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Search: Posts Made By: AllMassive
Forum: Approved Plugins 10-22-2021, 01:41
Replies: 281
Views: 206,975
Posted By AllMassive
Re: Limit AWP/G3SG1/SG550 with Team Limit and Win limit (CS 1.6) v1.60

why dont you try to use the amxmodx built-in 'restrict weapons menu' (restmenu.amxx) instead of this plugin to deny the buying of awp?
Forum: Approved Plugins 10-20-2021, 00:02
Replies: 100
Views: 18,289
Posted By AllMassive
Re: HighPingKicker OLO Based/Updated [23/08/2021]

dont know if it matters to anybody else, but i'm still using the old amxbans5 plugin (for some reason) and the lang-variables of this plugin interfere with the ones from amxbans.txt and by this...
Forum: Approved Plugins 09-05-2021, 03:46
Replies: 133
Views: 149,977
Posted By AllMassive
Re: Accuracy Fix

you should check rehlds and regamedll_cs instead:
https://github.com/dreamstalker/rehlds/
https://github.com/s1lentq/ReGameDLL_CS
Forum: Snippets and Tutorials 08-03-2021, 21:52
Replies: 124
Views: 46,024
Posted By AllMassive
Re: [Linux] Source Query Proxy: DDoS Protection - Kernel redirection!

[WARNING] [hlds-server] Broken data was received: data[:150]=b'\xff\xff\xff\xffU%s'
[WARNING] [hlds-server] Broken data was received: data[:150]=b'\xff\xff\xff\xffV%s'
Forum: Snippets and Tutorials 08-02-2021, 20:11
Replies: 124
Views: 46,024
Posted By AllMassive
Re: [Linux] Source Query Proxy: DDoS Protection - Kernel redirection!

Trying this since a few days with cstrike (hlds), but i dont understand the log entrys:

02-hlds-game.yaml

entrypoint: '{CONFDIR}/dummy_hlds_entrypoint.py:DummyHLDSProxy'
network:
...
Forum: Snippets and Tutorials 08-01-2021, 00:38
Replies: 124
Views: 46,024
Posted By AllMassive
Re: [Linux] Source Query Proxy: DDoS Protection - Kernel redirection!

it should somewhere in the doc be mentioned, that the redirect-port needs also be accessible from the external ip - aka firewall.
thought that the bpf redirects somehow magically on the host itself...
Forum: Approved Plugins 07-08-2021, 05:52
Replies: 1,180
Views: 645,846
Posted By AllMassive
Forum: HL1 Servers (HLDS) 05-15-2021, 23:29
Replies: 5
Views: 941
Posted By AllMassive
Re: Crash Server

Dont know if theres a difference between these plugins, but you have two 'Revive'-Plugins running.

[ 32] amx_revive 1.0 xPaw revive.amxx running
[ 50] Amx...
Forum: HL1 Servers (HLDS) 03-15-2021, 01:53
Replies: 7
Views: 2,084
Posted By AllMassive
Re: Crash REHLDS last version - solution pls!

smells like non-steam, which isnt supported here.
Forum: Approved Plugins 03-15-2021, 01:32
Replies: 75
Views: 79,067
Posted By AllMassive
Re: HLTV Autorecord

paste your plugin-related config-settings.
is the hltv already able to connect to the gameserver without using this plugin?
Forum: General 03-10-2021, 04:07
Replies: 13
Views: 1,798
Posted By AllMassive
Re: sv_visiblemaxplayers not working in server.cfg

Dont touch that sv_visiblemaxplayers and remove it from all configs.
Just set +maxplayers to the Value needed and then set amx_hideslots to the Number you want to substract from that +maxplayers....
Forum: New Plugin Submissions 02-05-2021, 18:23
Replies: 978
Views: 213,403
Posted By AllMassive
Re: Galileo v5.9.1-925 (a feature rich map voting plugin) | Last Update: 2018-07-16

