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Posts Made By:
birno
Forum:
Plugins
01-10-2011, 13:43
Replies:
161
[L4D2]Tank Rush
Views:
157,865
Posted By
birno
Re: [L4D2]Tank Rush
Interesting, I have some idea whats cause that, but it would be a longer job, therefore I won't try to fix, playing WoW instead, sry. :D
That will be your first challenge in scripting. :)
Maybe a...
Forum:
Plugins
01-07-2011, 12:22
Replies:
161
[L4D2]Tank Rush
Views:
157,865
Posted By
birno
Re: [L4D2]Tank Rush
Then another quick&dirty fix, if doesn't work I will don't know whats the problem.
I don't play because was boring after some month.
If you wanna scripting try to see some smaller and simple...
Forum:
Plugins
01-06-2011, 15:54
Replies:
161
[L4D2]Tank Rush
Views:
157,865
Posted By
birno
Re: [L4D2]Tank Rush
Try this version.
I'm not playing L4D2 anymore so it's just a quick "maybe working" fix.
Forum:
Plugins
07-23-2010, 11:39
Replies:
161
[L4D2]Tank Rush
Views:
157,865
Posted By
birno
Re: [L4D2]Tank Rush
I think he don't want to mix the two version, he's too proud. :)
And what about Dark Carneval final problem?
Forum:
Plugins
07-22-2010, 14:50
Replies:
161
[L4D2]Tank Rush
Views:
157,865
Posted By
birno
Re: [L4D2]Tank Rush
lol, why?
Forum:
Plugins
07-15-2010, 11:47
Replies:
161
[L4D2]Tank Rush
Views:
157,865
Posted By
birno
Re: [L4D2]Tank Rush
I think you use an older version or I forget to change the version number. :)
Try this: https://forums.alliedmods.net/showpost.php?p=1232138&postcount=73
Forum:
Plugins
07-15-2010, 02:58
Replies:
161
[L4D2]Tank Rush
Views:
157,865
Posted By
birno
Re: [L4D2]Tank Rush
After you reenable the plugin, load a new map or reload the currently played, if you dont do that, the plugin dont work.
Forum:
Plugins
07-14-2010, 13:03
Replies:
161
[L4D2]Tank Rush
Views:
157,865
Posted By
birno
Re: [L4D2]Tank Rush
I have some idea how to solve the problem, I think it isnt too difficult but honestly, nowadays not playing with this game so I dont have spirit to do that, sorry.
Delete the tankrush plugin...
Forum:
Plugins
07-13-2010, 13:03
Replies:
161
[L4D2]Tank Rush
Views:
157,865
Posted By
birno
Re: [L4D2]Tank Rush
Interesting, because the default value 4000. :)
You set up this variable one of the cfg files, dont know where, you need to find it.
Forum:
Plugins
07-11-2010, 08:38
Replies:
161
[L4D2]Tank Rush
Views:
157,865
Posted By
birno
Re: [L4D2]Tank Rush
Its works fine for me, you do something wrong, but I dont know exactly what.
First of all you dont need to write this variable to the server.cfg file, it enough in the own .cfg file, secondly,...
Forum:
Plugins
07-10-2010, 15:05
Replies:
161
[L4D2]Tank Rush
Views:
157,865
Posted By
birno
Re: [L4D2]Tank Rush
Sorry, but I dont understand the problem, please write some details.
Forum:
Plugins
07-08-2010, 13:21
Replies:
161
[L4D2]Tank Rush
Views:
157,865
Posted By
birno
Re: [L4D2]Tank Rush
I check that, he use SDKCalls, but I dont know how to use them correctly, so I cant do that, sry.
I removed the code that cause the problem.
Post the full log with the other errors.
Forum:
Plugins
07-06-2010, 11:39
Replies:
161
[L4D2]Tank Rush
Views:
157,865
Posted By
birno
Re: [L4D2]Tank Rush
I think you post the better version.
