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Search: Posts Made By: HeMe3iC
Forum: Plugins 02-21-2012, 11:35
Replies: 69
Views: 60,750
Posted By HeMe3iC
Re: [TF2]TauntCrits

huh, just copy the tauntcrits2.smx file to your addons\sourcemod\plugins folder, thats all i guess
Forum: Plugins 11-18-2011, 11:34
Replies: 69
Views: 60,750
Posted By HeMe3iC
Re: [TF2]TauntCrits

fuuuu, fix'd
wasted whole .1 number for single damn bug, not good.
Forum: Plugins 11-17-2011, 16:22
Replies: 69
Views: 60,750
Posted By HeMe3iC
Re: [TF2]TauntCrits

So thats what was wrong D: thank you.

oh sorry, i was using wrong condition(Kritzkrieged) Now im using CritCandy(33th) and as i remember its not being removed by healing anymore. Just forgot to...
Forum: Plugins 11-16-2011, 12:30
Replies: 69
Views: 60,750
Posted By HeMe3iC
Re: [TF2]TauntCrits

Hi there. Big Update to 2.0, remade lot of stuff from nothing. For some reason 2.0 cannot be compiled by built-in compiler, however it can be compiled by another compiler...
Forum: Plugins 08-18-2011, 00:11
Replies: 69
Views: 60,750
Posted By HeMe3iC
Re: [TF2]TauntCrits

r3dw3r3w0lf, have you modified anything but name? because theres no such error in logs of RandomFortress. I even have no ideas how could this possible for player to have weapon entity "(entity...
Forum: VSH / Freak Fortress 07-30-2011, 16:27
Replies: 4,384
Views: 1,802,186
Posted By HeMe3iC
Re: [TF2] VS Saxton Hale Mode

actually its a bug, its have to be reparable, but changing iHealth to damage sentry caused this trouble.
Forum: VSH / Freak Fortress 07-26-2011, 23:56
Replies: 4,384
Views: 1,802,186
Posted By HeMe3iC
Forum: Plugins 07-26-2011, 06:42
Replies: 69
Views: 60,750
Posted By HeMe3iC
Re: [TF2]TauntCrits

oh sorry, ive fixed thoose bugs week ago and forgot to update this thread. Now its updated.
Forum: VSH / Freak Fortress 07-21-2011, 00:03
Replies: 4,384
Views: 1,802,186
Posted By HeMe3iC
Re: [TF2] VS Saxton Hale Mode

is theres anything in console or error logs about crashes, or might help us with detecting the problem?
Forum: VSH / Freak Fortress 07-20-2011, 16:01
Replies: 4,384
Views: 1,802,186
Posted By HeMe3iC
Re: [TF2] VS Saxton Hale Mode

stop bullying about VSH. theres no tons of bugs, only few. most of bugs caused by wrong installation\outdated sm\mm\extensions



why do you think so?
it is not too late. You know ff2 is coming...
Forum: VSH / Freak Fortress 07-20-2011, 12:51
Replies: 4,384
Views: 1,802,186
Posted By HeMe3iC
Re: [TF2] VS Saxton Hale Mode

hm, guys, lets create a "what we want eggman to do" list. Not "at first make it better, at the second make everything nice" but full ideas, it would be much easier to understand if everything is in...
Forum: VSH / Freak Fortress 07-16-2011, 16:01
Replies: 4,384
Views: 1,802,186
Posted By HeMe3iC
Re: [TF2] VS Saxton Hale Mode

what? soemthuing wrong with your server. Its very old bug, i was fixed months ago....

havent heard about this one too, does any other host have the same problem?

what do you mean by "randomly"?...
Forum: VSH / Freak Fortress 07-16-2011, 15:35
Replies: 4,384
Views: 1,802,186
Posted By HeMe3iC
Re: [TF2] VS Saxton Hale Mode

too many? :O please name at least some of them and they will be fixed. I hope.
Forum: Plugins 07-15-2011, 01:18
Replies: 69
Views: 60,750
Posted By HeMe3iC
Re: [TF2]TauntCrits

So, does downloading latest version helped?
Forum: Plugins 07-13-2011, 12:29
Replies: 69
Views: 60,750
Posted By HeMe3iC
Re: [TF2]TauntCrits

if (!(client > 0 && IsValidEdict(client) && IsClientInGame(client) && IsPlayerAlive(client)))
return bool:false;

client is target entity for
new...
Forum: Plugins 07-13-2011, 10:44
Replies: 69
Views: 60,750
Posted By HeMe3iC
Re: [TF2]TauntCrits

Im not sure, but it seems you are using different version, so I cant find whats going on on Line 962.
In last version Line 962 is "return bool:false;" also my .sp file is called "tauntcrits.sp"....
Forum: Plugins 07-09-2011, 10:24
Replies: 69
Views: 60,750
Posted By HeMe3iC
Forum: Plugins 07-05-2011, 09:55
Replies: 82
Views: 101,127
Posted By HeMe3iC
Re: [TF2] My Little Pony Dispenser (ponyspenser)

well people can replace MLP music with any other they like(i mean admis) just dont forget change filenames in .sp too.
Forum: Plugins 07-05-2011, 09:51
Replies: 82
Views: 101,127
Posted By HeMe3iC
Re: [TF2] My Little Pony Dispenser (ponyspenser)

Im afraid its useless, but pony fan admins may annoy people by installing this plugin on their server.
Forum: VSH / Freak Fortress 07-02-2011, 15:57
Replies: 4,384
Views: 1,802,186
Posted By HeMe3iC
Re: [TF2] VS Saxton Hale Mode

ive updated tauntcrits plugin, try to download new version, should work well, or at least ill know what errors it have.

whats wrong with current vagineer model? Except his glove. Eggman cut...
Forum: Plugins 07-02-2011, 15:36
Replies: 69
Views: 60,750
Posted By HeMe3iC
Re: [TF2]TauntCrits

Alright, uploaded update. It works perfectly on Random Fortress server, but I cant get error logs so i dont know if it spams with errors.
Sorry if theres lot of this spam.
Forum: Plugins 07-02-2011, 09:31
Replies: 69
Views: 60,750
Posted By HeMe3iC
Re: [TF2]TauntCrits

okay, trying to fix it.
Forum: VSH / Freak Fortress 06-25-2011, 14:06
Replies: 4,384
Views: 1,802,186
Posted By HeMe3iC
Re: [TF2] VS Saxton Hale Mode

are you sure youve installed plugin properly?

btw ive updated taunt crits (http://forums.alliedmods.net/showthread.php?p=1290098) plugin, now it should work well with hale, and theres few other...
Forum: Plugins 06-25-2011, 11:07
Replies: 69
Views: 60,750
Posted By HeMe3iC
Re: [TF2]TauntCrits

http://i149.photobucket.com/albums/s60/bmc-squid/private/threadrevive.jpg
finally updated this plugin. Sorry for being too lazy. Now its easier to modify, and adding/removing "no award" weapons
...
Forum: VSH / Freak Fortress 04-20-2011, 00:13
Replies: 4,384
Views: 1,802,186
Posted By HeMe3iC
Re: [TF2] VS Saxton Hale Mode

hes not eggman, he doest have source of it. So now we need to wait untill egman will back and notice that his post was modified... I dont see reasons for deleting smx without source.
Showing results 1 to 25 of 30

 
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