To me it looks like the Player-Count of the current Players takes place during the Start of a new Map.
It would be nice if the Plugin would recheck the 'current' Number of Players during a Map which...
Forum: Unapproved/Old Plugins 12-17-2020, 00:23
Replies: 20
Views: 7,506
Posted By AllMassive
Re: Whose the weapon? [AmxModx 1.8.3 + ReAPI]

Found a fixed Version on some other Forum which actually worls.
It's attached to this Post - no Credit for me and i also cant help to fix anything further.
Forum: General 11-10-2020, 18:30
Replies: 2
Views: 1,452
Posted By AllMassive
Re: Limit Sniper / AWP to Losingteam

Already posted that in that Thread 3 Years ago:
https://forums.alliedmods.net/showpost.php?p=2546631&postcount=279
Forum: General 09-18-2020, 19:23
Replies: 2
Views: 1,452
Posted By AllMassive
Limit Sniper / AWP to Losingteam

Which Plugin has to be used in todays amxx-world to limit AWP to the Losingteam and the Amount of Snipers per Team in general ?
This one doesnt work reliable anymore:...
Forum: Approved Plugins 09-11-2020, 20:51
Replies: 1,180
Views: 645,846
Posted By AllMassive
Forum: Approved Plugins 09-10-2020, 05:58
Replies: 1,180
Views: 645,846
Posted By AllMassive
Re: Sank Sounds (Luke Sankey) (v1.8.4)

Before that 1.8.9 i had the 1.6.6d running.
Forum: Approved Plugins 09-10-2020, 00:00
Replies: 1,180
Views: 645,846
Posted By AllMassive
Re: Sank Sounds (Luke Sankey) (v1.8.4)

With 1.8.9 a Admin-triggered play of a sound 'overrules' a already playing sound.
The former Sound is interrupted immidiatly and the Admins-Keyword is played.
Former Versions of Sanksounds wrote a...
Forum: Unapproved/Old Plugins 03-13-2020, 00:55
Replies: 20
Views: 7,506
Posted By AllMassive
Re: Whose the weapon? [AmxModx 1.8.3 + ReAPI]

Doesnt work anymore with recent RegameDLL_CS / Reapi.
While this plugin is enabled, players are unable to shoot/reload/hear steps.


ReHLDS version: 3.7.0.693-dev
ReGameDLL version:...
Forum: General 01-27-2020, 21:40
Replies: 2
Views: 757
Posted By AllMassive
Re: Enable one Plugin only for cs_ maps

Thank you !

Solution was:

/addons/amxmodx/configs/maps/plugins-cs.ini
Forum: General 01-27-2020, 21:28
Replies: 2
Views: 757
Posted By AllMassive
Enable one Plugin only for cs_ maps

i've found plenty of 'solutions' - but none worked.

tried
/addons/amxmodx/configs/maps/_plugins-cs.ini
and
/addons/amxmodx/configs/maps/prefixes/plugins-cs.ini
and ...
Forum: HL1 Servers (HLDS) 04-18-2019, 23:12
Replies: 7
Views: 2,142
Posted By AllMassive
Re: HLTV process timeout after map change

You're using a strange Map-Plugin - try this:
https://forums.alliedmods.net/showthread.php?t=273019
Forum: General 10-03-2018, 21:46
Replies: 7
Views: 2,115
Posted By AllMassive
Re: amxmodx vs reapi cssdk/hlsdk_const.inc

Strange - so it didnt update the *.inc before :/

sry....
Forum: General 09-30-2018, 19:23
Replies: 7
Views: 2,115
Posted By AllMassive
Re: amxmodx vs reapi cssdk/hlsdk_const.inc

here it is:

#include <amxmodx>
#include <reapi>

const ACCESS_FLAG = ADMIN_BAN;

public plugin_init()
{
register_plugin("[ReAPI] AdminFreeLook", "1.0", "ReHLDS Team");
Forum: General 09-30-2018, 17:19
Replies: 6
Views: 2,071
Posted By AllMassive
Re: Amxx 1.8.3-(5144) / Statx: Most Damage

Since amxx 1.9.x this doesnt happen anymore.
Showing results 1 to 25 of 337

 
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