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Search: Posts Made By: Silvers
Forum: Plugin/Gameplay Ideas and Requests Today, 06:59
Replies: 7
Views: 398
Posted By Silvers
Re: (L4D2) Stripper- Remove invisible wall

Look at the Elevator Control (https://forums.alliedmods.net/showthread.php?t=306441) plugin to open/close doots, move elevator etc.
Forum: Plugins Yesterday, 11:19
Replies: 22
Views: 10,724
Posted By Silvers
Re: [L4D2] Elevator Control (1.6) [07-Oct-2021]

To make the elevators work? You still need the plugin to control them.
Forum: Plugins 10-15-2021, 05:54
Replies: 487
Views: 122,527
Posted By Silvers
Re: [L4D & L4D2] Left 4 DHooks Direct (1.63) [15-Oct-2021]

Another big update!

1.62 (08-Oct-2021)
- L4D1 Linux: Update thanks to "Forgetest" for writing.
- L4D1 Linux: Fixed issues with the forwards "L4D_OnShovedBySurvivor" and "L4D2_OnStagger"....
Forum: Plugin/Gameplay Ideas and Requests 10-15-2021, 04:18
Replies: 13
Views: 641
Posted By Silvers
Re: L4D2 - bind adrenaline effect

You must upload the source when you provide a compiled binary.
Forum: Plugins 10-13-2021, 11:17
Replies: 351
Views: 196,568
Posted By Silvers
Re: [L4D & L4D2] Gear Transfer (2.18) [18-Sep-2021]

This is an issue from SM 1.11

https://www.sourcemod.net/downloads.php?branch=dev

You need build 6754 or newer - "Fix 'GiveNamedItem' in the game left4dead2. (#1590)"
or a much older one before...
Forum: Plugins 10-11-2021, 12:04
Replies: 22
Views: 5,048
Posted By Silvers
Re: [L4D & L4D2] Unscope Sniper On Shoot (1.9) [11-Oct-2021]

1.9 (11-Oct-2021)
- Fixed Zoom and Unzoom logic being inverted.

I noticed the code was backwards, although I'm not sure if this would fix the lag issues. Try the new version. I'll try with...
Forum: Plugins 10-11-2021, 12:03
Replies: 75
Views: 62,915
Posted By Silvers
Re: [L4D & L4D2] Plane Crash (1.7a) [18-Sep-2021]

Oct 4 update? Game update? Nothing changed in the plugin with regards to damage.

Can you explain how to replicate the issue, which map, which plane crash (or post details if custom position) etc.
Forum: Plugins 10-10-2021, 23:15
Replies: 0
Views: 489
Posted By Silvers
[L4D & L4D2] Explosive Chains Credit (1.1) [11-Oct-2021]

https://i.imgur.com/tWLTqk3.jpg


About:

Thanks to "Psyk0tik" for the idea and help testing.
Allows chains of explosives and credits the person who ignited the starting fire or explosive.
...
Forum: Plugin/Gameplay Ideas and Requests 10-10-2021, 23:05
Replies: 8
Views: 335
Posted By Silvers
Re: [l4d2] - error creating acid

Ahh I meant to put "L4D2_VomitJarPrj" instead. The left4dhooks version doesn't require any special to be present afaik.
Forum: Plugin/Gameplay Ideas and Requests 10-10-2021, 13:09
Replies: 8
Views: 335
Posted By Silvers
Re: [l4d2] - error creating acid

GetClientAbsOrigin(client, vPos);
vPos[2] += 10.0
float vAng[3];
vAng[2] = -100.0;
int projectile = L4D_PipeBombPrj(client, vPos, vAng);

This will create the projectile and shoot it downwards....
Forum: Plugin/Gameplay Ideas and Requests 10-10-2021, 12:46
Replies: 8
Views: 335
Posted By Silvers
Re: [l4d2] - error creating acid

Left4DHooks added this native recently to create spitter projectiles.
Forum: Plugins 10-10-2021, 05:42
Replies: 7
Views: 785
Posted By Silvers
Re: [L4D & L4D2] Exploit Fix - Unlimited Grenades (1.1) [10-Oct-2021]

