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Search: Posts Made By: xfusionlockx
Forum: Snippets and Tutorials 07-06-2019, 18:22
Replies: 0
Views: 2,594
Posted By xfusionlockx
Command Source Tag

This is a little line of code that you can add when sending the usage of a command to the player. It checks whether the command was sent from console or chat, and adds the correct tag accordingly.
...
Forum: Unapproved Plugins 07-06-2019, 17:40
Replies: 2
Views: 1,500
Posted By xfusionlockx
Re: Phoneburnia Redux

Just in case anyone was looking for this.
Forum: Snippets and Tutorials 06-08-2019, 04:42
Replies: 4
Views: 1,747
Posted By xfusionlockx
Re: Entity System v1.1

Thank you, I've decided to re-build this from the ground up while developing a mod with it. The old version was rushed and not fully tested.
Forum: Plugins 04-17-2019, 19:25
Replies: 6
Views: 2,632
Posted By xfusionlockx
Re: [ANY?] Button Detector

public void OnButtonPressed(int iClient, int iButton)
{
PrintToChat(iClient, "You pressed %i", iButton);
}

public void OnButtonReleased(int iClient, int iButton)
{
...
Forum: Snippets and Tutorials 04-08-2019, 15:04
Replies: 4
Views: 1,747
Posted By xfusionlockx
Re: Entity System v1.1

Well, it's updated so it'll work properly now.
Forum: Snippets and Tutorials 04-04-2019, 14:26
Replies: 4
Views: 1,747
Posted By xfusionlockx
Entity System v1.1

A couple months ago, I wrote a basic entity control system for props and prop ownership so I didn't have to each time I want to write a new building plugin.

Features:


Changelog:


It's...
Forum: Scripting 01-24-2018, 02:13
Replies: 1
Views: 399
Posted By xfusionlockx
Fading from one color to another smootly on a entity

I've tried everything I can think of and it's still not working. Does anyone know how to do this?
Forum: Plugins 09-10-2017, 16:38
Replies: 7
Views: 3,503
Posted By xfusionlockx
Re: [HL2:DM] Flare - Building Plugin

The repository is down. Here is a mirror.
Forum: Plugins 08-23-2017, 01:09
Replies: 6
Views: 2,632
Posted By xfusionlockx
Re: [ANY?] Button Detector

You're welcome man.
Forum: Plugins 08-22-2017, 00:55
Replies: 6
Views: 2,632
Posted By xfusionlockx
Re: [ANY?] Button Detector

Update! Oddly enough the button detection doesn't use the list found in entity_prop_stocks.inc so I had to write up my own.


#define ATTACK 1
#define JUMP 2
#define DUCK 4
#define...
Forum: Plugins 08-22-2017, 00:08
Replies: 6
Views: 2,632
Posted By xfusionlockx
[ANY?] Button Detector

Button Detector
Version: 1.0.0 | Made by: FusionLock - Fusion Developments

Description:


This plugin has two forwards, OnButtonPressed and OnButtonReleased, you use them like any other...
Forum: Plugins 07-19-2017, 20:40
Replies: 9
Views: 8,436
Posted By xfusionlockx
Re: Coinflip (zephyrus-store)

//Coinflip system originally coded by siimon. Cleaned by FusionLock.

#pragma semicolon 1

#include <multicolors>
#include <sourcemod>
#include <store>

#pragma newdecls required
Forum: Plugins 07-13-2017, 22:36
Replies: 7
Views: 3,503
Posted By xfusionlockx
Re: [HL2:DM] Flare - Building Plugin

Released version 1.2.6.7 - A Newer Version of Flare Download This Version (https://github.com/xfusionlockx/Flare/raw/master/original-flare/v1.2.6.7.zip)

Changelog:
Forum: Plugins 07-04-2017, 18:14
Replies: 7
Views: 3,503
Posted By xfusionlockx
Re: [HL2:DM] Flare - Building Plugin

The plugin has a blacklist now. Released with the 1.2.6 update. Download (https://github.com/xfusionlockx/Flare/raw/master/original-flare/v1.2.6.zip) Sorry I took so long to get to it.
Forum: Plugins 07-04-2017, 18:07
Replies: 7
Views: 3,503
Posted By xfusionlockx
Re: [HL2:DM] Flare - Building Plugin

Released version 1.2.6 - The RenderFX Update. Download This Version (https://github.com/xfusionlockx/Flare/raw/master/original-flare/v1.2.6.zip)
Forum: Plugins 05-08-2017, 02:14
Replies: 15
Views: 7,871
Posted By xfusionlockx
Re: [Any] Get IP

Simple, lightweight. I like it.
Forum: Source Servers (SRCDS) 11-03-2016, 09:57
Replies: 237
Views: 172,911
Posted By xfusionlockx
Re: HLSW Alternative (Source Admin Tool)

Holy crap nice! When I start up my servers again, I'll be sure to use this.
Forum: Plugins 10-26-2016, 12:15
Replies: 7
Views: 3,503
Posted By xfusionlockx
Re: [HL2:DM] Flare - Building Plugin

Due to lack of interest and motivation, the project will no longer be updated. The repository will remain up, just the plugin will no longer be updated. Anyone is free to use/update this base for...
Forum: General 07-22-2016, 14:23
Replies: 6
Views: 473
Posted By xfusionlockx
Re: How to make a custom plugin like !donate!

#include <sourcemod>

#pragma newdecls required

#define VERSION "1.0.0"

public Plugin myinfo =
{
name = "!donate Page Opener",
author = "FusionLock",
Forum: Plugins 07-14-2016, 20:28
Replies: 10
Views: 8,171
Posted By xfusionlockx
Re: [ANY] Prop Spawner

v1.2 Update: Fixed the issues with chat breaking. Made the plugin usable again. Updated to latest SM syntax rules.
Forum: Scripting 03-06-2016, 20:28
Replies: 1
Views: 533
Posted By xfusionlockx
Could anyone help me out?

public Action:Command_Replace(int iClient, int iArgs)
{
char sAlias[64], sPropString[256], sPropBuffer[2][128], sClassname[128], sTargetname[128], sSkin[64], sModel[128];
int iR, iG, iB, iA;...
Forum: Plugins 03-06-2016, 16:37
Replies: 7
Views: 3,503
Posted By xfusionlockx
[HL2:DM] Flare - Building Plugin

http://i.imgur.com/yaDFlm0.png (https://github.com/rockzehh/flare)
Current version: 1.2.6.7 | Created by: RockZehh (FusionLock)


Description:


Changelog:
v1.2.6.7 - A Newer Version of Flare...
Forum: Plugins 12-02-2014, 21:54
Replies: 10
Views: 8,171
Posted By xfusionlockx
Re: [ANY] Prop Spawner

Could you please re-phrase that? I did not understand what you said.
Forum: Plugins 11-30-2014, 15:55
Replies: 10
Views: 8,171
Posted By xfusionlockx
[ANY] Prop Spawner

[ANY] Prop Spawner
By: FusionLock

Description:
Allows clients to spawn props using there alias (!airboat, !blastdoor3, !citizenradio)

Notice:
Do not use the initial release! That version is...
Forum: Unapproved Plugins 09-07-2014, 14:42
Replies: 6
Views: 2,097
Posted By xfusionlockx
Re: |CelMod|

It's a building mod. It contains commands to create & modify entities.
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