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Search: Posts Made By: Marttt
Forum: Scripting 03-17-2024, 09:09
Replies: 2
Views: 241
Posted By Marttt
Re: [L4D2] Model name to Item name

Check plugin and CreateStringMap https://github.com/fbef0102/L4D2-Plugins/blob/master/l4d2_item_hint/scripting/l4d2_item_hint.sp
Forum: Plugins 03-15-2024, 15:20
Replies: 19
Views: 9,405
Posted By Marttt
Re: [L4D2]Skip Tank Taunt

Spider compiles in SM1.10, you need SM1.11

You can also download it direct from here:

(Github) SilvDev/Left4DHook (https://github.com/SilvDev/Left4DHooks/tree/main/sourcemod/plugins)
Forum: Plugins 03-06-2024, 08:36
Replies: 9
Views: 3,215
Posted By Marttt
Re: [L4D2] Jockey Ride Screen Fade [v1.0.0 | 19-July-2022]

Ty for reporting, I'm going to try to fix that. Have been busy these days, so I may provide a solution in a month.
Forum: Plugins 03-06-2024, 08:31
Replies: 257
Views: 58,844
Posted By Marttt
Re: [L4D1 & L4D2] Map changer with rating system

Hi, you can increase the "timeout" in sourcemod\configs\core.cfg file as a workaround, although it is not recommended.


/**
* If a plugin takes too long to execute, hanging or freezing the game...
Forum: Plugins 03-06-2024, 08:02
Replies: 24
Views: 33,616
Posted By Marttt
Re: [L4D & L4D2] Physics fix [9-August-2013]

You may try my plugin (https://forums.alliedmods.net/showthread.php?t=331053) version that does the "same".
Forum: General 03-06-2024, 07:22
Replies: 2
Views: 358
Posted By Marttt
Re: l4d2 new bug again?

has always been like that AFAIK, you must check if it has a "userid" otherwise may be a common etc
the event name is misleading
Forum: Plugins 03-05-2024, 18:12
Replies: 8
Views: 9,370
Posted By Marttt
Re: [L4D2] Reset Reload On Shove (1.0.0 2014-01-09)

Since the repo has no files, you can replace the include to left4dhooks (download here) (https://forums.alliedmods.net/showthread.php?t=321696)

change:

#include <l4d_stocks>


to:
...
Forum: Scripting 02-29-2024, 20:24
Replies: 4
Views: 284
Posted By Marttt
Re: L4D2 help making fire burn bots with stripper

It's because you are using a client filter
"filtername" "sky_filter_survs"
this probably only applies to survivors, try setting it to empty
Forum: Scripting 02-29-2024, 19:11
Replies: 4
Views: 284
Posted By Marttt
Re: L4D2 help making fire burn bots with stripper

what do you mean by "can't seem to get the fire to effect the bots"
Forum: Plugins 02-26-2024, 11:04
Replies: 11
Views: 7,048
Posted By Marttt
Re: [L4D1 & L4D2] Replace Cars Into Car Alarms [v1.0.4 | 22-January-2021]

I did some tests, and wasn't able to reproduce, check if you are using the latest file from the main post.
Maybe I updated it at some point and didn't change the version.

If possible, share the...
Forum: Plugins 02-25-2024, 09:03
Replies: 274
Views: 164,867
Posted By Marttt
Re: [L4D & L4D2] Hats (1.49) [27-Nov-2023]

request:

add a check to the m_hViewEntity netprop as well, if != -1 then enable the hat transmit on thirdperson variable.
as is, during intros/outros for example the hat is not displayed to the...
Forum: Scripting 02-23-2024, 13:56
Replies: 1
Views: 258
Posted By Marttt
Re: [L4D2] How to print Red&Gray text on the left of the screen

You have to create an Event named with "weapon_given" (gray) [only works for adrenaline and pills] and "player_death" (red).

https://wiki.alliedmods.net/Events_(SourceMod_Scripting)
...
Forum: Plugins 02-23-2024, 13:31
Replies: 37
Views: 14,769
Posted By Marttt
Re: [L4D2] Unlock Finales [v1.0.7 | 23-February-2024]

Plugin updated.

1.0.7 (23-02-February-2024)
- Added better support for Dead Center and Passing finales maps while calling the elevator.
- Added cvar to set whitelist maps.
- Fixed...
Forum: Scripting 02-19-2024, 12:44
Replies: 1
Views: 257
Posted By Marttt
Re: Write the full path to the file into an array

char path[PLATFORM_MAX_PATH];
FormatEx(path, sizeof(path), "%s%s", dir, Name);
g_hGlobalArray.PushString(path);

Something like this inside your while.
Some notes:
is not a good practise...
Forum: Plugins 02-19-2024, 09:18
Replies: 208
Views: 170,817
Posted By Marttt
Re: [L4D & L4D2] Weather Control (1.15) [05-Jul-2022]

I believe the whiteout is based on the fog setting
Forum: Plugins 02-19-2024, 08:46
Replies: 37
Views: 14,769
Posted By Marttt
Re: [L4D2] Unlock Finales [v1.0.5 | 06-February-2024]

At first, I created the plugin with the main purpose to "solve" the Parish finale, where troll players don't leave the safe room to start the finale, specially in versus where the team takes a lot of...
Forum: Plugins 02-19-2024, 07:55
Replies: 13
Views: 3,961
Posted By Marttt
Re: [L4D1 & L4D2] Smoker Cloud Screen Fade [v1.0.2 | 02-February-2023]

Oh thanks, gonna check if I found something related to this too and some workaround to fix it.
Forum: Plugins 02-19-2024, 07:40
Replies: 13
Views: 3,961
Posted By Marttt
Forum: Plugins 02-19-2024, 07:39
Replies: 37
Views: 14,769
Posted By Marttt
Re: [L4D2] Unlock Finales [v1.0.5 | 06-February-2024]

Thanks for reporting I'm already checking this bug. I confirmed and previous version didn't had this problem.
I believe that in 1 a week I should finish a fix. Seems that c9m2_lots has different...
Forum: Scripting 02-18-2024, 13:13
Replies: 2
Views: 624
Posted By Marttt
Forum: Scripting 02-16-2024, 16:02
Replies: 3
Views: 327
Posted By Marttt
Re: Load from ini-file

You can check this plugin https://forums.alliedmods.net/showthread.php?p=1471736
Does a similar thing about what you are trying to do.
Forum: Scripting 02-13-2024, 17:09
Replies: 7
Views: 699
Posted By Marttt
Re: Detour AcceptInput

You can try changing stuff by using Stripper as well since is map specific.
Forum: Source Servers (SRCDS) 02-13-2024, 17:08
Replies: 5
Views: 767
Posted By Marttt
Re: L4D2 lag exploit?

you can try reporting through Hacker One (https://hackerone.com/valve?type=team)
probably would need the "steps" to reproduce as well
Forum: General 02-12-2024, 07:53
Replies: 2
Views: 461
Posted By Marttt
Re: L4D2 item outline callback

I saw that you mentioned that on my plugin thread as well,
but I can't do right know because of time and the plugin become very complicated

What do you mean by "see"?

From any distance OR only...
Forum: Plugin/Gameplay Ideas and Requests 02-12-2024, 07:46
Replies: 1
Views: 331
Posted By Marttt
Re: l4d2 witch control

Witch is not a playable character, but you may try this plugin:

[L4D2] Witch Control by DJ_WEST (https://forums.alliedmods.net/showthread.php?t=125591)

Since is an old plugin maybe you should...
Showing results 1 to 25 of 500

 
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