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Showing results 1 to 25 of 140
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Posts Made By:
Darthmule
Forum:
Plugins
03-25-2019, 08:26
Replies:
36
[TF2] Econ Data (supercedes TF2IDB, TF2ItemsInfo) (0.18.3, 2023-01-30)
Views:
25,398
Posted By
Darthmule
Re: [TF2] Econ Data (supercedes TF2IDB, TF2ItemsInfo) (0.7.1, 2019-03-21)
thank you very much for this!
Forum:
VSH / Freak Fortress
07-31-2017, 18:50
Replies:
1
FF2
Help, I need to limit the input of the command
Views:
844
Posted By
Darthmule
Re: Help, I need to limit the input of the command
recompile the original plugin and return a Plugin_Stop in the callback to block the command from being used.
https://a.pomfe.co/tlpidvt.png
..really?
Forum:
Plugins
06-03-2017, 05:50
Replies:
180
[TF2] TF2 Item DB (replaces tf2itemsinfo)
Views:
137,351
Posted By
Darthmule
Re: [TF2] TF2 Item DB (replaces tf2itemsinfo)
Except it works fine on Python 3.6.1, even used it this morning after the TF2 update.
Forum:
SourceBans / SourceBans++
12-31-2016, 04:50
Replies:
2
Sourcebans --> Unknown Database host
Views:
1,875
Posted By
Darthmule
Re: Sourcebans --> Unknown Database host
try replacing “bryyan.com” with "bryyan.com"
Forum:
VSH / Freak Fortress
11-30-2016, 09:20
Replies:
30
FF2
Best ff2 Bosses [Cfgs Fixed]
Views:
10,160
Posted By
Darthmule
Re: Best ff2 Bosses
I always wanted to play as the one and only Best ff2 videos of all time boss, thanks!
Forum:
Scripting
06-30-2016, 04:32
Replies:
7
[TF2] kill player when loadout
Views:
1,327
Posted By
Darthmule
Re: [TF2] kill player when loadout
Aren't both these gamemodes unmaintained?
Try hooking the post inventory application event and calling the "stripWeapons" function in there. Personally I would strip by slot and classname first...
Forum:
General
06-29-2016, 05:08
Replies:
2
[HELP] My own custom VIP model plugin (that title xD)
Views:
727
Posted By
Darthmule
Re: [HELP] My own custom VIP model plugin (that title xD)
Use param1 to get the client using the menu.
public MenuModel(Handle:menu, MenuAction:action, param1, param2)
{
new client = param1;
(..)
Forum:
Scripting
06-29-2016, 05:01
Replies:
2
[TF2] 1v1 System help [Sql / SteamID / Timers ]
Views:
795
Posted By
Darthmule
Re: [TF2] 1v1 System help [Sql / SteamID / Timers ]
Use Steam_GetCSteamIDForClient from SteamTools.
Forum:
VSH / Freak Fortress
06-07-2016, 05:49
Replies:
3,020
FF2
Freak Fortress 2 1.10.14 Released
Views:
936,187
Posted By
Darthmule
Re: Freak Fortress 2 1.10.9 Released
I have seen you make your own bosses back in the day when I used to come to your AntiCheatGamers community servers on a regular basis Mal0, but that aside.
There are many things wrong with...
Forum:
Plugins
04-15-2016, 08:50
Replies:
31
[TF2] Admin Stealth REDUX [UPDATED]
Views:
25,991
Posted By
Darthmule
Re: [TF2] Admin Stealth REDUX
There is no clear way to do this, but if you want to filter the connect message for all players then use this:
public void OnPluginStart() {
HookEvent("player_connect_client",...
Forum:
Plugin/Gameplay Ideas and Requests
04-15-2016, 05:32
Replies:
4
Motd resize help???
Views:
913
Posted By
Darthmule
Re: Motd resize help???
you cannot request a different 'type' of motd that is bigger, smaller, etc. than the default motd the game uses
Forum:
VSH / Freak Fortress
04-15-2016, 02:08
Replies:
5
Plugin Help
Views:
1,565
Posted By
Darthmule
Re: Plugin Help
datapack timers should have their "pack" type send as DataPack, not as a handle.
public Action normalMelee(Handle timer, DataPack pack)
Forum:
Plugins
10-09-2015, 04:54
Replies:
616
[TF2] TF2Attributes (v1.7.2, 2022/09/18)
Views:
456,495
Posted By
Darthmule
Re: [TF2] TF2Attributes (v1.2.1, 07/02/2015)
I was just looking for this, thank you very much.
