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Forum: Snippets and Tutorials 09-04-2009, 23:30
Replies: 416
Views: 541,431
Posted By nicatronTg
Re: [INC] Colors (1.0.1)

I'd like to add that if your adding colors to a mod and alt-tabbing back ingame once you compile it, you need to rejoin the server in order to see the newly parsed colors.
Forum: Snippets and Tutorials 09-04-2009, 18:04
Replies: 416
Views: 541,431
Posted By nicatronTg
Re: [INC] Colors (1.0.1)

I'll run a test, I'll edit back when done.

Edit: Works like a charm now :). Turns out I forgot the closing > on the include definition, I'll bet that was it. Great work mate, I really like this....
Forum: Snippets and Tutorials 09-03-2009, 20:51
Replies: 416
Views: 541,431
Posted By nicatronTg
Re: [INC] Colors (1.0.1)

CPrintToChatAll("{green}[SM] {default}test.");
Forum: Snippets and Tutorials 08-31-2009, 19:42
Replies: 416
Views: 541,431
Posted By nicatronTg
Re: [INC] Colors (1.0.1)

I'm not sure what's happening, but for some reason colors aren't working in any plugins that use this extension. On most plugins, the {green} tag just shows up as plaintext, as well as all other...
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