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Showing results 1 to 25 of 94
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Posts Made By:
Randommagic
Forum:
Plugins
10-16-2017, 01:04
Replies:
7
[TF2]Spy poop 1.2 14/10/2017
Views:
7,541
Posted By
Randommagic
Re: [TF2]Spy poop 1.2 14/10/2017
Has boxtrot gone too far?
Forum:
Source Servers (SRCDS)
08-28-2017, 12:31
Replies:
1
Solved
[TF2]Punting bot, server is hibernating
Views:
5,461
Posted By
Randommagic
Re: [TF2]Punting bot, server is hibernating
many thanks
Forum:
General
12-08-2016, 11:35
Replies:
40
Possible Illegal Plugins Report
Views:
9,640
Posted By
Randommagic
Re: Possible Illegal Plugins Report
Eyyyyyyyyy get backdoor'ed
Forum:
Unapproved Plugins
10-03-2016, 12:44
Replies:
14
[TF2] Panzer Tank standalone plugin
Views:
7,436
Posted By
Randommagic
Re: [TF2] Panzer Tank standalone plugin
Is this plugin not public anymore? The download link requires me a permission.
It would be an awesome and enjoyable mod for the server :bacon:
Forum:
Unapproved Plugins
09-19-2016, 11:30
Replies:
8
done
Views:
4,911
Posted By
Randommagic
Re: done
The heck is this? spymod? pootis? done?
I'm confused.
Forum:
Plugins
07-27-2016, 22:25
Replies:
13
[TF2]Spawn/Spin/Remove Wheel Of Doom
Views:
10,390
Posted By
Randommagic
Re: [TF2]Spawn/Spin/Remove Wheel Of Doom
Seems fine, but
when i role the wheel by !spinwheel, it seems like the wheel's spinning twice.
Spinning wheel of doom :)
Rolling the Wheel of Doom !
^These two lines are consecutively printed...
Forum:
Plugins
07-15-2016, 16:05
Replies:
10
AutoRestart
Views:
18,459
Posted By
Randommagic
Re: AutoRestart
good plugin, but why need it when you can use cronjob plugin instead?
Forum:
Off-Topic
05-27-2016, 09:18
Replies:
0
"if you get seizures from flashing lights on colors leave now" message.
Views:
709
Posted By
Randommagic
"if you get seizures from flashing lights on colors leave now" message.
Ok, i've been running a tf2 server for about a year and half, and some people on my server complains about this specific message
"if you get seizures from flashing lights on colors leave now, and...
Forum:
Plugins
04-15-2016, 09:35
Replies:
4
[TF2] Disable halloween soul
Views:
5,310
Posted By
Randommagic
Re: [TF2] Disable halloween soul
As long as in my server, it does remove those sounds too.
Forum:
Plugins
04-10-2016, 08:00
Replies:
4
[TF2] Disable halloween soul
Views:
5,310
Posted By
Randommagic
[TF2] Disable halloween soul
This plugins removes all those flying souls in your server when the cvar 'tf_forced_holiday" is set to 2 or 9 or something else.
No cvars, just put this plugins into addons/plugins folder and type...
Forum:
Plugin/Gameplay Ideas and Requests
04-10-2016, 07:36
Replies:
17
[TF2] Remove halloween souls?
Views:
4,788
Posted By
Randommagic
Re: [TF2] Remove halloween souls?
AcceptEntityImput? Input?
Forum:
Plugins
04-04-2016, 09:56
Replies:
31
[ANY] Voice changer!
Views:
29,092
Posted By
Randommagic
Re: [ANY] Voice changer!
Many thanks for this wonderful plugin.
Worked with a custom papyrus voice files over papyrus models. Ill post a vid later.
Forum:
Plugins
04-02-2016, 05:11
Replies:
20
[TF2] Achievement Mod
Views:
23,361
Posted By
Randommagic
Re: [TF2] Achievement Mod
I'm pretty sure that I've seen this plugin in some random russian server 3 years ago..
Forum:
Plugin/Gameplay Ideas and Requests
03-22-2016, 22:08
Replies:
3
I search plugin on DR server
Views:
1,366
Posted By
Randommagic
Re: I search plugin on DR server
"Sorry for my english"
A magic word.
