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Posts Made By:
Nikey646
Forum:
TFDodgeball
05-10-2014, 17:18
Replies:
1,002
Sticky:
[TF2] TFDodgeball
Views:
647,041
Posted By
Nikey646
Re: [TF2] TFDodgeball
Is it possible for you to read the thread?
Is it possible for you to read Asherkin's Signature?
Is it possible for you to search the forums?
Is it possible for you to use the search functionality...
Forum:
TFDodgeball
12-17-2012, 16:41
Replies:
1,002
Sticky:
[TF2] TFDodgeball
Views:
647,041
Posted By
Nikey646
Re: [TF2] TFDodgeball
Would make sense, i didn't know what that is from (Was going to make a mention about SDKHooks, but i figured nothing in the error was there about it, so that couldn't be it :()
Forum:
TFDodgeball
12-17-2012, 16:19
Replies:
1,002
Sticky:
[TF2] TFDodgeball
Views:
647,041
Posted By
Nikey646
Re: [TF2] TFDodgeball
Looks like your missing tfdodgeball.ext.*randomstuffhere*.so ....make sure it's been added to your extensions directory correctly.
Forum:
TFDodgeball
12-12-2012, 08:50
Replies:
1,002
Sticky:
[TF2] TFDodgeball
Views:
647,041
Posted By
Nikey646
Re: [TF2] TFDodgeball
Set this up for my friend, installed version 1.4.2 for him (With SDKHooks and Rocket Bounce) and Ammo is regenerating to slow.
For example, if the rocket speed is 0.5, with a reflectinc of 0.10...
Forum:
TFDodgeball
05-15-2012, 09:33
Replies:
1,002
Sticky:
[TF2] TFDodgeball
Views:
647,041
Posted By
Nikey646
Re: [TF2] TFDodgeball
Hmm sounds like a failed attempt to stop the rockets after the round end which essentailly broke the weapon restriction potion of the mod.
To change the nuke model, go into the sourcepawn source...
Forum:
TFDodgeball
05-15-2012, 07:01
Replies:
1,002
Sticky:
[TF2] TFDodgeball
Views:
647,041
Posted By
Nikey646
Re: [TF2] TFDodgeball
If the rockets are spawning to fast for you, change the convar "sm_dodgeball_spawninterval" you have it to high.
If that doesnt help, not sure D:
Forum:
TFDodgeball
05-14-2012, 11:51
Replies:
1,002
Sticky:
[TF2] TFDodgeball
Views:
647,041
Posted By
Nikey646
Re: [TF2] TFDodgeball
Off topic question, why are you asking about the "Yet Another Dodgeball Plugin" plugin in the "[TF2] TFDodgeball" Thread?
Forum:
TFDodgeball
05-13-2012, 08:33
Replies:
1,002
Sticky:
[TF2] TFDodgeball
Views:
647,041
Posted By
Nikey646
Re: [TF2] TFDodgeball
Im going to test it now, i apperently didnt update my server tho :P so will take a few minutes....not sure if ill get dragged into a game of LoL while updating tho xD so as soon as i can, i'll post...
Forum:
TFDodgeball
05-11-2012, 03:11
Replies:
1,002
Sticky:
[TF2] TFDodgeball
Views:
647,041
Posted By
Nikey646
Re: [TF2] TFDodgeball
as Oreia said, TFDB is broken, all weapons are usable :(
Was going through editing my steam profile, and noticed "1 Item Downloading" Checked to see what it was, another TF2 Update :(
Forum:
TFDodgeball
05-03-2012, 10:04
Replies:
1,002
Sticky:
[TF2] TFDodgeball
Views:
647,041
Posted By
Nikey646
Re: [TF2] TFDodgeball
No Problem (: Glad you could have your problem resolved quickly.
Also, there paid for that! So of course they would reply quickly ;)
Forum:
TFDodgeball
05-03-2012, 07:31
Replies:
1,002
Sticky:
[TF2] TFDodgeball
Views:
647,041
Posted By
Nikey646
Re: [TF2] TFDodgeball
Your Provider probablely uses "TCAdmin" send them a support ticket asking for "Steam Tools" to be added to the "Game Mod" tools section in TCAdmin.
Then in the support ticket, add a link to the...
Forum:
TFDodgeball
05-03-2012, 07:12
Replies:
1,002
Sticky:
[TF2] TFDodgeball
Views:
647,041
Posted By
Nikey646
Re: [TF2] TFDodgeball
"Steam Tools Game Description Changer"
Is the name of a plugin that can change the game description back to Team Fortress.
Dnt know the link(On these forums), requires the Steam Tool Extension.
