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Newsworthy
Forum:
TFDodgeball
07-24-2010, 11:06
Replies:
1,002
Sticky:
[TF2] TFDodgeball
Views:
648,294
Posted By
Newsworthy
Re: [TF2] TFDodgeball
Well, shut my mouth. :P
Sorry, I thought earlier on it was recommended that you NOT run anything but TFDB.
Forum:
TFDodgeball
07-23-2010, 10:38
Replies:
1,002
Sticky:
[TF2] TFDodgeball
Views:
648,294
Posted By
Newsworthy
Re: [TF2] TFDodgeball
This really is a 'stand-alone' mod, you shouldn't be running normal maps with it... Stick to the TFDB maps only and everything works fine. It's not really designed to be switched on and off...
Forum:
TFDodgeball
07-09-2010, 11:04
Replies:
1,002
Sticky:
[TF2] TFDodgeball
Views:
648,294
Posted By
Newsworthy
Re: [TF2] TFDodgeball
That fix worked for me as well. I'm sorry I was so vague in my 'crash report' Asherkin. fantastic work on this fix. :)
Forum:
TFDodgeball
07-08-2010, 21:19
Replies:
1,002
Sticky:
[TF2] TFDodgeball
Views:
648,294
Posted By
Newsworthy
Re: [TF2] TFDodgeball
The Engineer updates seems to have broken my dodgeball server. :( Crashes after one minute.
Forum:
TFDodgeball
07-04-2010, 19:11
Replies:
1,002
Sticky:
[TF2] TFDodgeball
Views:
648,294
Posted By
Newsworthy
Re: [TF2] TFDodgeball
It has definitely only started happening in the last two weeks. I've installed a class restriction plugin which I hoped would stop people choosing classes they're not supposed to, but I notice my...
Forum:
TFDodgeball
07-04-2010, 06:31
Replies:
1,002
Sticky:
[TF2] TFDodgeball
Views:
648,294
Posted By
Newsworthy
Re: [TF2] TFDodgeball
Guys, I've got a critical bug that I need someone else to test, to see if its just my dodgeball server or not.
If someone spawns as a pyro, then changes class to a spy before the round starts, the...
Forum:
TFDodgeball
06-29-2010, 22:28
Replies:
1,002
Sticky:
[TF2] TFDodgeball
Views:
648,294
Posted By
Newsworthy
Re: [TF2] TFDodgeball
Just upgraded to 1.2.0 and its working beautifully. Had to rejig cfg's that had changed, but otherwise working nicely. :)
One of our maps that caused rockets to no longer spawn on maps following...
Forum:
TFDodgeball
06-29-2010, 19:12
Replies:
1,002
Sticky:
[TF2] TFDodgeball
Views:
648,294
Posted By
Newsworthy
Re: [TF2] TFDodgeball
Welcome back Asherkin. :)
Since we shouldn't drop it over the old one, is there a new install method you'd recommend?
Forum:
TFDodgeball
06-16-2010, 09:10
Replies:
1,002
Sticky:
[TF2] TFDodgeball
Views:
648,294
Posted By
Newsworthy
Re: [TF2] TFDodgeball
I LOVE new mechanicus. The mist makes it for me. :)
Forum:
TFDodgeball
06-15-2010, 05:34
Replies:
1,002
Sticky:
[TF2] TFDodgeball
Views:
648,294
Posted By
Newsworthy
Re: [TF2] TFDodgeball
Hey traxxus, here's the config_arena I use on my server.
From what I (Note, I am no expert) can gather, if you have config_arena setup correctly, server.cfg won't actually impact on your server....
Forum:
TFDodgeball
06-14-2010, 01:54
Replies:
1,002
Sticky:
[TF2] TFDodgeball
Views:
648,294
Posted By
Newsworthy
Re: [TF2] TFDodgeball
Its less noticable in Octagon, I think the difference with Spacebox is that you can see there is space up there, that there is no way you can escape 'the box', so you really notice when you hit that...
Forum:
TFDodgeball
06-13-2010, 01:13
Replies:
1,002
Sticky:
[TF2] TFDodgeball
Views:
648,294
Posted By
Newsworthy
Re: [TF2] TFDodgeball
Hey Yellowblood, awesome work. :)
Octagon is a server favourite. Didn't even notice the fall damage. Nice work :)
Float is good, and the hot floor in the middle is good, and new placement of...
