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Forum: Extensions 11-09-2010, 10:41
Replies: 1,094
Views: 859,354
Posted By lala1990
Re: [EXTENSION] Left 4 Downtown 2 (0.5.2.1) - L4D2 Only, Updated Left4Downtown

for steam i'm not sure.... cos i patched my version with gani's standalone... so my steam is disabled....
Forum: Extensions 11-09-2010, 10:21
Replies: 1,094
Views: 859,354
Posted By lala1990
Re: [EXTENSION] Left 4 Downtown 2 (0.5.2.1) - L4D2 Only, Updated Left4Downtown

hi, is there any way to fix the max player slots problem in listen server? i'm playing on garena, when i use l4dtoolz after the latest update (v2.0.5.0), it doesn't seem to be setting the max player...
Forum: Metamod:Source Plugins 11-09-2010, 05:16
Replies: 1,528
Views: 1,718,702
Posted By lala1990
Re: L4DToolZ Metamod plugin (l4d1 & l4d2)

erm i'm facing a problem here... after updating the game to v2.0.50, l4dtoolz suddenly stopped working... i can't seem to change the max number of player slots no matter what... is there something...
Forum: Scripting 11-07-2010, 07:15
Replies: 34
Views: 8,731
Posted By lala1990
Re: [L4D2] Scripting Help

sorry for double posting , but i need some help with my plugin script, can anyone be kind enuff to help me see what is wrong with it? it works properly for all maps, but crashed on a particular map,...
Forum: Scripting 11-03-2010, 09:00
Replies: 34
Views: 8,731
Posted By lala1990
Re: [L4D2] Scripting Help

thanks atomic! it works! anyways, do you know how to kick the bot that takes over the a player's character when he/she leaves the game? i tried using player_bot_replace, but it returns the wrong...
Forum: Scripting 11-02-2010, 06:15
Replies: 34
Views: 8,731
Posted By lala1990
Re: [L4D2] Scripting Help

ok i will take a look at it... meanwhile, do you know how to make a player stumble backwards when shoved, just like when a survivor shoves a boomer and he stumbles backwards?
Forum: Scripting 11-02-2010, 00:55
Replies: 34
Views: 8,731
Posted By lala1990
Re: [L4D2] Scripting Help

nope it still doesn't work.. sounds are still played.. i wan to block all sounds by survivors.. how do i do it T-T
Forum: Plugins 11-01-2010, 11:45
Replies: 85
Views: 123,527
Posted By lala1990
Re: [L4D2] Infinite Ammo

hi, for names that are separated, for example, Dean Winchester, u need to add "" around them, like this: sm_iammo "Dean Winchester" .... hope it helps
Forum: Scripting 10-31-2010, 12:03
Replies: 34
Views: 8,731
Posted By lala1990
Re: [L4D2] Scripting Help

oh ok thank you very much! i will go try it now! =D
Forum: Scripting 10-31-2010, 02:24
Replies: 34
Views: 8,731
Posted By lala1990
Re: [L4D2] Scripting Help

thank you very much!! =D

EDIT: something's not quite right, the sounds are still playing, is there anything wrong with my code?


public Action:SoundHook(clients[64], &numClients,...
Forum: Scripting 10-30-2010, 11:47
Replies: 34
Views: 8,731
Posted By lala1990
Re: [L4D2] Scripting Help

ok thank you very much... i still have some questions, how do you remove the sounds of the players? i mean, not only disable the player vocalizations, but also what the survivors will say when he...
Forum: Scripting 10-30-2010, 10:05
Replies: 34
Views: 8,731
Posted By lala1990
Re: [L4D2] Scripting Help

but if i remove the public word from some functions, they wouldn't even compile, and errors keep appearing, which only disappeared when i add in the public word...

