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Search: Posts Made By: alasfourom
Forum: General 09-27-2022, 19:45
Replies: 8
Views: 487
Posted By alasfourom
Re: Why do some people prefer L4D1 over L4D2

https://forums.alliedmods.net/showthread.php?t=339544
Forum: Plugins 09-25-2022, 20:45
Replies: 25
Views: 10,577
Posted By alasfourom
Forum: Plugins 09-25-2022, 13:23
Replies: 19
Views: 1,021
Posted By alasfourom
Re: [L4D2] Admiral Menu - A Simplified VIP Menu (1.0) | 09/24/2022

I know that what u meant, I just updated the main post with my to do list, I will be working on them after couple of days
Forum: Plugins 09-25-2022, 13:22
Replies: 19
Views: 1,021
Posted By alasfourom
Re: [L4D2] Admiral Menu - A Simplified VIP Menu (1.0) | 09/24/2022

I will add cookies in the up coming updates
Forum: Plugins 09-25-2022, 09:25
Replies: 19
Views: 1,021
Posted By alasfourom
Re: [L4D2] Admiral Menu - A Simplified VIP Menu (1.0) | 09/24/2022

I’m currently trying to understand the KeyValues, to create a configuration file, I never used it before, but now since I have seen multiple examples, I will be working on it. I think I can manage to...
Forum: Plugins 09-24-2022, 18:48
Replies: 25
Views: 10,577
Posted By alasfourom
Re: [L4D & L4D2] Left 4 Parachute

this is really nice, thanks
Forum: Plugins 09-24-2022, 13:00
Replies: 19
Views: 1,021
Posted By alasfourom
Re: [L4D2] Admiral Menu - A Simplified VIP Menu (1.0) | 09/24/2022

I will check them, thanks for the two examples
Forum: Plugins 09-24-2022, 12:57
Replies: 19
Views: 1,021
Posted By alasfourom
Re: [L4D2] Admiral Menu - A Simplified VIP Menu (1.0) | 09/24/2022

Adding time period for membership was in my todo list, I will release a new update, but it will take time for me since I have my board exam soon, I need to prepare for it. But I will definitely try...
Forum: Plugins 09-24-2022, 10:18
Replies: 19
Views: 1,021
Posted By alasfourom
Re: [L4D2] Admiral Menu - A Simplified VIP Menu (1.0) | 09/24/2022

thanks Earendil, u r always great help to me, I will give that a look

for now, if anyone wanted to add external commands, 2 steps are needed:

1- you go to the original script, and search for...
Forum: Plugins 09-23-2022, 21:22
Replies: 19
Views: 1,021
Posted By alasfourom
Re: [L4D2] Admiral Menu - A Simplified VIP Menu (1.0) | 09/24/2022

if someone can create a data file, to adjust rules + external commands > I would credit them, since I'm not familiar with it.
Forum: Plugins 09-23-2022, 21:19
Replies: 19
Views: 1,021
Posted By alasfourom
[L4D2] Admiral Menu - A Simplified VIP Menu (1.0) | 09/24/2022

About:

This plugin I'm calling it "Admiral Menu"
Allow selected players to get access to it.
You can add tag to admiral players, and change their text color
You can spawn them with higher...
Forum: Plugins 09-23-2022, 14:50
Replies: 4
Views: 326
Posted By alasfourom
Re: Set Player Model 23/09/2022

but how is this considered a plugin :|, maybe I'm wrong anyway, at least execute a cfg file for the model path
Forum: Plugins 09-21-2022, 06:36
Replies: 77
Views: 70,820
Posted By alasfourom
Forum: Plugins 09-20-2022, 11:49
Replies: 222
Views: 202,051
Posted By alasfourom
Re: [L4D2] Spawn uncommon Infected

yeah I apologize for that, when I checked the code, instead of typing this:
public void OnMapStart()

I have no idea but I saw this creepy line instead:
public void OnMaHordetart()

So, it...
Forum: Plugins 09-20-2022, 11:19
Replies: 77
Views: 70,820
Posted By alasfourom
Re: [L4D & L4D2] Jet Pack

About:
Toggle a command to fly, its similar to the plugin in this post but also different
Used for survivors only

Credits:
"panxiaohai", "Silvers" and "AtomicStriker"


Command:
sm_fly > to...
Forum: Plugins 09-19-2022, 08:18
Replies: 0
Views: 375
Posted By alasfourom
[L4D2] Survivors Vampire - v1.0 | 19/09/2022

About:

Survivors gain lifesteal ability after killing multiple specail infected
There are three levels: level 1, level 2, level max.
When killing the required amount of special infected, you...
Forum: Plugins 09-18-2022, 15:01
Replies: 222
Views: 202,051
Posted By alasfourom
Re: [L4D2] Spawn uncommon Infected

I updated the part that I need only, and modified it a bit, u can only spawn hordes, I removed fallen and roadcrew.

you can use it this way:
sm_horde <riot|ceda|clown|mud|jimmy>

if anyone...
Forum: Plugins 09-15-2022, 07:07
Replies: 80
Views: 72,827
Posted By alasfourom
Re: [L4D2] Bulldozer Certificate

this seems to work a bit, but I dont think its a great method tho
Forum: Plugins 09-15-2022, 01:08
Replies: 80
Views: 72,827
Posted By alasfourom
Re: [L4D2] Bulldozer Certificate

I see some servers using same plugin but a bit improved, preventing survivors from getting up and incap again if anyone can share would be great :oops:
Forum: Plugins 09-15-2022, 01:07
Replies: 222
Views: 202,051
Posted By alasfourom
Re: [L4D2] Spawn uncommon Infected

If anyone has an updated version with new syntax, would be much appreciated :salty:
Forum: Plugin/Gameplay Ideas and Requests 09-14-2022, 22:45
Replies: 12
Views: 536
Posted By alasfourom
Re: [L4D2] Force constant glow on cola bottle

Players are not going to type a command to find the cola, need to be automatic. Maybe a timer repeat that only work on this particular map?
Forum: Scripting 09-14-2022, 01:40
Replies: 4
Views: 253
Posted By alasfourom
Re: Include a INC file that's in a folder

The actual script "Connect Announce" need to read the inc file.

So once u download the inc file, just compile the script with "compile.exe" located in the scripts folder by dragging the sp file...
Forum: Scripting 09-14-2022, 01:08
Replies: 4
Views: 253
Posted By alasfourom
Re: Include a INC file that's in a folder

it means you are missing an include files, which u can get this one from here > Multicolors (https://github.com/Bara/Multi-Colors/tree/master/addons/sourcemod/scripting)

place the muticolors...
Forum: Scripting 09-13-2022, 04:40
Replies: 2
Views: 228
Posted By alasfourom
Re: [L4D2] Spawn ghost infected players - Issue

Thank you for your replay,

I ended up using left4dhooks

#include <sourcemod>
#include <sdkhooks>
#include <sdktools>
#include <left4dhooks>

#pragma semicolon 1
Forum: Scripting 09-13-2022, 01:45
Replies: 2
Views: 228
Posted By alasfourom
[L4D2] Spawn ghost infected players - Issue

Hello guys,

I have been trying to spawn dead infected into the spawnable ghost form, but with no luck

tried to manipulate with these EntProps but still:

//SetEntProp(client, Prop_Send,...
Showing results 1 to 25 of 232

 
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