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Search: Posts Made By: Lux
Forum: Plugins Today, 08:57
Replies: 546
Views: 136,972
Posted By Lux
Forum: Plugins Today, 08:50
Replies: 21
Views: 10,972
Posted By Lux
Re: [L4D2]M60_GrenadeLauncher_patches

Elaborate what you mean by jank stuff explain what happens vs what should happen,
Grenade laucher acts like any other gun it's the m60 that is the special case.
Forum: Plugins Today, 08:47
Replies: 15
Views: 8,361
Posted By Lux
Re: [L4D2]LMC_Black_and_White_Notifier

ill get to it at somepoint, useto work :(
Forum: Plugins Today, 08:46
Replies: 83
Views: 29,267
Posted By Lux
Re: [L4D2]Defib Ragdolls (1.2.5 - 20/05/2021)

\_(ツ)_/ all this does is teleports the entity around reviving function is to whatever plugin you using.
Forum: Plugins 09-26-2021, 11:58
Replies: 14
Views: 4,832
Posted By Lux
Re: [L4D & L4D2]cs_ladders (Counter-Strike Ladders)

cs ladders has nothing to do with that crash that is a valve bug with infected navigation :roll:
Forum: Plugins 09-25-2021, 10:15
Replies: 32
Views: 13,867
Posted By Lux
Re: [L4D2] Proper Changelevel [Left 4 Fix] [17/11/2019]

Ill give the short version when I tested years ago.

script cmd to run useless stuff memory keeps going up, run map cmd change to new level memory still full, ran a vote to change level and memory...
Forum: Plugins 09-24-2021, 19:37
Replies: 32
Views: 13,867
Posted By Lux
Re: [L4D2] Proper Changelevel [Left 4 Fix] [17/11/2019]

I'm open to suggestions for other methods, seems like a quirk with the game.
Forum: Plugins 09-24-2021, 19:34
Replies: 6
Views: 1,071
Posted By Lux
Re: [L4D1/L4D2]noteam_nudging

Had no idea this was so wanted.
This was paid for thank them also :up:
Forum: Plugins 09-23-2021, 10:24
Replies: 6
Views: 1,071
Posted By Lux
[L4D1/L4D2]noteam_nudging

The small push effect pretty annoying effect on some custom maps causing you to fall when walking into other players,
this prevents real players from getting in each others way but still allowing...
Forum: Plugins 08-28-2021, 22:23
Replies: 106
Views: 120,066
Posted By Lux
Re: [L4D2]Survivor_Legs(1.5.2 - 20/09/20)

Raise the tickrate of the server will be less noticeable.
Forum: Plugin/Gameplay Ideas and Requests 08-28-2021, 22:20
Replies: 1
Views: 320
Posted By Lux
Re: [L4D2] One Zombat/Horde custom music?

https://github.com/LuxLuma/L4DMusic_stuff/tree/master/MusicCmdFilter

This is a barebones example of blocking music cmds sent to clients, you can modify the input string however you must also hook...
Forum: Plugins 08-16-2021, 23:04
Replies: 108
Views: 32,466
Posted By Lux
Re: [L4D & L4D2]Witch fixes[Left 4 Fix]

tbh need to move everything over the sourcescramble before making more patches before i look at this stuff.
Forum: Plugins 08-10-2021, 09:50
Replies: 108
Views: 32,466
Posted By Lux
Re: [L4D & L4D2]Witch fixes[Left 4 Fix]

Yea crasher added it
https://github.com/LuxLuma/Left-4-fix/pull/6/commits/5cec5f1abaae317a1a07cb43392fcc3071d35434

I updated the main post.
Forum: Plugins 08-10-2021, 02:51
Replies: 108
Views: 32,466
Posted By Lux
Re: [L4D & L4D2]Witch fixes[Left 4 Fix]

Update L4D1 1.0.4.0 Update
Thanks Psyk0tik
Forum: Plugins 08-05-2021, 23:34
Replies: 70
Views: 20,635
Posted By Lux
Re: [L4D/L4D2]WeaponHandling_API(22/04/2021 - 1.0.6)

// 1 = (match deploy animation speed to the "DeployDuration" keyvalue in weapon_*.txt) 0 = (ignore "DeployDuration" keyvalue in weapon_*.txt and matches deploy speed to animation speed) before being...
Forum: Plugins 07-31-2021, 23:26
Replies: 59
Views: 15,891
Posted By Lux
Re: [L4D1 & L4D2]Survivor_AFK_Fix[Left 4 Fix][25/09/2020]

I'v only saw this happen when you have no free client slots to create a bot for idle mode(if this happens it will use the game's logic instead of the plugin logic) and there is no way around that.
Forum: Plugins 07-28-2021, 22:12
Replies: 108
Views: 32,466
Posted By Lux
Re: [L4D & L4D2]Witch fixes[Left 4 Fix]

Make sure you follow the install instructions including when updating.

1.Download the .zip files.
2.Choose What fixes to install files are named accordingly inside .zip file.
3.Open chosen files...
Forum: Scripting 07-26-2021, 16:58
Replies: 1
Views: 783
Posted By Lux
Re: [l4d2] Server lag problem

spawn them over a time period e.g. 1 every 2 frames until you have desired amount.
Forum: Metamod:Source Plugins 07-18-2021, 18:48
Replies: 260
Views: 110,620
Posted By Lux
Re: L4D/L4D2 Tickrate Enabler

windows and linux functions fine
Forum: Plugins 07-16-2021, 12:13
Replies: 9
Views: 20,896
Posted By Lux
Re: [L4D2] Hud Splatter (1.2) [10-May-2020]

https://github.com/LuxLuma/Lux-Library

Can use particle stocks on here to do per player issuing of screen particle.
TE_SetupParticle()
Forum: Plugins 07-08-2021, 23:24
Replies: 14
Views: 4,832
Posted By Lux
Re: [L4D & L4D2]cs_ladders (Counter-Strike Ladders)

Thanks crasher!

Updated gamedata
Forum: Plugins 07-08-2021, 23:22
Replies: 21
Views: 9,903
Posted By Lux
Re: [L4D2]Better_Charger_Collision+patch[Left 4 Fix]

Thanks crasher!

Updated gamedata
Forum: Plugins 07-08-2021, 23:20
Replies: 108
Views: 32,466
Posted By Lux
Re: [L4D & L4D2]Witch fixes[Left 4 Fix]

Thanks crasher!

updated gamedata.
Forum: Plugins 07-08-2021, 03:26
Replies: 108
Views: 32,466
Posted By Lux
Re: [L4D & L4D2]Witch fixes[Left 4 Fix]

\_(ツ)_/


it's normal because of how valve coded the entity specific targeting


It is never really supported recently removed it from the left 4 fix repo so no sorry will have to find...
Forum: Plugins 07-06-2021, 02:49
Replies: 70
Views: 20,635
Posted By Lux
Re: [L4D/L4D2]WeaponHandling_API(22/04/2021 - 1.0.6)

This was fixed in 2.2.0-detours16 for dhooks
2.2.0-detours16 - 28.01.2021

Fix crash on server shutdown
Switch to std::vector and std::string for SourceMod 1.11 / AMTL update...
Showing results 1 to 25 of 500

 
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