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Posts Made By:
VJScope
Forum:
Scripting
01-11-2020, 06:50
Replies:
0
[CSGO]mp_endmatch_votenextmap display votes?
Views:
555
Posted By
VJScope
[CSGO]mp_endmatch_votenextmap display votes?
Hello,
Is there a way to track what maps each player voted in csgo's own map end vote and display it, for example, in console?
Br,
VJScope
Forum:
Scripting
12-25-2017, 14:36
Replies:
0
[CSGO] Simple reserved slot plugin problem
Views:
873
Posted By
VJScope
[CSGO] Simple reserved slot plugin problem
Hello!
This plugin was created for a specific 10vs10 server (22 slots). I have no intention of publishing any official version of this, but feel free to copy, modify and use it if you like it.
...
Forum:
Plugin/Gameplay Ideas and Requests
05-19-2017, 06:28
Replies:
2
REQUEST - Damage for disconnected/specs
Views:
807
Posted By
VJScope
Re: REQUEST - Damage for disconnected/specs
Maybe you can hook into event player_hurt and check the dmg_health value and return it to victim? Something like this:
public void OnPluginStart()
{
HookEvent("player_hurt", Event_PlayerHurt);...
Forum:
Scripting
05-12-2017, 05:58
Replies:
5
[CSGO]Probably a simple problem that I just can't figure out...
Views:
1,157
Posted By
VJScope
Re: [CSGO]Probably a simple problem that I just can't figure out...
All I need to know is how to assign each player's (in that for-loop) steamid to different variable and use them in another event..
Maybe this gives you better idea of what I'm trying to do:...
Forum:
Scripting
05-11-2017, 07:27
Replies:
5
[CSGO]Probably a simple problem that I just can't figure out...
Views:
1,157
Posted By
VJScope
Re: [CSGO]Probably a simple problem that I just can't figure out...
Thank you for a quick reply. Looks like I forgot to change the GetRandomInt to (1,10). That should confuse anyone! :D The original idea can be found here...
Forum:
Scripting
05-11-2017, 05:35
Replies:
5
[CSGO]Probably a simple problem that I just can't figure out...
Views:
1,157
Posted By
VJScope
[CSGO]Probably a simple problem that I just can't figure out...
Hello!
Before you think that I am just lazy and haven't googled this, let me just say that I have tried 3 days to get this to work... How can I go through all players on the server, list their...
Forum:
Scripting
05-10-2017, 03:43
Replies:
6
[H3LP] GetClientArmor
Views:
1,428
Posted By
VJScope
Re: [H3LP] GetClientArmor
This works at least in CSGO
new armor = GetClientArmor(client);
Forum:
Scripting
05-09-2017, 17:11
Replies:
11
Solved
[CSGO] Played time error when i compile
Views:
2,182
Posted By
VJScope
Re: [CSGO] Played time error when i compile
The problem is the SID in
GetClientAuthId(client, SID, sizeof(SID));
If I remember correctly, you need to use AuthId_Steam3
Maybe this helps:...
Forum:
Scripting
05-09-2017, 06:44
Replies:
0
[CSGO]Changing client's team and stats problem
Views:
615
Posted By
VJScope
[CSGO]Changing client's team and stats problem
Hello!
I have created a small plugin that shuffles players (randomizes teams) when the specific circumstances happen (right now it's only when the warmup ends). The idea is that
- when other team...
Forum:
Unapproved Plugins
05-13-2016, 05:24
Replies:
21
[CS:GO/ZP] ExtraItem: PlasmaGun ver 3.1
Views:
13,776
Posted By
VJScope
Re: [CS:GO/ZP] ExtraItem: PlasmaGun
Shame... It would have been so nice to test it but we don't have a zombie server... :D
Forum:
Unapproved Plugins
05-06-2016, 08:57
Replies:
21
[CS:GO/ZP] ExtraItem: PlasmaGun ver 3.1
Views:
13,776
Posted By
VJScope
Re: [CS:GO/ZP] ExtraItem: PlasmaGun
How does this work? Command? Buy a specific weapon? Requires a specific plugin or map?
Forum:
Plugins
04-22-2016, 08:22
Replies:
28
[CSS/CS:GO] Disable Radar
Views:
63,378
Posted By
VJScope
Re: [CSS/CS:GO] Disable Radar
Move the plugin to disabled folder or delete it and change the map or boot the server? If that doesn't work, I'll make some tests today if it works in my server...
Forum:
Plugins
04-22-2016, 08:18
Replies:
53
[CS:GO] Tripmines (rxg_mines)
Views:
47,097
Posted By
VJScope
Re: [CS:GO] Tripmines (rxg_mines)
Could you show me the sourcecode? We did some testing and if the
position[i] += normal[i] * 0.1;
is changed to -=, the laser doesn't work in every surface (f.e. de_dust doors and cs_cruise glass...
