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Posts Made By:
ZombieTheMan01
Forum:
Scripting Help
05-04-2021, 10:34
Replies:
2
Solved
Getting money from headshot with Ham_Killed
Views:
518
Posted By
ZombieTheMan01
Re: Getting money from headshot with Ham_Killed
Very thanks. it worked :)
Forum:
Scripting Help
05-04-2021, 10:08
Replies:
2
Solved
Getting money from headshot with Ham_Killed
Views:
518
Posted By
ZombieTheMan01
Getting money from headshot with Ham_Killed
Hello everbody. I wasn't here for a long time. Anyway, I have a problem.
As seen in the title, making money by shooting headshot with Ham_Killed (both of = PK_Pre = PK_Post). I wrote it somehow...
Forum:
Scripting Help
01-13-2021, 15:27
Replies:
4
Cso style beam create probleming
Views:
1,070
Posted By
ZombieTheMan01
Re: Cso style beam create probleming
I couldn't test it from TE_BEAMENTPOINT much, but my friend had a plugin with TE_BEAMFOLLOW. test video is here. (https://youtu.be/77zE0WUMZ_A) I tested it from there. as you see. It wasn't the way I...
Forum:
Scripting Help
01-11-2021, 14:23
Replies:
4
Cso style beam create probleming
Views:
1,070
Posted By
ZombieTheMan01
Cso style beam create probleming
Hi guys. I have problems again, unfortunately. my question is that I found 2 of the cso style beam on the internet. But one is not exactly the same and does not disappear by itself, while the other...
Forum:
Scripting Help
12-07-2020, 04:18
Replies:
5
Solved
pev_body problem in knife model
Views:
1,286
Posted By
ZombieTheMan01
Re: pev_body problem in knife model
No. Something else I mean. In knife models, it should be in the place where it should be adjusted normally, but the opposite happens (so, when setting cl_lw to 0, the knife model is on the left if it...
Forum:
Scripting Help
12-05-2020, 17:05
Replies:
5
Solved
pev_body problem in knife model
Views:
1,286
Posted By
ZombieTheMan01
Re: pev_body problem in knife model
#include <amxmodx>
#include <fakemeta>
#include <hamsandwich>
/*#include <zombieplague>
#include <zombiemode3_extrainc>
*/
// CBasePlayerItem
stock m_pPlayer = 41 // CBasePlayer *
//...
Forum:
Scripting Help
12-04-2020, 16:10
Replies:
5
Solved
pev_body problem in knife model
Views:
1,286
Posted By
ZombieTheMan01
pev_body problem in knife model
Ladies and gentleman, my problem this time is really important. I somehow passed it off even if I said it was important to others but I really need it. My problem is that my friends, Whatever I do,...
Forum:
Scripting Help
07-15-2020, 06:11
Replies:
0
Zombie Plague Multi Mod Random Survivor Problems
Views:
463
Posted By
ZombieTheMan01
Zombie Plague Multi Mod Random Survivor Problems
Now I have added mixed survivor to multi infection mode of this ZP 5.0.8. However, I encountered a problem like this. normally under 10 people, survivor is where it should come depending on the...
Forum:
Scripting Help
06-08-2020, 14:57
Replies:
5
Solved
Zombie Plugin Hud Problems
Views:
829
Posted By
ZombieTheMan01
Re: Zombie Plugin Hud Problems
I changed it from client_prethink to show_hud. I made some corrections by adding it to cmdstart specifically. The result is still the same. So if we add the publics one by one and then add the...
Forum:
Scripting Help
06-07-2020, 17:03
Replies:
5
Solved
Zombie Plugin Hud Problems
Views:
829
Posted By
ZombieTheMan01
Re: Zombie Plugin Hud Problems
This time I did as you said and fixed it. I also used my own hud system instead of "client_prethink" where the friend was talking about. the result is the same. If you want I can throw the codes for...
Forum:
Scripting Help
06-07-2020, 14:34
Replies:
5
Solved
Zombie Plugin Hud Problems
Views:
829
Posted By
ZombieTheMan01
Re: Zombie Plugin Hud Problems
Well, would we be able to handle this from "event_curweapon"? Or is there any other "public, stock etc." you can recommend?
Forum:
Scripting Help
06-07-2020, 13:34
Replies:
5
Solved
Zombie Plugin Hud Problems
Views:
829
Posted By
ZombieTheMan01
Zombie Plugin Hud Problems
Hello my friends. I was working on a mod (zombie plague 5.0 based). But there is a problem like this. Whenever I try to add hud from client_PreThink, the hud of the bottom zp 5.0 disappears. This...
Forum:
Scripting Help
06-27-2019, 15:15
Replies:
1
Weapon Spawn plugin is a bugged.