1.1 (10-Oct-2021)
- Fixed errors being thrown. Thanks to "HarryPotter" for reporting.
Forum: Plugins 10-09-2021, 15:01
Replies: 25
Views: 10,288
Posted By Silvers
Re: [L4D & L4D2] Console Spam Patches (1.3b) [20-Jul-2021]

This is a VScript error, not game engine error.
Forum: Plugins 10-08-2021, 04:17
Replies: 8
Views: 926
Posted By Silvers
Re: [L4D2] More Screen Blood When Shooting (1.2) [26-Sep-2021]

The screen blood is so minimal in L4D1 that even this plugin doesn't help. L4D2 is using the melee slash UserMsg/particles to make it work. If anyone shows me the correct method/particles for L4D1 I...
Forum: Plugins 10-08-2021, 04:12
Replies: 22
Views: 5,048
Posted By Silvers
Re: [L4D & L4D2] Unscope Sniper On Shoot (1.8) [02-Jul-2021]

Can you link the plugin? Unlikely I can do anything, I reckon the other plugin needs updating.
Forum: Plugins 10-08-2021, 03:55
Replies: 7
Views: 785
Posted By Silvers
Forum: Off-Topic 10-07-2021, 16:04
Replies: 3
Views: 364
Posted By Silvers
Re: Hmm is people even active anymore?

https://forums.alliedmods.net/showthread.php?t=321089
Forum: Plugins 10-07-2021, 14:27
Replies: 7
Views: 785
Posted By Silvers
Forum: Plugins 10-07-2021, 10:13
Replies: 13
Views: 12,075
Posted By Silvers
Forum: Plugins 10-07-2021, 09:57
Replies: 7
Views: 785
Posted By Silvers
[L4D & L4D2] Exploit Fix - Unlimited Grenades (1.1) [10-Oct-2021]

About:

Prevents Survivors from exploiting unlimited grenades.
Method will not be disclosed, please do not describe how.
Thanks to "Cloud talk" for reporting the bug and requesting the plugin....
Forum: Plugins 10-07-2021, 09:39
Replies: 11
Views: 1,000
Posted By Silvers
Re: [L4D & L4D2] Damage Explodes Grenades (1.4) [07-Oct-2021]

Oh I assumed it was attacker not inflictor. Just tested and fixed.

1.4 (07-Oct-2021)
- Fixed not ignoring Boomer explosions. Thanks to "swiftswing1" for reporting.
Forum: Plugins 10-07-2021, 09:02
Replies: 67
Views: 18,496
Posted By Silvers
Re: [L4D2 & CS:GO] VScript File Replacer (1.11) [10-Apr-2021]

Thanks, fixed.

1.11 (07-Oct-2021)
- Fixed compile errors on SourcecMod version 1.11. Thanks to "Hajitek Majitek" for reporting.
- Thanks to "asherkin" for helping fix.
Forum: Plugins 10-07-2021, 08:36
Replies: 11
Views: 1,000
Posted By Silvers
Re: [L4D & L4D2] Damage Explodes Grenades (1.2) [07-Oct-2021]

Thanks, this is related to Boomer explosion. Will add proper boomer check and remove current hackish type.

1.3 (07-Oct-2021)
- Changed the Boomer detection method to allow Pipe Bombs to...
Forum: Plugins 10-07-2021, 08:03
Replies: 52
Views: 47,886
Posted By Silvers
Re: [L4D & L4D2] Achievement Trophy (2.6) [10-May-2020]

You have to contact the author of that mod for them to fix their mod.
Forum: Plugins 10-07-2021, 07:30
Replies: 50
Views: 13,991
Posted By Silvers
Re: [L4D & L4D2] Anti Rush (1.15) [09-Sep-2021]

"c2m3_coaster"
{
"add" "10000"
"1" "func_button:minifinale_button:OnPressed"
"0" "func_button:finale_alarm_stop_button:OnPressed"
}

This should do it. Updated main post...
Showing results 1 to 25 of 500

 
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