Forum:
TFDodgeball
06-08-2010, 07:38
Replies:
1,002
Sticky:
[TF2] TFDodgeball
Views:
648,294
Posted By
Newsworthy
Re: [TF2] TFDodgeball
hey Cau3T, we love the concept of the map, its sometimes fun to just play "Last man standing" as in the last one not to fall from being knocked out... :)
But no rockets! Will not auto-spawn... I...
Forum:
TFDodgeball
06-04-2010, 10:22
Replies:
1,002
Sticky:
[TF2] TFDodgeball
Views:
648,294
Posted By
Newsworthy
Re: [TF2] TFDodgeball
Marcusx, just wanted to say that arcane is awesome now. We're running it as we speak and it is now part of our rotation. :)
Circonvolium though, no rockets! Couldn't even spawn them from my...
Forum:
TFDodgeball
06-03-2010, 03:06
Replies:
1,002
Sticky:
[TF2] TFDodgeball
Views:
648,294
Posted By
Newsworthy
Re: [TF2] TFDodgeball
On our server, given we're from Reddit, we love it. :)
Forum:
TFDodgeball
06-02-2010, 06:09
Replies:
1,002
Sticky:
[TF2] TFDodgeball
Views:
648,294
Posted By
Newsworthy
Re: [TF2] TFDodgeball
Feedback on my server is mech is fun, and dream island is 'trippy'. ;)
I get missing textures on the rocket spawn. Same for anyone else?
Awesome work marcusx, thanks :)
Forum:
TFDodgeball
06-01-2010, 05:51
Replies:
1,002
Sticky:
[TF2] TFDodgeball
Views:
648,294
Posted By
Newsworthy
Re: [TF2] TFDodgeball
Given its an arena mod, wouldn't it be config_arena? Also, its not after every map, its after every round within a map. I'll even spawn rockets at 0.2 seconds max of 40, and once the round ends, it...
Forum:
TFDodgeball
05-31-2010, 06:37
Replies:
1,002
Sticky:
[TF2] TFDodgeball
Views:
648,294
Posted By
Newsworthy
Re: [TF2] TFDodgeball
Yellowblood, installed those maps, they're awesome, thanks for the update.
I've noticed that all my default rocket settings (As you pointed out) have changed. And with each round end, they revert...
Forum:
TFDodgeball
05-30-2010, 19:26
Replies:
1,002
Sticky:
[TF2] TFDodgeball
Views:
648,294
Posted By
Newsworthy
Re: [TF2] TFDodgeball
You're right. :)
Also, thanks for the new maps! I'll upload them tonight. :)
Forum:
TFDodgeball
05-30-2010, 05:18
Replies:
1,002
Sticky:
[TF2] TFDodgeball
Views:
648,294
Posted By
Newsworthy
Re: [TF2] TFDodgeball
Shit. Sorry. :(
Forum:
TFDodgeball
05-29-2010, 10:17
Replies:
1,002
Sticky:
[TF2] TFDodgeball
Views:
648,294
Posted By
Newsworthy
Re: [TF2] TFDodgeball
I just wanted to say thank you very much for this mod. I've installed this after I had issues with Prop Hunt, and our players couldn't be happier.
We're happy to have the third Australian...
Forum:
Unapproved Plugins
05-27-2010, 19:42
Replies:
1,199
[TF2] PropHunt 1.93
Views:
731,853
Posted By
Newsworthy
Re: [TF2] PropHunt 1.74
Just notice PropHunt plugin hadn't actually loaded. That is unusual, but whilst it was loaded last night we had the issues.
Forum:
Unapproved Plugins
05-27-2010, 19:24
Replies:
1,199
[TF2] PropHunt 1.93
Views:
731,853
Posted By
Newsworthy
Re: [TF2] PropHunt 1.74
Certainly.
I see Dodgeball is causing issues, BUT dodgeball wasn't even installed when Prop Lock wasn't working last night.
Forum:
Unapproved Plugins
05-27-2010, 09:19
Replies:
1,199
[TF2] PropHunt 1.93
Views:
731,853
Posted By
Newsworthy
Re: [TF2] PropHunt 1.74
Hey guys, first time poster, installed PropHunt two days ago on a fresh server, and after two nights of fiddling, we're active. :)
However, we cannot proplock. No one has been able to use any...
Showing results 1 to 24 of 24
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