Views:
1,114
Posted By
ZombieTheMan01
Re: Weapon Spawn plugin is a bugged.
Is there anyone who can help me with this? I really need this. And that's not like all the other nonsense.
Forum:
Scripting Help
06-19-2019, 07:10
Replies:
1
Weapon Spawn plugin is a bugged.
Views:
1,114
Posted By
ZombieTheMan01
Weapon Spawn plugin is a bugged.
Hello Guys, I'm dealing with a problem like in the video. Both are spawned one after another without a weapon. And when I have a gun, he throws it away. What do you think the problem is? I will give...
Forum:
Scripting Help
04-16-2019, 12:50
Replies:
5
Weapon effects make trouble and repeats [Thunder Ghost Walker Plugin]
Views:
1,139
Posted By
ZombieTheMan01
Re: Weapon effects make trouble and repeats [Thunder Ghost Walker Plugin]
I sent a message. I'll throw the code when you answer.
Forum:
Scripting Help
04-15-2019, 09:41
Replies:
5
Weapon effects make trouble and repeats [Thunder Ghost Walker Plugin]
Views:
1,139
Posted By
ZombieTheMan01
Re: Weapon effects make trouble and repeats [Thunder Ghost Walker Plugin]
https://www.youtube.com/watch?v=0TpyAH-KQvs
Bro, if I show it, I hope you'il understand better.
Forum:
Scripting Help
04-14-2019, 13:17
Replies:
5
Weapon effects make trouble and repeats [Thunder Ghost Walker Plugin]
Views:
1,139
Posted By
ZombieTheMan01
Weapon effects make trouble and repeats [Thunder Ghost Walker Plugin]
Hello everyone.
During this time, while trying to give this sprites, it gives me the sprites that repeats the same thing.
When I press the right click button, sprites constantly repeat and do not...
Forum:
Unapproved/Old Plugins
08-26-2017, 10:28
Replies:
22
Weapon Damage v1.0
Views:
8,390
Posted By
ZombieTheMan01
Re: Weapon Damage v1.0
Supposedly, I'd fix it. It's been a long time since I did not write the code. I have a new project. I will add it and fix it. I promise.
Forum:
Scripting Help
06-19-2017, 06:06
Replies:
1
Solved
Sg552 Zoom constant fire speed adjustment problems.
Views:
627
Posted By
ZombieTheMan01
Re: Sg552 Zoom constant fire speed adjustment problems.
Will you help me?
Forum:
Scripting Help
06-18-2017, 19:58
Replies:
1
Solved
Sg552 Zoom constant fire speed adjustment problems.
Views:
627
Posted By
ZombieTheMan01
Sg552 Zoom constant fire speed adjustment problems.
Sometimes it slows down when opening the SG552 Zoom, sometimes it turns to its own speed. I want to set it to another speed, but it will stay constant. What code should we write for this? Thanks to...
Forum:
Scripting Help
06-17-2017, 11:54
Replies:
13
Solved
SG552 Zoom isn't like AWP Zoom
Views:
2,129
Posted By
ZombieTheMan01
Re: SG552 Zoom isn't like AWP Zoom
I know. Although I do not want to, I prepared the Weaponlist code. I was able to prepare it in this way by making certain arrangements. You do not know the code, I wanted to be prepared like this. I...
Forum:
Scripting Help
06-17-2017, 06:38
Replies:
13
Solved
SG552 Zoom isn't like AWP Zoom
Views:
2,129
Posted By
ZombieTheMan01
Re: SG552 Zoom isn't like AWP Zoom
What? OK. Maybe, I will not say anything anymore. Good thing we wanted the code for it.
Forum:
Scripting Help
06-17-2017, 05:20
Replies:
13
Solved
SG552 Zoom isn't like AWP Zoom
Views:
2,129
Posted By
ZombieTheMan01
Re: SG552 Zoom isn't like AWP Zoom
Thanks for the idea, but I have encode a weapon as the main code on the SG552. It seems to have scope. That's why I need it as a code. And "Weapon List" I do not want to use usermsg. Because all...
Forum:
Scripting Help
06-17-2017, 04:46
Replies:
13
Solved
SG552 Zoom isn't like AWP Zoom
Views:
2,129
Posted By
ZombieTheMan01
Re: SG552 Zoom isn't like AWP Zoom
How the problem is solved? Can you tell me?
Forum:
Scripting Help
06-16-2017, 12:41
Replies:
13
Solved
SG552 Zoom isn't like AWP Zoom
Views:
2,129
Posted By
ZombieTheMan01
Re: SG552 Zoom isn't like AWP Zoom
Yeah. I have non-steam.
Showing results 1 to 25 of 140
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