Forum:
TFDodgeball
04-25-2012, 23:28
Replies:
1,002
Sticky:
[TF2] TFDodgeball
Views:
647,041
Posted By
Nikey646
Re: [TF2] TFDodgeball
if you use TCAdmin, install TFDodgeball 1.3.2 (1.3.3 still crashes for me persoanlly) and then install SDKHooks
Otherwise, re-install SDKHooks anyways.
Forum:
TFDodgeball
04-21-2012, 17:23
Replies:
1,002
Sticky:
[TF2] TFDodgeball
Views:
647,041
Posted By
Nikey646
Re: [TF2] TFDodgeball
All of thoses are running on my server, no errors (well, i use spacebox_a1 and a5, but still no errors)
Forum:
TFDodgeball
04-21-2012, 16:28
Replies:
1,002
Sticky:
[TF2] TFDodgeball
Views:
647,041
Posted By
Nikey646
Re: [TF2] TFDodgeball
It is quite possible that a file has been generated in orangebox/tf/cfg/sourcemod for your dodgeball plugin (TFDodgeball).
@Asherkin
Did i ever reply to you? That was shortly after the gamedata...
Forum:
TFDodgeball
04-18-2012, 21:01
Replies:
1,002
Sticky:
[TF2] TFDodgeball
Views:
647,041
Posted By
Nikey646
Re: [TF2] TFDodgeball
Would get you some error reports, except for the factor that my servers being a derp, and snce the update hasnt worked as i wanted.
So far Dodgeball wont launch (CEntity Error of some sort, if you...
Forum:
TFDodgeball
04-18-2012, 01:16
Replies:
1,002
Sticky:
[TF2] TFDodgeball
Views:
647,041
Posted By
Nikey646
Re: [TF2] TFDodgeball
With that said, has an Update for TFDodgeball Been released, updating me server now.
Forum:
TFDodgeball
04-02-2012, 03:35
Replies:
1,002
Sticky:
[TF2] TFDodgeball
Views:
647,041
Posted By
Nikey646
Re: [TF2] TFDodgeball
http://dl.dropbox.com/u/15412682/TFDBMaps.zip
Posted for the "Yet another Dodgeball" Plugin, but works with both. Some maps may allow you to get your secondary weapons from the 2nd round onward.
...
Forum:
TFDodgeball
03-27-2012, 15:53
Replies:
1,002
Sticky:
[TF2] TFDodgeball
Views:
647,041
Posted By
Nikey646
Re: [TF2] TFDodgeball
Marlonws
all the cvars, are on the first page, an optional .cfg file can be created in the mod, or added to be executed (exec *.cfg) from config.cfg in your cfg folder (not the sourcemod config...
Forum:
TFDodgeball
03-27-2012, 11:29
Replies:
1,002
Sticky:
[TF2] TFDodgeball
Views:
647,041
Posted By
Nikey646
Re: [TF2] TFDodgeball
If thats the only unwanted feature, its because of the map. Remove the map or find a weapon disabler. Your choice.
Forum:
TFDodgeball
03-06-2012, 00:44
Replies:
1,002
Sticky:
[TF2] TFDodgeball
Views:
647,041
Posted By
Nikey646
Re: [TF2] TFDodgeball
as far as i know, no new release of this mod has been released since i first installed it onto my server, and as far as i know, no fix for the medic has been added.
Forum:
TFDodgeball
02-21-2012, 21:23
Replies:
1,002
Sticky:
[TF2] TFDodgeball
Views:
647,041
Posted By
Nikey646
Re: [TF2] TFDodgeball
Awesome, i want next update noaw :D xD
Anyways, as i said, thats what i can gather from it
Forum:
TFDodgeball
02-21-2012, 20:39
Replies:
1,002
Sticky:
[TF2] TFDodgeball
Views:
647,041
Posted By
Nikey646
Re: [TF2] TFDodgeball
His point was probs, using the byte "1" to punish players on reflect, thats wat i can gather atleast, i would post more details, but im on my iphone, not comp D:
Forum:
TFDodgeball
02-16-2012, 06:50
Replies:
1,002
Sticky:
[TF2] TFDodgeball
Views:
647,041
Posted By
Nikey646
Re: [TF2] TFDodgeball
First up, please dont double post, edit your last one ;)
Second, make sure you have the latest SDKHooks, i had a similar problem and updating SDKHooks fixed it.
Forum:
TFDodgeball
02-13-2012, 11:04
Replies:
1,002
Sticky:
[TF2] TFDodgeball
Views:
647,041
Posted By
Nikey646
Re: [TF2] TFDodgeball
It does? i dont use GameBanana, so i just looked for the download button and grabbed it ;) i have to say other then the 13Mb download from the server (i had to bzip it, if anyone wants it...
Showing results 1 to 25 of 37
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