn't work in-place since they'd still require the SteamTools extension to be loaded.
Forum:
Extensions
07-17-2015, 01:10
Replies:
846
[ANY] SteamWorks
Views:
584,673
Posted By
Dr. McKay
Re: [ANY] SteamWorks
It would be pretty great to have a native to get the server's current SteamID. Parsing the output of 'status' is a bit... awful.
Ideally it would be possible to get the 64-bit SteamID and also to...
Forum:
Extensions
06-19-2015, 10:08
Replies:
846
[ANY] SteamWorks
Views:
584,673
Posted By
Dr. McKay
Re: [ANY] SteamWorks
To expand on this, SteamWorks is an optional dependency for Updater. Since the file can't be found when it attempts to load, it reports as failed. Like versatile_bfg said, you can safely ignore this...
Forum:
Extensions
02-02-2015, 23:12
Replies:
846
[ANY] SteamWorks
Views:
584,673
Posted By
Dr. McKay
Re: [ANY] SteamWorks
This one is compiled against the official SteamWorks SDK, instead of a reverse-engineered version. It's "better" and supports more games. This one offers a few different features, but also doesn't...
Forum:
Extensions
12-31-2014, 21:08
Replies:
846
[ANY] SteamWorks
Views:
584,673
Posted By
Dr. McKay
Re: [ANY] SteamWorks
While I agree about the inaccurate data point, how is it a violation of privacy if the member list of a group is public data anyway?
As far I know the memberslistxml thing isn't deprecated since...
Forum:
Extensions
11-07-2014, 18:28
Replies:
846
[ANY] SteamWorks
Views:
584,673
Posted By
Dr. McKay
Re: [ANY] SteamWorks
I'm no expert on family sharing, but I find it highly unlikely that family sharing uses a shared sub 0 license.
Forum:
Extensions
11-07-2014, 15:20
Replies:
846
[ANY] SteamWorks
Views:
584,673
Posted By
Dr. McKay
Re: [ANY] SteamWorks
https://steamdb.info/app/459
Forum:
Extensions
11-06-2014, 22:27
Replies:
846
[ANY] SteamWorks
Views:
584,673
Posted By
Dr. McKay
Re: [ANY] SteamWorks
#include <SteamWorks>
public SteamWorks_OnValidateClient(ownerauthid, authid) {
if(ownerauthid && authid && ownerauthid != authid) {
decl String:path[PLATFORM_MAX_PATH];
...
Forum:
Extensions
11-06-2014, 13:05
Replies:
846
[ANY] SteamWorks
Views:
584,673
Posted By
Dr. McKay
Re: [ANY] SteamWorks
https://bitbucket.org/GoD_Tony/updater/pull-request/1/add-support-for-using-the-steamworks/diff
:bee:
Forum:
Extensions
08-04-2014, 23:00
Replies:
846
[ANY] SteamWorks
Views:
584,673
Posted By
Dr. McKay
Re: [ANY] SteamWorks
Turning in into an auth string for comparison is unnecessary and somewhat expensive, just use GetSteamAccountID and compare. Passing false as the second parameter to GetSteamAccountID should probably...
Showing results 1 to 16 of 16
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