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Search: Posts Made By: noctua
Forum: Plugins 06-22-2013, 14:08
Replies: 48
Views: 17,183
Posted By noctua
Re: [Any] Merx - A generic point system

HI necavi,

after reading the source code, i have found my mistake.
left4dead.events.txt and i had left4dead.events.cfg

works great, thanx you very much, awesome plugin :)
Forum: Plugins 06-22-2013, 06:39
Replies: 48
Views: 17,183
Posted By noctua
Re: [Any] Merx - A generic point system

Yes, but with the code from above, no points given out, something must be wrong. Its a coop server, players should earn points for killing infected bots.
Forum: Plugins 06-21-2013, 12:44
Replies: 48
Views: 17,183
Posted By noctua
Re: [Any] Merx - A generic point system

Edit: forget this, was my fault :)

can you give a example for killing a bot tank?
This is not working :/
"tank_killed"
{
"format" "All earned 5 points for killing a...
Forum: Plugins 06-21-2013, 06:08
Replies: 48
Views: 17,183
Posted By noctua
Re: [Any] Merx - A generic point system

Menu not working for me (SM 1.47, MM 1.9.2)
OS: Win x64 (local test server) Game: Left4Dead1

L 06/21/2013 - 11:48:33: [Merx_Points.smx] Error creating update trigger. You have an error in your...
Forum: General 04-09-2013, 05:51
Replies: 10
Views: 3,758
Posted By noctua
Re: trigger without brush entities

found solution by myself, env_beam works nicely.
Forum: General 04-09-2013, 04:05
Replies: 10
Views: 3,758
Posted By noctua
trigger without brush entities

Normally you use brush entities for triggers, but with stripper you cant add own brushes.
Adding point entities works fine. Is there any point entitie available in Hammer, that reats on player...
Forum: Store 02-04-2013, 08:12
Replies: 437
Views: 385,003
Posted By noctua
Re: [ANY] Store (1.0.5-alpha)

Its l4d1, but thx for trying to support this game.
Forum: Store 02-03-2013, 22:48
Replies: 437
Views: 385,003
Posted By noctua
Re: [ANY] Store (1.0.5-alpha)

very frustrating, cant get this plugin to work.
L4D has attachment forward, but ingame nothing to see also tried it with deafult models, here is a image:

http://i.imgur.com/ERRvJCy.jpg

now...
Forum: Store 02-03-2013, 09:50
Replies: 437
Views: 385,003
Posted By noctua
Re: [ANY] Store (1.0.5-alpha)

Its possible to get it work without attachment "forward"?
i rly wanna use this awesome plugin.
Forum: Store 01-31-2013, 09:36
Replies: 437
Views: 385,003
Posted By noctua
Re: [ANY] Store (1.0.0-alpha)

So no chance for l4d version? :/
Titles also not working. Hate it, best plugins never works with l4d.
Forum: Store 01-31-2013, 07:17
Replies: 437
Views: 385,003
Posted By noctua
Re: [ANY] Store (1.0.0-alpha)

No support for L4D?
Always get the message: You player model doesn't support equipment.
Forum: Plugins 11-30-2012, 10:26
Replies: 2,034
Views: 1,130,414
Posted By noctua
Re: [L4D & L4D2] Custom Player Stats v1.4B117

Hi muukis,
im running 3 servers, 1 & 2 are for everyone, 3 should be only for experts with minimum 250k points.
Its possible to add such a feature or write a seperate plugin for this?

If...
Forum: Metamod:Source Plugins 11-13-2012, 16:46
Replies: 1,843
Views: 1,280,722
Posted By noctua
Re: Stripper:Source (Updated 2011-04-15)

daveyboye (https://forums.alliedmods.net/member.php?u=41332): LOL, my stripper files floating around everywhere for peeps to use

You are the Hero here!
Please come back if you have more complex...
Forum: Trash 11-05-2012, 14:29
Replies: 3
Views: 1,342
Posted By noctua
Re: i have some problem with my plugins?pleease any one

20 month registred, totally unreadable post, wrong section
hope this thread get deleted
Forum: Plugins 11-05-2012, 14:25
Replies: 22
Views: 22,891
Posted By noctua
Forum: Plugins 11-01-2012, 10:54
Replies: 23
Views: 49,879
Posted By noctua
Forum: Plugins 10-31-2012, 12:20
Replies: 211
Views: 86,802
Posted By noctua
Re: [ANY] SM Warn System 1.0.6

have an idea for a new cvar: sm_warn_ban_time_multiplier

settings:
sm_warn_banlength "30"
sm_warn_maxwarns "3"
sm_warn_ban_time_multiplier "3" //not added yet

should only work if...
Forum: Plugins 10-31-2012, 12:00
Replies: 23
Views: 49,879
Posted By noctua
Re: [L4D2] Restore Ragdolls (2012-10-21 Version 1.1)

dont tested this plugin, but i added some ragdolls on a rope and prop_dynamic with animations, both creates lags (+50-80ms) if many zombie spawning. same with ragdolls stuck in map geometry
Forum: Plugins 10-30-2012, 12:28
Replies: 23
Views: 49,879
Posted By noctua
Re: [L4D2] Restore Ragdolls (2012-10-21 Version 1.1)

ragdolls can create horrible lags in mp-games
Forum: Unapproved Plugins 10-30-2012, 12:25
Replies: 15
Views: 5,356
Posted By noctua
Re: [ANY] Time Point System

Would be useful if you can use these points.

Like:
100p = low grav for 1hours
10p = reserved slot for a day

something like that
Forum: Plugins 10-26-2012, 07:32
Replies: 211
Views: 86,802
Posted By noctua
Re: [ANY] SM Warn System 1.0.6

thx that you still work on this great plugin.
Only problem i have, is reason with spaces, like:

!warn playername teamkilling > database entry for reason: "teamkilling" = correct
!warn playername...
Forum: Plugins 10-10-2012, 18:34
Replies: 211
Views: 86,802
Posted By noctua
Re: [ANY] SM Warn 1.0.4

One more request

warned by: admin name | steamid as db row :)

thx
Forum: Plugins 10-10-2012, 17:29
Replies: 211
Views: 86,802
Posted By noctua
Re: [ANY] SM Warn 1.0.4

Holy Cow, you are very fast!
This Plugins works perfectly in L4D (MM 1.9.0 - SM 1.4.1 & 1.4.6) without any errors, thanks for the fast support.

Thank you very much
best regards
Forum: Plugins 10-10-2012, 15:16
Replies: 211
Views: 86,802
Posted By noctua
Re: [ANY] SM Warn 1.0.3

very nice, thank you very much
Forum: Plugins 10-10-2012, 14:36
Replies: 211
Views: 86,802
Posted By noctua
Re: [ANY] SM Warn 1.0.3

My english is bad, so its hard to explain :)

sm_warn_reset 0 //do not delete old warnings from database || 1 remove old Player warnings from DB
sm_warn_expire_time 120 //check sm_warn_maxwarns...
Showing results 1 to 25 of 52

 
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