I dont know what changes do you do on your own plugin, but if that has lesser problem and more funcionality, post that, maybe combine the two version. :)...
Forum:
Plugins
06-29-2010, 03:09
Replies:
161
[L4D2]Tank Rush
Views:
157,865
Posted By
birno
Re: [L4D2]Tank Rush
Are you using my version or the original?
In the original I notice the not everybody stand up problem, but in my version works fine for me.
I know the Dark Carnival problem, this is because the...
Forum:
Plugins
06-27-2010, 18:01
Replies:
161
[L4D2]Tank Rush
Views:
157,865
Posted By
birno
Re: [L4D2]Tank Rush
Just simply copy to the addons/sourcemod/plugins folder.
I try to fix it, test the attached version please.
Forum:
Plugins
06-25-2010, 11:28
Replies:
161
[L4D2]Tank Rush
Views:
157,865
Posted By
birno
Re: [L4D2]Tank Rush
Use my version: http://forums.alliedmods.net/showpost.php?p=1211756&postcount=39
Forum:
Unapproved Plugins
06-20-2010, 11:55
Replies:
31
[l4d2] precacher(version 1.3)
Views:
16,105
Posted By
birno
Re: [l4d2] precacher
That's right.
Forum:
General
06-19-2010, 16:34
Replies:
26
Server crash, how to find what caused it?
Views:
8,565
Posted By
birno
Re: Server crash, how to find what caused it?
Hi Guys,
I have some random crash on my windows server, see the mdmp content in windbg but dont understand how to use it.
Anybody know a good tutorial or something like that to find the crash...
Forum:
Plugins
06-19-2010, 12:24
Replies:
161
[L4D2]Tank Rush
Views:
157,865
Posted By
birno
Re: [L4D2]Tank Rush
I'm update the plugin in the previous post, now if you disable or unload the plugin it will reset the changed settings to their defaults(for example common limit).
Forum:
Plugins
06-19-2010, 10:30
Replies:
187
Execute Configs 1.0 (Updated 08/12/09)
Views:
135,073
Posted By
birno
Re: Execute Configs 1.0 (Updated 08/12/09)
HI,
Nice plugin, but the sm_executeconfigs_include_bots cvar doesnt work in l4d2, it change the config when an infected bot spawn.
Forum:
Unapproved Plugins
06-18-2010, 13:02
Replies:
155
[L4D2] LAST BOSS
Views:
201,576
Posted By
birno
Re: [L4D2] LAST BOSS
The LAST BOSS (Extended Version) is a really awesome idea!
I will try it, thanks!
Forum:
Plugins
06-17-2010, 16:11
Replies:
161
[L4D2]Tank Rush
Views:
157,865
Posted By
birno
Re: [L4D2]Tank Rush
Hi,
I extended this plugin a little and make some changes.
I use some code snippet from Mortiegama (http://forums.alliedmods.net/member.php?u=70178), Mecha the Slag...
Forum:
Scripting
06-15-2010, 11:41
Replies:
7
FakeClientCommand without client
Views:
2,052
Posted By
birno
Re: FakeClientCommand without client
I know this method and it's work fine if I want to use in a function that run when theres a player in the game, but in the first post example it wont work, because the round dont start.
Its not a...
Forum:
Unapproved Plugins
06-14-2010, 13:38
Replies:
155
[L4D2] LAST BOSS
Views:
201,576
Posted By
birno
Re: [L4D2] LAST BOSS
Hi,
I try the new version, it works fine now, maybe was an incompatible problem with an other plugin.
THX for this great plugin!
Forum:
Scripting
06-14-2010, 12:30
Replies:
7
FakeClientCommand without client
Views:
2,052
Posted By
birno
Re: FakeClientCommand without client
Yes, I think. :)
My english not the best, therefore maybe I'm ambiguous, sorry for that.
I want to run a command before the game start, because I need to spawn clients myself, not by the director....
Showing results 1 to 25 of 110
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