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Search: Posts Made By: KoNLiG
Forum: Plugins 09-01-2022, 12:30
Replies: 8
Views: 2,011
Posted By KoNLiG
Re: [CS:GO] Custom Weapons (v1.0.4 | 4 May 2022)

You'll have to use a v1.11 compiler or above.
Forum: Plugins 05-08-2022, 23:01
Replies: 8
Views: 2,011
Posted By KoNLiG
Re: [CS:GO] Custom Weapons (v1.0.0 | 4 May 2022)

This is surely possible with the existing API hooks
Forum: Plugins 05-07-2022, 22:37
Replies: 8
Views: 2,011
Posted By KoNLiG
Re: [CS:GO] Custom Weapons (v1.0.0 | 4 May 2022)

:)



// weapon = weapon entity index
CustomWeapon custom_weapon = CustomWeapon(weapon);
if (custom_weapon)
{
custom_weapon.SetModel(CustomWeaponModel_View, "models/...");...
Forum: Plugins 05-04-2022, 09:37
Replies: 8
Views: 2,011
Posted By KoNLiG
[CS:GO] Custom Weapons (v1.0.4 | 4 May 2022)

Custom-Weapons

Description:
Provides an API for custom weapons management.


In-game demonstration:
ab_EjquAZWo

Features:
Forum: Plugins 02-18-2022, 17:59
Replies: 9
Views: 2,823
Posted By KoNLiG
Forum: Plugins 08-20-2021, 11:02
Replies: 18
Views: 4,346
Posted By KoNLiG
Re: [CS:GO] Custom Votes [Panorama] (v1.0 | 9 August 2021)

Version 2.0 - 20/8/2021

After upgrading to this new version a recompile to all the plugin modules with the new include is required, otherwise votes will not work properly!

API Expansion:
...
Forum: Plugins 08-19-2021, 07:30
Replies: 18
Views: 4,346
Posted By KoNLiG
Re: [CS:GO] Custom Votes [Panorama] (v1.0 | 9 August 2021)

Please contact me through discord (KoNLiG#0001) for further help.
Forum: Plugins 08-14-2021, 07:37
Replies: 18
Views: 4,346
Posted By KoNLiG
Re: [CS:GO] Custom Votes [Panorama] (v1.0 | 9 August 2021)

'results[MAXPLAYERS+1]' stores the clients vote decisions by this enum (located in customvotes.inc):
/**
* Client's custom vote decisions.
*/
enum
{
VOTE_DECISION_NONE = -1,...
Forum: Plugins 08-10-2021, 16:51
Replies: 18
Views: 4,346
Posted By KoNLiG
Re: [CS:GO] Custom Votes [Panorama] (v1.0 | 9 August 2021)

You can choose what a team id to broadcast to, maybe in the future a 'CustomVotes_ExecuteToClient' native will be added.
Forum: Plugins 08-10-2021, 14:00
Replies: 18
Views: 4,346
Posted By KoNLiG
Re: [CS:GO] Custom Votes [Panorama] (v1.0 | 9 August 2021)

Of course, it's possible to replicate SourceMod vote commands (!customvote, !cancelcustomvote), but it's not possible to create a multiple choice vote because the game only supports Yes/No votes.
Forum: Plugins 08-10-2021, 05:18
Replies: 18
Views: 4,346
Posted By KoNLiG
Re: [CS:GO] Custom Votes [Panorama] (v1.0 | 9 August 2021)

Thanks for the appreciation!



This is possible by adding 'CustomVotes_ExecuteToClient' native to broadcast a custom vote for a single player, but it's not ideal for the reason that there is...
Forum: Plugins 08-09-2021, 08:24
Replies: 18
Views: 4,346
Posted By KoNLiG
Re: [CS:GO] Custom Votes [Panorama] (v1.0 | 9 August 2021)

Code for the main thread example image:
public void OnPluginStart()
{
RegConsoleCmd("sm_customvote", Command_CustomVote);
}

Action Command_CustomVote(int client, int args)
{
if...
Forum: Plugins 08-09-2021, 08:22
Replies: 18
Views: 4,346
Posted By KoNLiG
[CS:GO] Custom Votes [Panorama] (v2.0 | 9 August 2021)

Custom Votes

Description:
This plugin exposes the functionality of the internal CS:GO vote panels.


https://i.imgur.com/wADmoQG.jpeg

Features:
Forum: Plugins 01-25-2021, 16:34
Replies: 6
Views: 2,478
Posted By KoNLiG
[CS:GO/Any] Top System [MySQL] (v1.0 | 25 January 2020)

Top System


Description:
This plugin offers a modular Top System, that allows players to see who is the best player in each top category.

Features:
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