Forum:
Plugins
04-21-2016, 08:03
Replies:
53
[CS:GO] Tripmines (rxg_mines)
Views:
47,097
Posted By
VJScope
Re: [CS:GO] Tripmines (rxg_mines)
It seems that the tripmine.mdl model didn't work anymore so I modified this plugin a bit.
- Default configs have been changed (mines usually kill but sometimes just take a lot of hp, only 1 mine per...
Forum:
Scripting
04-21-2016, 05:49
Replies:
6
[CSGO]rxg_mine plugin needs small fixes[Solved!]
Views:
1,682
Posted By
VJScope
Re: [CSGO]rxg_mine plugin needs small fixes[Solved!]
The problem was in the model (tripmine.mdl). I replaced it with decoy grenade and it worked.
Forum:
Scripting
04-19-2016, 17:40
Replies:
6
[CSGO]rxg_mine plugin needs small fixes[Solved!]
Views:
1,682
Posted By
VJScope
Re: [CSGO]rxg_mine plugin needs small fixes...
Yes, it looks like it. I made a quick video: https://youtu.be/Rh1e4EBS8cc
Thanks, I will try it tomorrow!
E: Could you be a bit more specific? What do I need to do with EntControl? If I spawn...
Forum:
Scripting
04-19-2016, 06:57
Replies:
6
[CSGO]rxg_mine plugin needs small fixes[Solved!]
Views:
1,682
Posted By
VJScope
Re: [CSGO]rxg_mine plugin needs small fixes...
I'm pretty sure that the problem lies somewhere in this part of the code:
public SetupMine( client, Float:position[3], Float:normal[3] ) {
decl String:mine_name[64];
decl String:beam_name[64];...
Forum:
Scripting
04-18-2016, 18:13
Replies:
6
[CSGO]rxg_mine plugin needs small fixes[Solved!]
Views:
1,682
Posted By
VJScope
Re: [CSGO]rxg_mine plugin needs small fixes...
Didn't work but thank you for trying. Edit: Where can I find out what each of the number means? Here: https://forums.alliedmods.net/showthread.php?t=80598 ? Maybe 4 would be better but I think that...
Forum:
Scripting
04-18-2016, 07:39
Replies:
6
[CSGO]rxg_mine plugin needs small fixes[Solved!]
Views:
1,682
Posted By
VJScope
[CSGO]rxg_mine plugin needs small fixes[Solved!]
Hello!
So, an update couple of months ago broke the rxg_mines (https://forums.alliedmods.net/showthread.php?t=201305) plugin and I have been trying to fix it. Here's the problem:
The rest of...
Forum:
Plugins
03-18-2016, 08:55
Replies:
197
[CSS/CS:GO] Roll The Dice
Views:
201,330
Posted By
VJScope
Re: [CSS/CS:GO] Roll The Dice
This plugin crashed my server (CSGO) and I couldn't get it back up without contacting my service provider...
Situation: I had the berserker. I planted the bomb and it crashed.
Forum:
Plugins
02-17-2016, 06:31
Replies:
508
SM File/Folder Downloader and Precacher
Views:
499,851
Posted By
VJScope
Re: SM File/Folder Downloader and Precacher
Hello! I did some tests and this plugin crashes my server in maps like de_piranesi, cs_agency, de_rails, cs_militia and in many custom maps. However, it works in many custom maps like de_sultan2,...
Forum:
Plugins
02-09-2016, 04:21
Replies:
53
[CS:GO] Simple CSGO AntiAFK
Views:
46,370
Posted By
VJScope
Re: [CS:GO] Simple CSGO AntiAFK
CreateTimer(22.0, Timer_AntiAFK_DM, _, TIMER_REPEAT);
CreateTimer(21.0, Timer_AntiAFK);
Change those 21 and 22 to 60.0 and recompile.
Forum:
HLstatsX:CE
02-09-2016, 03:30
Replies:
5
Error register?
Views:
2,191
Posted By
VJScope
Re: Error register?
They have a link to their forum on their website. Guess where it leads? HERE! If we can't post any help request here, which is supposed to be "HLstatsX: CE forum", then what's the point of having...
Forum:
General
02-01-2016, 12:40
Replies:
5
Getting started to SM coding
Views:
1,462
Posted By
VJScope
Re: Getting started to SM coding
YouTube tutorials helped me a lot. Just search "SourceMod Coding Tutorials". It's also very useful to read the plugins that have been made and modify them a bit or fix outdated plugins. Also check...
Forum:
General
02-01-2016, 11:25
Replies:
0
[Insurgency]Alltalk doesn't work (FIXED!)
Views:
934
Posted By
VJScope
[Insurgency]Alltalk doesn't work (FIXED!)
Hello!
I was wondering if there is a plugin for alltalk in insurgency? I have
sv_alltalk 1
sv_alltalk_dead 1
sv_alltalk_endgame 1
sv_alltalk_intermission 1
sv_deadtalk 1
sv_deadtalk 1...
Showing results 1 to 25 of 338
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