and for the fall damage, i...
Forum: Scripting 10-30-2010, 06:46
Replies: 34
Views: 8,731
Posted By lala1990
Re: [L4D2] Scripting Help

ok thanks for all your help... anyway, i need to ask a question: when does the code requires u to add a public to it, and when does it not? if, for example, i have a function called...
Forum: Scripting 10-29-2010, 12:17
Replies: 34
Views: 8,731
Posted By lala1990
Re: [L4D2] Scripting Help

i understand that i need to check if the handle is invalid or not if i have a repeat timer, but i read from the sourcemod wiki that if u create a one time use timer, it will die by itself and you...
Forum: Scripting 10-29-2010, 04:15
Replies: 34
Views: 8,731
Posted By lala1990
Re: [L4D2] Scripting Help

to add on, is there any way to prevent fall damage with a script? i tried to add a script to prevent fall damage from occuring, when the fall distance is short, the damage i take is prevented, but...
Forum: Scripting 10-28-2010, 12:50
Replies: 34
Views: 8,731
Posted By lala1990
Re: [L4D2] Scripting Help

if u can give a small example of how the code may look like, it will be very good... sorry for my lousy knowledge...
Forum: Scripting 10-28-2010, 11:07
Replies: 34
Views: 8,731
Posted By lala1990
Re: [L4D2] Scripting Help

i know what examples u are referring to... the example is to stop a player that's invisible from being seen by others... but what i'm trying to do is... divide the survivors into two groups, and each...
Forum: Scripting 10-28-2010, 08:54
Replies: 34
Views: 8,731
Posted By lala1990
Re: [L4D2] Scripting Help

i've read somewhere that you can show something to certain players only by using the SetTransmit hook... but i'm not sure how u can do this... so if anyone is experienced in doing this can you show...
Forum: Scripting 10-28-2010, 08:39
Replies: 34
Views: 8,731
Posted By lala1990
Re: [L4D2] Scripting Help

hi, do you have any suggestion on how can i script it? pardon me, i just started pawn scripting a few days ago...
Forum: Scripting 10-28-2010, 01:59
Replies: 34
Views: 8,731
Posted By lala1990
[L4D2] Scripting Help

hi, anyone knows how to create glow around the survivors? like, for example, create a glow on a survivor (ex. ellis), and only i can see the glow while others cannot... and also how to change the...
Forum: Scripting 10-26-2010, 07:09
Replies: 4
Views: 9,751
Posted By lala1990
Re: [L4D2] Remove all infected (Common, uncommon, special)

thank you very much! i've got one more thing to ask, when a person hosts a game via listen server, is he considered a client also? or he isn't?
Forum: Scripting 10-25-2010, 05:44
Replies: 4
Views: 9,751
Posted By lala1990
[L4D2] Remove all infected (Common, uncommon, special)

hi just wanna ask, how do you code a plugin to remove all the infected from the map, and prevent anymore infected from spawning? and if possible, remove the director script so that the round will not...
Forum: Plugin/Gameplay Ideas and Requests 10-24-2010, 23:36
Replies: 6
Views: 3,970
Posted By lala1990
Re: [L4D2] Req. Survivor Bot Spawner

are you sure that you want to spawn as many survivors as possible? because once the number of survivors goes above 16 it will lag the server down... unless your internet connection is really good...
Forum: Plugins 10-24-2010, 06:53
Replies: 912
Views: 889,711
Posted By lala1990
Re: [L4D/L4D2] Character Select Menu (2.5a/b)

hi, is there any way that the plugin can allow the players in the infected team to change to survivor models and fight the survivors as a survivor themselves?
then it will be awesome, seeing...
Forum: Plugin/Gameplay Ideas and Requests 10-24-2010, 03:12
Replies: 0
Views: 1,503
Posted By lala1990
[L4D2]Simple Team Deathmatch

hi, i tried out Fleepster99's survivor deathmatch plugin here: https://forums.alliedmods.net/showthread.php?t=136615 , although it's playable, at the beginning , when i start the game, it seems to...
Showing results 1 to 25 of 34

 
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