Forum:
VSH / Freak Fortress
05-31-2015, 16:39
Replies:
37
FF2
How to make your boss stand out!
Views:
8,692
Posted By
Darthmule
Re: How to make a good boss.
what
Forum:
VSH / Freak Fortress
05-29-2015, 03:36
Replies:
50
FF2
Haxray's bosses
Views:
13,019
Posted By
Darthmule
Re: Haxray's bosses
The Karate Sniper's model has the stock headwear over the yellow headbelt.
Forum:
VSH / Freak Fortress
09-19-2014, 05:09
Replies:
140
FF2
[BOSS] 弾幕ドクター ~ Blitzkrieg (BETA 3.35)
Views:
62,930
Posted By
Darthmule
Re: [BOSS] The Blitzkrieg (BETA)
just output bgm's on 96kbps and custom vocas at 64/80kbps
Forum:
VSH / Freak Fortress
09-19-2014, 01:40
Replies:
140
FF2
[BOSS] 弾幕ドクター ~ Blitzkrieg (BETA 3.35)
Views:
62,930
Posted By
Darthmule
Re: [BOSS] The Blitzkrieg (BETA)
here's a bug
http://puu.sh/bEZfi/a37654fc29.png
it's too big, again, people will download more than they will end up playing on a ff2 server
Forum:
VSH / Freak Fortress
09-08-2014, 03:18
Replies:
320
FF2
Koishi's Bosses [BeepMan Updated!]
Views:
138,532
Posted By
Darthmule
Re: SHADoW NiNE TR3S's Bosses
because we need more bosses that are like this /s
http://puu.sh/bqr4L/7f965e5297.png
Forum:
General
06-12-2014, 02:03
Replies:
41
TF2 Windows Crashes from todays 6/11 update?
Views:
7,745
Posted By
Darthmule
Re: TF2 Windows Crashes from todays 6/11 update?
My server is not even starting up.
Forum:
Plugins
05-21-2014, 10:10
Replies:
616
[TF2] TF2Attributes (v1.7.2, 2022/09/18)
Views:
456,495
Posted By
Darthmule
Re: [TF2] TF2Attributes (v1.1.1, 08/27/2013)
Oh yeah, I see, thanks for noting me on that. :shock:
About the second note, my intended use of SetByName was to further decrease the health penalty the Eyelander and its skins give.
Forum:
Plugins
05-21-2014, 01:27
Replies:
616
[TF2] TF2Attributes (v1.7.2, 2022/09/18)
Views:
456,495
Posted By
Darthmule
Re: [TF2] TF2Attributes (v1.1.1, 08/27/2013)
I cannot seem to prevent my changes from sticking to other classes/weapons, I tried TF2Attrib_ClearCache with just the entity I am editing, m_hOwnerEntity and even both but the changes just keep...
Forum:
Plugins
05-18-2014, 04:43
Replies:
175
[TF2] Mann vs Tank! (Update! 2014-03-02)
Views:
60,493
Posted By
Darthmule
Re: [TF2] Mann vs Tank! (Update! 2014-03-02)
The Tank does not spawn anymore after the patch on the 15th of may.
L 05/18/2014 - 01:48:56: [SM] Native "SDKCall" reported: Invalid Handle 0 (error 4)
L 05/18/2014 - 01:48:56: [SM] Displaying...
Forum:
VSH / Freak Fortress
04-27-2014, 02:18
Replies:
1
How to make the boss HP x2?
Views:
692
Posted By
Darthmule
Re: How to make the boss HP x2?
search "health_formula"
Forum:
VSH / Freak Fortress
04-14-2014, 13:52
Replies:
15
FF2
Model request and some questions
Views:
2,264
Posted By
Darthmule
Re: Model request and some questions
cvarKAC = FindConVar("kac_enable");
what is that doing there
Forum:
VSH / Freak Fortress
04-12-2014, 16:26
Replies:
15
FF2
Model request and some questions
Views:
2,264
Posted By
Darthmule
Re: Model request and some questions
It saves only 1 of them and will, basically, apply the same condition with the same time, etc.
This is an issue related to Freak Fortress 2.
Showing results 1 to 25 of 140
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