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Posts Made By:
thatguyzp
Forum:
Approved Plugins
11-08-2013, 22:06
Replies:
694
Infinite Round (v2.1.2)
Views:
464,378
Posted By
thatguyzp
Re: Infinite Round (v2.1.2)
Yeah I've also noticed some wonky issues with the infinite_round plugin and game commencing. (on linux)
When I have ir_block_roundend set to * and ir_block_gamecommencing set to 0
On linux it...
Forum:
News
02-15-2013, 00:27
Replies:
317
Sticky:
AMX Mod X 1.8.2 for 2013 HLDS Update
Views:
349,311
Posted By
thatguyzp
Re: AMX Mod X 1.8.2 for 2013 HLDS Update
AMXX is breaking Counter-Strike's cl_minmodels functionality somehow.
Valve added cl_min_t and cl_min_ct cvars to choose what model you want to display for minmodels.
It works on a stock...
Forum:
Module Coding
12-17-2012, 13:40
Replies:
3
Metamod respawn problem.
Views:
2,079
Posted By
thatguyzp
Re: Metamod respawn problem.
void CHook::PlayerKilled() {
edict_t *pEdict = CREATE_ENTITY();
CALL_GAME_ENTITY(PLID, "player", &pEdict->v);
if (pEdict->pvPrivateData == NULL) {
REMOVE_ENTITY(pEdict);
...
Forum:
Module Coding
12-17-2012, 00:34
Replies:
3
Metamod respawn problem.
Views:
2,079
Posted By
thatguyzp
Metamod respawn problem.
I've hooked player::killed, however I'm having an issue with respawning the player on death.
void PlayerKilled_Hook(void *victim, entvars_t *attacker, int gib) {
//pre
...
Forum:
Module Coding
10-28-2012, 00:16
Replies:
21
How to hook new round?
Views:
7,349
Posted By
thatguyzp
Re: How to hook new round?
Here's how I hook Round_Start / Round_End in Metamod using AlertMessage (For counter-strike anyway)
//======================================================================
void...
Forum:
Approved Plugins
03-03-2009, 17:42
Replies:
23
Pistol Rounds
Views:
29,213
Posted By
thatguyzp
Re: Pistol Rounds
Uploaded a new sma file, apparently I saved it as a wrong format. Let me know if those random characters are still there.
Also let me know if I did the pcvars right.
Thanks.
Forum:
Approved Plugins
03-03-2009, 13:07
Replies:
23
Pistol Rounds
Views:
29,213
Posted By
thatguyzp
Re: Pistol Rounds
CVAR added, for people that only want to use it sometimes.
Forum:
Approved Plugins
03-03-2009, 10:28
Replies:
23
Pistol Rounds
Views:
29,213
Posted By
thatguyzp
Re: Pistol Rounds
Done.
Forum:
Approved Plugins
03-03-2009, 00:47
Replies:
23
Pistol Rounds
Views:
29,213
Posted By
thatguyzp
Re: Pistol Rounds
New version up, should work alot better thanks to Exolent.
Forum:
Approved Plugins
03-02-2009, 22:44
Replies:
23
Pistol Rounds
Views:
29,213
Posted By
thatguyzp
Re: Pistol Rounds
Yeah, forgot that I was using a different file name locally.
Forum:
Approved Plugins
03-02-2009, 19:49
Replies:
23
Pistol Rounds
Views:
29,213
Posted By
thatguyzp
Pistol Rounds
Pistol Rounds
Description
Pistol Rounds is a plugin that will turn your server into a match style pistol round server.
Features
Resets to default Terrorist/Counter Terrorist weapon on round...
Showing results 1 to 11 of 11
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