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Search: Posts Made By: The-Killer
Forum: General 07-29-2011, 00:09
Replies: 5
Views: 5,738
Posted By The-Killer
Re: Unable to disable votemap.

Even though i dont have mapvote enabled or mapchooser loaded sourcemod's nextmap is overriding the valve votemap, anyone ran into this? I would like nextmap to function but not force the nextmap over...
Forum: Plugins 01-09-2011, 17:38
Replies: 58
Views: 54,352
Posted By The-Killer
Re: Get Location

Install:
Put the smx plugin file in your sourcemod/plugins folder

Use:
refer to my commands section in the original post

I have not tested this on any latest sm versions in over 3 months, but...
Forum: Plugins 07-06-2010, 22:52
Replies: 36
Views: 59,577
Posted By The-Killer
Re: [TF2] Win panel for losing team

I just installed this and it doesnt seem to be working...? Im at a loss, translations file is there
Forum: Plugins 11-09-2009, 17:59
Replies: 58
Views: 54,352
Posted By The-Killer
Re: Get Location

Sorry I am not sure what your asking?
Forum: Plugins 11-08-2009, 21:39
Replies: 58
Views: 54,352
Posted By The-Killer
Re: Get Location

SM uses MaxMind's free geoip database, the pay versions have cities i think but the free version doesn't, SM itself only has GeoIPCountry functions, it might be possible to actually pull cities from...
Forum: Plugins 11-08-2009, 18:38
Replies: 58
Views: 54,352
Posted By The-Killer
Re: Get Location

No the GeoIP database doesn't specify cities, and even using the premium test version on their website it isn't always correct.
Forum: Plugins 08-19-2009, 02:48
Replies: 39
Views: 44,373
Posted By The-Killer
Re: TF2 Medic Uber Charger

The latest update broke this plugin, does anyone have the new offsets to make this work?
Forum: Unapproved Plugins 08-15-2009, 23:33
Replies: 364
Views: 164,065
Posted By The-Killer
Re: DoD TeamManager Source v1.1 + ADDONS! (Multi-Language) [11th July 2009]

So where do we put the new offsets? I put them in sdktools.games.ep2.txt which fixed most of the crashing but a few commands namely the encourage team will still crash it.
Forum: General 08-13-2009, 23:44
Replies: 163
Views: 50,692
Posted By The-Killer
Re: Sourcemod 1.2.1 goes haywayre with latest update

They're supposedly consulting leagues about future updates for gameplay, least they could do is warn plugin devs about upcoming changes.
Forum: Plugins 07-03-2009, 22:14
Replies: 134
Views: 89,138
Posted By The-Killer
Re: [DOD:S] Medic Mod v1.0.109

Is there anyway to make this work like the bandage system in dod pre-valve where every player has 2 bandages and can use them on teammates but not themselves?
Forum: Plugins 05-27-2009, 02:27
Replies: 39
Views: 44,373
Posted By The-Killer
Re: TF2 Medic Uber Charger

This plugin causes servers to crash with the latest update any plans to fix?
Forum: Unapproved Plugins 12-23-2008, 20:51
Replies: 364
Views: 164,065
Posted By The-Killer
Re: DoD TeamManager Source v1.0 + ADDONS! (Multi-Language) [05th Oct 2008]

Awesome plugin(s), for the round end stats it is annoying to have to press 0 to exit, most informational menu boxes you press any number and it goes away, would be nice if this were the same.
Forum: Unapproved Plugins 10-26-2008, 03:10
Replies: 25
Views: 18,803
Posted By The-Killer
Re: TF2 Custom Tab Workaround

Custom tab doesnt exist anymore and the server auto adds/removes the increased_maxplayers tag so......?
Forum: Plugins 10-08-2008, 15:13
Replies: 58
Views: 54,352
Posted By The-Killer
Re: Get Location

Originally developed and tested on TF2 and DODS should work fine on CSS.
Forum: Unapproved Plugins 09-26-2008, 02:13
Replies: 25
Views: 18,803
Posted By The-Killer
Re: TF2 Custom Tab Workaround

The custom tab is no more so this plugin is obsolete....
Forum: Unapproved Plugins 09-01-2008, 23:54
Replies: 38
Views: 38,018
Posted By The-Killer
Re: Adverts system

This one has worked fine forever for us on dods css and tf2, what game are you running this on?
Forum: Plugins 08-10-2008, 12:47
Replies: 12
Views: 27,186
Posted By The-Killer
Re: disable autokick

Why use one, when one is already provided by the game.... :)
Forum: Plugins 08-06-2008, 15:50
Replies: 12
Views: 27,186
Posted By The-Killer
disable autokick

For servers that use valve's built in afk kicker (mp_autokick) this uses the built in command mp_disable_autokick on users with reserve slot access.

Also provides a generic admin command to...
Forum: Plugins 07-27-2008, 00:07
Replies: 504
Views: 532,162
Posted By The-Killer
Re: SM Super Commands

adminseeall works only if you have the chat flag, should work if you have the root flag too........ used to in old versions
Forum: Unapproved Plugins 07-11-2008, 09:45
Replies: 25
Views: 18,803
Posted By The-Killer
Re: TF2 Custom Tab Workaround

The rusume check only needs to be for if the server is full upon map change, doesnt matter if its on an empty server, it was to stop the plugin from crashing some servers on mapchange.
Forum: Plugins 07-06-2008, 15:47
Replies: 168
Views: 67,218
Posted By The-Killer
Re: TF Medic Infection

Also need a sound for when the infection hurts you....
Forum: Unapproved Plugins 07-06-2008, 14:53
Replies: 575
Views: 252,658
Posted By The-Killer
Re: Advanced Team Attack Control

This doesnt work at all with new dods :( sadness
Forum: Unapproved Plugins 06-17-2008, 01:48
Replies: 25
Views: 18,803
Posted By The-Killer
Re: TF2 Custom Tab Workaround

Updated, tested on my win2k3 box on a server that would crash with .2 and doesn't now
Forum: Unapproved Plugins 06-16-2008, 05:03
Replies: 25
Views: 18,803
Posted By The-Killer
Re: TF2 Custom Tab Workaround

I've seem seem seen some random crashes sometimes on our Win2k3 box, even with debug on its not explaining why and its hard to reproduce. I'm going to write in a simple check to have it pause the...
Forum: Unapproved Plugins 06-16-2008, 04:37
Replies: 218
Views: 105,936
Posted By The-Killer
Re: Spray Tracer

Having some weird issues on css, sm version 1.1.0.2229

Command works and traces a spray, but the chat goes to everyone not just the admin who issued it? If not maybe make that cvar configurable?
...
Showing results 1 to 25 of 127

 
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