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Search: Posts Made By: KoreanPeople
Forum: Scripting 07-22-2019, 10:38
Replies: 1
Views: 1,176
Posted By KoreanPeople
l4d2 infectedbot plugin spawn

https://forums.alliedmods.net/showthread.php?p=893938
If you use this plugin, I will spawn a lot of SI as I want.
But I spawn on the display I'm looking at.
I want to expand this spawn range. and...
Forum: Scripting 07-16-2019, 09:29
Replies: 5
Views: 2,289
Posted By KoreanPeople
Re: [L4D2] How get CI kill ?

thx solution.
there is one other question.

i use env_explosion
The amount of damage done by this entity varies from the center radius to the edge when set to 1000.0, this is right?

and, I...
Forum: Scripting 07-16-2019, 09:22
Replies: 5
Views: 2,289
Posted By KoreanPeople
Re: [L4D2] How get CI kill ?

i can this.
if(GetEntProp(i, Prop_Data, "m_iHealth") <= SKILLDMG &&
GetEntProp(i, Prop_Data, "m_iHealth") > 0) {
ComZombieClientCount[client] += 1;
}

thanks u so much.
but this code...
Forum: Scripting 07-11-2019, 15:55
Replies: 5
Views: 2,289
Posted By KoreanPeople
[L4D2] How get CI kill ?

decl MaxEntities, String:mName[64], Float:entPos[3];

MaxEntities = GetMaxEntities();
for(new i = 1; i <= MaxEntities; i++) {
if(IsValidEdict(i) && IsValidEntity(i)) {
GetEntPropString(i,...
Forum: Scripting 07-11-2019, 15:46
Replies: 2
Views: 1,522
Posted By KoreanPeople
Re: client index invalid

thx!! solved problem.
Forum: Scripting 07-11-2019, 03:45
Replies: 2
Views: 1,522
Posted By KoreanPeople
client index invalid

this code client 8 index error.
public OnClientPutInServer(int client) {
PlayerLoadData(client);
Full_Stamina(client);
CreateTimer(60.0, ChatTimer1, client);
if(stamina_charge[client] ==...
Forum: Scripting 07-10-2019, 08:05
Replies: 3
Views: 1,323
Posted By KoreanPeople
Re: l4d2 srcds maxclients can't fix

hmm.. i excute srcds.
srcds setup.

Game : blahblah
ServerName : blahblah
Map : c2m2_blah
Network :
Max Player : i setting to 8.
UDP Port
RCON
Forum: Scripting 07-10-2019, 07:20
Replies: 3
Views: 1,323
Posted By KoreanPeople
l4d2 srcds maxclients can't fix

srcds -> option server maxplayers 8
but start server player 0/18 why?

I can't change player.

maxplayers 24 = player 0/18
maxplayers 8 = player 0/18

perhaps player locked
btw console input...
Forum: Scripting 07-10-2019, 06:00
Replies: 0
Views: 1,057
Posted By KoreanPeople
Vector distance and TE_SetupBeamRingPoint

this code is used skill client rayfilterpos radius 300.0 healing survivor

public Action NanoHealMachineTimer(Handle timer, any client) {
static float checkDuration = 0.0;
decl Float:pos[3];
...
Forum: Scripting 07-04-2019, 10:10
Replies: 1
Views: 1,036
Posted By KoreanPeople
why dummy data created?

this code l4d2 dedicated server


// Player Save
public Action playerSaveDataLevelUp (int client) {
int steamid = GetSteamAccountID(client);

new String:g_checkuser[128];...
Forum: Scripting 07-01-2019, 12:06
Replies: 1
Views: 1,030
Posted By KoreanPeople
L4D2 DB Problem..

public void OnDatabaseConnect() {
db = SQL_Connect("CoopRPG", true, Error, sizeof(Error));

if(db == INVALID_HANDLE) {
PrintToServer("Cannot connect to MySQL Server: %s", Error);...
Forum: Scripting 06-30-2019, 10:55
Replies: 4
Views: 1,329
Posted By KoreanPeople
Re: [L4D2] DBResultSet.FetchInt Problem..

thx too. i solved.
Problem: DBResultSet.FetchInt(0) = datatype varchar
but, i want to int. so dumbass...
really Thx.
Forum: Scripting 06-30-2019, 10:53
Replies: 4
Views: 1,329
Posted By KoreanPeople
Re: [L4D2] DBResultSet.FetchInt Problem..

Thx. i solved. really thx
Forum: Scripting 06-30-2019, 07:34
Replies: 4
Views: 1,329
Posted By KoreanPeople
[L4D2] DBResultSet.FetchInt Problem..

i can playerLv[client] = DBResultSet.FetchInt(0) // but not correct data. It's not what I want.
but cant playerEXP[client] = DBResultSet.FetchInt(1); // Error

what a problem ?

my dedicated...
Forum: Scripting 06-29-2019, 06:41
Replies: 1
Views: 951
Posted By KoreanPeople
[L4D2] SQL_fetch how use.. what is fieldindex??

just a sample code

new Handle:DB = INVALID_HANDLE;
new String:Error[255];

new playerLV[MAXPLAYERS+1];

public OnPluginStart() {
DB = SQL_Connect("CoopRPG", true, Error, sizeof(Error));
Showing results 1 to 15 of 15

 
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