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Search: Posts Made By: Kunlock
Forum: New Submissions 09-01-2005, 22:04
Replies: 39
Views: 33,075
Posted By Kunlock
Updated to version 1.3 This will probably be...

Updated to version 1.3

This will probably be the final version unless something comes up that needs fixing, or if someone wants a new feature, etc
Forum: New Submissions 08-31-2005, 19:18
Replies: 39
Views: 33,075
Posted By Kunlock
Updated to version 1.2 Check the first post...

Updated to version 1.2

Check the first post to find out the changes

This has not been bugtested, so if you find bugs, tell me here
Forum: New Submissions 08-31-2005, 13:27
Replies: 39
Views: 33,075
Posted By Kunlock
Do you mean the how long the target animation...

Do you mean the how long the target animation lasts (like # of frames), or how often it plays the animation (like plays the animation every second, half second, whatever)? (I guess that you mean how...
Forum: New Submissions 08-25-2005, 21:11
Replies: 39
Views: 33,075
Posted By Kunlock
Thanks for the suggestion, but I dont really...

Thanks for the suggestion, but I dont really think that it should be set with a cooldown, its not like it is a keydown event, you actually have to hit the guy and run away before it has that much of...
Forum: New Submissions 08-25-2005, 11:42
Replies: 39
Views: 33,075
Posted By Kunlock
Yes, currently it does not check teams, but my...

Yes, currently it does not check teams, but my next version will fix that.
Forum: New Submissions 08-24-2005, 21:16
Replies: 39
Views: 33,075
Posted By Kunlock
Hero: Tracker

Tracker: (Version 1.3)

If you damage an opponent, you will continuously track him around the map, even through walls!

Thanks to Freecode and FireWalker877 for their help!
...
Forum: Scripting Help 08-23-2005, 19:24
Replies: 27
Views: 4,362
Posted By Kunlock
Thanks, Freecode!

Thanks, Freecode!
Forum: Scripting Help 08-23-2005, 01:40
Replies: 27
Views: 4,362
Posted By Kunlock
I got your suggestion to work without any...

I got your suggestion to work without any trouble. However, the sprite needs to be visible only to the attacker. Also, I ran into some issues on dust where users had to be within a certain region to...
Forum: Scripting Help 08-22-2005, 23:00
Replies: 27
Views: 4,362
Posted By Kunlock
Hey, Freecode, I finally have the sprite...

Hey, Freecode, I finally have the sprite appearing. w0ot! It was a silly error that escaped my eye. Anyway, I am still having trouble with the trace_line function. I am trying to draw an imaginary...
Forum: Scripting Help 08-22-2005, 19:40
Replies: 27
Views: 4,362
Posted By Kunlock
I have figured out that the function trace_line...

I have figured out that the function trace_line doesnt work like it is supposed to, and the message to create the sprite is what is causing the message error. But I have no idea how to fix either of...
Forum: Scripting Help 08-22-2005, 18:00
Replies: 27
Views: 4,362
Posted By Kunlock
No gore plugin here... The only things I have...

No gore plugin here... The only things I have loaded are the default plugins, deags map manager, and sh mod recompiled for amxx 1.5. Tracker is the only hero I am trying to load.


I don't get...
Forum: Scripting Help 08-22-2005, 17:20
Replies: 27
Views: 4,362
Posted By Kunlock
No, I have been testing the hero with my roommate...

No, I have been testing the hero with my roommate on a private lan. What would you recommend?
Forum: Scripting Help 08-22-2005, 16:24
Replies: 27
Views: 4,362
Posted By Kunlock
I have recompiled superhero mod for 1.5

I have recompiled superhero mod for 1.5
Forum: Scripting Help 08-22-2005, 15:17
Replies: 27
Views: 4,362
Posted By Kunlock
I recompiled the hero, but msg '23' is reported...

I recompiled the hero, but msg '23' is reported everytime a victim takes damage.
I redownloaded the latest superhero includes and reinstalled AMXx 1.5. The error still occurs. I am on a windows xp...
Forum: Scripting Help 08-22-2005, 10:18
Replies: 27
Views: 4,362
Posted By Kunlock
aaaaaah! Everything is finally getting called at...

aaaaaah! Everything is finally getting called at the appropriate time. However, as soon as an opponent is damaged, the server crashes. The error message reads "New message started when msg '23' has...
Forum: Scripting Help 08-22-2005, 01:33
Replies: 27
Views: 4,362
Posted By Kunlock
Still no go, Freecode. I seriously don't...

Still no go, Freecode. I seriously don't understand where I've gone wrong.

#include <amxmod>
#include <superheromod>

#define PLUGINNAME "Tracker"
#define VERSION "0.1"
#define AUTHOR...
Forum: Scripting Help 08-21-2005, 23:07
Replies: 27
Views: 4,362
Posted By Kunlock
Still nothing... >_< #include <amxmod> ...

Still nothing... >_<

#include <amxmod>
#include <superheromod>

#define PLUGINNAME "Tracker"
#define VERSION "0.1"
#define AUTHOR "Kunlock"

#define HERONAME "Tracker"
Forum: Scripting Help 08-21-2005, 18:38
Replies: 27
Views: 4,362
Posted By Kunlock
Updated Source: #include <amxmod> #include...

Updated Source:

#include <amxmod>
#include <superheromod>

#define PLUGINNAME "Tracker"
#define VERSION "0.1"
#define AUTHOR "Kunlock"

#define HERONAME "Tracker"
Forum: Scripting Help 08-21-2005, 17:22
Replies: 27
Views: 4,362
Posted By Kunlock
Yes, that makes my code look a little better, but...

Yes, that makes my code look a little better, but it doesnt fix the problem that I am having with being unable to get my function hooks to work.
Forum: Scripting Help 08-21-2005, 16:28
Replies: 27
Views: 4,362
Posted By Kunlock
Problems with hooking events

Im having issues with my functions that hook DeathMSG, ResetHUD, and Damage. The functions never seem to get called even though I hooked the way I have seen many other plugins hook. I am not sure...
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