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Search: Posts Made By: FAQU
Forum: Scripting 05-07-2021, 00:00
Replies: 2
Views: 232
Posted By FAQU
Re: (Help) Re scripting Amx to SPawn

I'm not familiar with amxx, but judging by the original code I think you're trying to prevent a client from getting kicked if the reason contains "[EAC]".

Afaik you can't prevent a client from...
Forum: General 05-03-2021, 02:14
Replies: 6
Views: 328
Posted By FAQU
Re: Name & Team Logos Custom

Have you tried specifying the image format ?

mp_teamlogo_1 "zkct.png"
mp_teamlogo_2 "zktr.png"
Forum: General 04-27-2021, 04:58
Replies: 2
Views: 260
Posted By FAQU
Re: sourcemod commands not working after adding them through rcon

Open up the movecommands.sp file, and look at line 1519.

It should look like this:

if(!IsClientValid(client) || !IsClientValid(target))

Modify it to this and recompile:...
Forum: General 04-21-2021, 23:47
Replies: 4
Views: 367
Posted By FAQU
Re: Retakes PREFIX MESSAGE (issue)

You should recompile retakes.sp after changing the prefix inside natives.sp.

You can't just compile natives.sp as it's not a standalone plugin.
Forum: Plugins 04-15-2021, 02:12
Replies: 32
Views: 3,565
Posted By FAQU
Re: [ANY] Simple Filters 1.0.6 (Sourcebans++ support)

The whitelist is for IP addresses, as the IP filtering is completely automatic.

When it comes to DNS addresses, you have to add them manually to the chat/name filter lists.
Let's say you wanna...
Forum: Scripting 04-10-2021, 00:00
Replies: 2
Views: 399
Posted By FAQU
Re: [CSGO] Help with new syntax

Code 1:

char Items[3][] =
{
"item1", "item2", "item3"
};

Code 2:
void Position(float x, float y, float z, float pitch, float yaw, float roll)
{
Forum: General 03-25-2021, 00:45
Replies: 1
Views: 406
Posted By FAQU
Re: flashbang css

ammo_flashbang_max 1
Forum: Scripting 03-23-2021, 00:54
Replies: 4
Views: 425
Posted By FAQU
Re: Print center text

I don't think you can make it permanent, but you could try re-printing it on round start as a workaround.
Forum: Scripting 03-22-2021, 07:19
Replies: 4
Views: 425
Posted By FAQU
Re: Print center text

Take a look at this thread: https://forums.alliedmods.net/showthread.php?t=326935
Forum: General 03-11-2021, 00:29
Replies: 2
Views: 332
Posted By FAQU
Re: Refresh Defaultweapons on Spawn/new round

mp_equipment_reset_rounds 1

This will reset all player equipment every round.
Forum: Plugin/Gameplay Ideas and Requests 03-09-2021, 00:03
Replies: 3
Views: 235
Posted By FAQU
Re: [CSGO]SourceBans check if player is muted

I've no idea if this will work with sourcebans, but it might be worth giving it a try:

#include <sourcemod>
#include <basecomm>

#pragma semicolon 1
#pragma newdecls required

public void...
Forum: Plugin/Gameplay Ideas and Requests 03-08-2021, 05:32
Replies: 1
Views: 163
Posted By FAQU
Re: anyone with a plugin that removes the name change messages

This should do it:
#include <sourcemod>
#include <sdktools>

#pragma semicolon 1
#pragma newdecls required

public void OnPluginStart()
{
HookUserMessage(GetUserMessageId("SayText2"),...
Forum: General 02-28-2021, 01:39
Replies: 4
Views: 330
Posted By FAQU
Re: Problems guns in map

You could use stripper for that purpose https://forums.alliedmods.net/showthread.php?t=39439
Forum: Plugins 02-23-2021, 08:02
Replies: 1
Views: 404
Posted By FAQU
[CSGO] Headshot-only damage fix

Disables knife damage when headshot-only mode is enabled (mp_damage_headshot_only 1)

Github: https://github.com/FAQU2/fix-headshot-only
Forum: General 02-16-2021, 01:57
Replies: 1
Views: 248
Posted By FAQU
Re: notification

There you go:
#include <sourcemod>
#include <sdktools>

#pragma semicolon 1
#pragma newdecls required

public void OnPluginStart()
{
HookEvent("player_connect", Event_PlayerConnect,...
Forum: Plugins 02-15-2021, 11:53
Replies: 32
Views: 3,565
Posted By FAQU
Re: [ANY] Simple Filters 1.0.6 (Sourcebans++ support)

The IP filtering does not take into account ports. So if you want to allow players to type "connect 127.0.0.1:27015" you should have "127.0.0.1" in the whitelist file.
Forum: Plugins 02-15-2021, 05:26
Replies: 32
Views: 3,565
Posted By FAQU
Re: [ANY] Simple Filters 1.0.6 (Sourcebans++ support)

Whitelist working fine on my end.

I recommend deleting your current .cfg file, and letting the plugin auto-generate a new file. As of version 1.0.5 all cvars got new names, and simple_whitelist...
Forum: Source Servers (SRCDS) 02-13-2021, 06:53
Replies: 6
Views: 431
Posted By FAQU
Re: VIP managing

Use the following convar:
// 20=Custom6, 19=Custom5 etc. Numeric Flag See: 'https://wiki.alliedmods.net/Checking_Admin_Flags_(SourceMod_Scripting)' for Definitions ---- Multiple flags seperated with...
Forum: Source Servers (SRCDS) 02-13-2021, 03:43
Replies: 6
Views: 431
Posted By FAQU
Re: VIP managing

https://forums.alliedmods.net/showthread.php?t=292183
Forum: Plugin/Gameplay Ideas and Requests 02-12-2021, 02:10
Replies: 2
Views: 229
Posted By FAQU
Re: Killing Enemy give you 100 HP

There you go
#include <sourcemod>
#include <sdktools>

#pragma semicolon 1
#pragma newdecls required

public void OnPluginStart()
{
HookEvent("player_death", Event_PlayerDeath);
Forum: Scripting 02-11-2021, 23:53
Replies: 5
Views: 378
Posted By FAQU
Re: Cs Go colored text

You need to use a whitespace at the beginning of the string.

" \x04" instead of "\x04"
Forum: Scripting 02-06-2021, 10:44
Replies: 3
Views: 599
Posted By FAQU
Re: Time check

Could you elaborate on what are you trying to achieve with this piece of code ?

Also make sure the server is not running on a different timezone than yours.
00:00 on your timezone might not be...
Forum: Plugins 02-06-2021, 03:01
Replies: 32
Views: 3,565
Posted By FAQU
Re: [ANY] Simple Filters 1.0.6 (Sourcebans++ support)

Updated plugin to version 1.0.6

This might be the final version.
Forum: Plugin/Gameplay Ideas and Requests 02-05-2021, 06:48
Replies: 2
Views: 261
Posted By FAQU
Re: [REQ] Anti-Rush CSGO Plugin

https://forums.alliedmods.net/showthread.php?p=1433894
Forum: Plugin/Gameplay Ideas and Requests 02-03-2021, 03:49
Replies: 4
Views: 473
Posted By FAQU
Re: [CS:GO] Give zeus to a certain flag

Working fine on my end. Just make sure the player has the flag.
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