Forum:
Plugins
02-13-2016, 11:46
Replies:
20
[ANY] Chat Responder [UPDATED 2/27/16]
Views:
18,343
Posted By
Randommagic
Re: [ANY] Chat Responder [UPDATED 2/11/15]
https://forums.alliedmods.net/showthread.php?t=259863
Forum:
Plugin/Gameplay Ideas and Requests
02-06-2016, 12:50
Replies:
2
[REQ][TF2] Set Spawnpoint
Views:
518
Posted By
Randommagic
Re: [REQ][TF2] Set Spawnpoint
https://forums.alliedmods.net/showpost.php?p=2039482&postcount=28
Forum:
Plugins
02-05-2016, 13:57
Replies:
65
[ANY] Saysounds (Redux)
Views:
51,987
Posted By
Randommagic
Re: [ANY] Saysounds (Redux)
I don't know it's happening only to me, but the cvar "sm_saysounds_delay" is always fixed to 1.000000 even though I change it again and again. Using version 1.6
Forum:
Plugins
02-05-2016, 12:32
Replies:
50
[TF2] Kart Horns
Views:
22,028
Posted By
Randommagic
Re: [TF2] Kart Horns (v.15.0726)
Just leaving a comment to confirm that it's working well. Thank you for the awesome plugin.
Still it would be better if the sound emission could be bigger. It's kinda quite to hear if another...
Forum:
Plugins
01-13-2016, 23:02
Replies:
360
[TF2] Custom Boss Spawner (v.5.0.2) [11/13/2016]
Views:
164,050
Posted By
Randommagic
Re: [TF2] Custom Boss Spawner (v.4.3.1) [10/5/2015] - Time for HATS!
It seems that hitbox scaling is not working well?
I've set my horseman size to 10, and it does spawns very well with big ass size, but the hitbox's still in it original size.
It does work however...
Forum:
Unapproved Plugins
01-13-2016, 21:34
Replies:
492
[TF2] Friendly Mode (v. 16.0112)
Views:
206,435
Posted By
Randommagic
Re: [TF2] Friendly Mode (v. 16.0112)
I tried to compile, but the compiler says
"friendly.sp<1493> : error 025: function heading differs from prototype".
Forum:
Plugins
12-28-2015, 13:30
Replies:
272
[ANY][06.12.2020] GameVoting v1.9.x [voteban votekick votemute]
Views:
181,837
Posted By
Randommagic
Re: [ANY] GameVoting v1.7.5 [voteban votekick votemute votegag] 08.03.2015
As mentioned in
https://forums.alliedmods.net/showpost.php?p=2285475&postcount=159
It would be really nice if the players are kicked as soon as they are votebanned.
Forum:
Plugins
12-28-2015, 13:15
Replies:
20
[TF2] Remove Unnecessarily Most Antagonists (1.1.3 - 03.04.2016)
Views:
9,558
Posted By
Randommagic
Re: [TF2] Remove Unnecessarily Most Antagonists (1.0.1 - 11.08.2015)
Working fine in my server. Thank you. :bacon:
Forum:
Plugins
12-10-2015, 12:18
Replies:
35
[TF2] Rollermine spawner
Views:
20,586
Posted By
Randommagic
Re: [TF2] Rollermine spawner
could not compile until
public void OnRollermineThink(int iEnt, int client)
By the way, how can I make the ball to not follow the player?
I tried to change the ROLLERMINE_MAX_ATTACK_DIST,...
Forum:
Plugins
12-10-2015, 08:34
Replies:
35
[TF2] Rollermine spawner
Views:
20,586
Posted By
Randommagic
Re: [TF2] Rollermine spawner
Any way to make the ball not to follow the player?
If the ball stands still, and people can still push the ball by touching it, it might be possible to play soccer with that :bee:
Forum:
Plugins
12-09-2015, 09:45
Replies:
35
[TF2] Rollermine spawner
Views:
20,586
Posted By
Randommagic
Re: [TF2] Rollermine spawner
Working fine :D
Handy for creating a mayhem for my fun server
Showing results 1 to 25 of 94
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