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Posts Made By:
TheSpyHunter
Forum:
Plugin/Gameplay Ideas and Requests
05-18-2013, 22:10
Replies:
8
Need a store plugin for counter strike:source
Views:
5,555
Posted By
TheSpyHunter
Re: Need a store plugin for counter strike:source
I tweaked this and also made a basic web interface using a version of psycho-stats http://forums.alliedmods.net/showthread.php?t=106293
I'll see if I can find the psychostat files or changes.
Forum:
Plugin/Gameplay Ideas and Requests
05-18-2013, 22:06
Replies:
61
[TF2] Shop Credit Mod + Tweaks
Views:
35,107
Posted By
TheSpyHunter
Re: [TF2] Shop Credit Mod + Tweaks
I'm not sure what you mean, it works in SQL already and one database can be used for multiple games.
Forum:
Unapproved Plugins
10-30-2011, 08:06
Replies:
375
[TF2]RMF Ability Pack
Views:
229,910
Posted By
TheSpyHunter
Re: [TF2]RMF Ability Pack
FlaminSarge you must have a lot of free time!
Your all over the forum at the moment.
SWAT - be patient, good things come to those that wait
Forum:
Plugins
10-30-2011, 08:02
Replies:
391
[TF2] Be the Horsemann (06/11/2013, v1.4)
Views:
173,739
Posted By
TheSpyHunter
Re: [TF2] Be the Horsemann (9/18/2011, v1.1)
Any news on the "Be the Monoculus"?
I've played around with your code but the model will not changing direction.
Forum:
Source Servers (SRCDS)
10-29-2011, 11:44
Replies:
9
Gifts not Spawning..
Views:
2,931
Posted By
TheSpyHunter
Re: Gifts not Spawning..
Yesterday everything was all good.
Today nothing!
Forum:
Scripting
10-29-2011, 05:31
Replies:
4
Help Required: TF2 Player Glow
Views:
1,719
Posted By
TheSpyHunter
Re: Help Required: TF2 Player Glow
Thank you for the replies.
Forum:
Plugin/Gameplay Ideas and Requests
10-29-2011, 04:39
Replies:
2
Glowing Halloween Gift - locate that gift!
Views:
1,533
Posted By
TheSpyHunter
Re: Glowing Halloween Gift - locate that gift!
Is there a way to intercept or relay the co-ordinants from the client to the game server?
Forum:
Plugin/Gameplay Ideas and Requests
10-28-2011, 18:54
Replies:
2
Glowing Halloween Gift - locate that gift!
Views:
1,533
Posted By
TheSpyHunter
Glowing Halloween Gift - locate that gift!
How about applying the m_bGlowEnabled effect to the model used for halloween gifts ( I think the model is mdl_gift ).
Would certainly make finding it easier!
Forum:
Scripting
10-28-2011, 18:41
Replies:
4
Help Required: TF2 Player Glow
Views:
1,719
Posted By
TheSpyHunter
Re: Help Required: TF2 Player Glow
Had an idea...
Is there any way of attaching the glow effect to dropped halloween gifts?
Forum:
General
10-28-2011, 18:33
Replies:
4
Help Required - Disable All Mods?
Views:
1,597
Posted By
TheSpyHunter
Re: Help Required - Disable All Mods?
Legend! thank you very much
Forum:
Plugins
10-28-2011, 18:32
Replies:
237
[TF2] Monoculus Spawner
Views:
149,672
Posted By
TheSpyHunter
Re: [TF2] Monoculus Spawner
DarthNinja - I'm using FlamingSarges version from page 1.
Plugin works great but error log file is spammed.
Thanks for clearing that up, I was scared to use it in the Viaduct event map in case...
Forum:
Plugins
10-28-2011, 18:26
Replies:
237
[TF2] Monoculus Spawner
Views:
149,672
Posted By
TheSpyHunter
Re: [TF2] Monoculus Spawner
Eyeaduct definitely spawns gifts on my server I grabbed one earlier today and they have been spawning every 5 minutes or so.
Forum:
Plugins
10-28-2011, 13:23
Replies:
237
[TF2] Monoculus Spawner
Views:
149,672
Posted By
TheSpyHunter
Re: [TF2] Monoculus Spawner
Does using this reset the gift timer?
Forum:
Unapproved Plugins
10-28-2011, 13:16
Replies:
50
[TF2] Halloween Gift Timer
Views:
30,615
Posted By
TheSpyHunter
Re: [TF2] Halloween Gift Timer
Does it confirmed to work still?
I get an error on line 113 when I try to compile
"Error 25: function heading differs from prototype"
Forum:
General
10-28-2011, 12:56
Replies:
4
Help Required - Disable All Mods?
Views:
1,597
Posted By
TheSpyHunter
Re: Help Required - Disable All Mods?
Brilliant stuff, is there a way of making it reload everything excluding the disabled folder?
Forum:
General
10-28-2011, 12:16
Replies:
4
Help Required - Disable All Mods?
Views:
1,597
Posted By
TheSpyHunter
Help Required - Disable All Mods?
How do I go about disabling all mods for a certain map without unloading them one by one in the cfg?
Forum:
Source Servers (SRCDS)
10-28-2011, 12:10
Replies:
9
Halloween Drops
Views:
2,058
Posted By
TheSpyHunter
Re: Halloween Drops
Is there a quick way of unloading all plugins on a certain map?
Forum:
Source Servers (SRCDS)
10-28-2011, 11:25
Replies:
9
Halloween Drops
Views:
2,058
Posted By
TheSpyHunter
Re: Halloween Drops
I'm getting this in console when I restart the server
Achievements disabled: cheats turned on in this app session.
Forum:
Source Servers (SRCDS)
10-28-2011, 11:18
Replies:
9
Halloween Drops
Views:
2,058
Posted By
TheSpyHunter
Re: Halloween Drops
K done the cl_gameserver_create_identity
Can I run it with
mp_disable_respawn_times "1"
mp_waitingforplayers_time 1
mp_autoteambalance 1
mp_teams_unbalance_limit 1
Forum:
Source Servers (SRCDS)
10-28-2011, 10:42
Replies:
9
Halloween Drops
Views:
2,058
Posted By
TheSpyHunter
Halloween Drops
Is anyone else having issues where drops are not happening?
Thanks
Forum:
Plugins
10-28-2011, 08:58
Replies:
237
[TF2] Monoculus Spawner
Views:
149,672
Posted By
TheSpyHunter
Re: [TF2] Monoculus Spawner
Loving it!
Error log getting spammed though
L 10/28/2011 - 12:40:28: Info (map "koth_harvest_event") (file "errors_20111028.log")
L 10/28/2011 - 12:40:28: [SM] Native "IsFakeClient"...
Forum:
Scripting
10-26-2011, 07:39
Replies:
4
Help Required: TF2 Player Glow
Views:
1,719
Posted By
TheSpyHunter
Help Required: TF2 Player Glow
Hey Guys,
I need some help achieving the following -
public Action:Command_Glow(client, args)
{
if(IsClientPlaying(client))
{
SetEntProp(client, Prop_Send, "m_bGlowEnabled", 1, 1);
}
Forum:
Unapproved Plugins
10-25-2011, 16:36
Replies:
107
[TF2] Presents! (v0.5.1, fixed major bug)
Views:
70,367
Posted By
TheSpyHunter
Re: [TF2] Presents! (v0.5.1, fixed major bug)
TF2 presents works fine on my server, no problems what so ever
Forum:
Unapproved Plugins
10-23-2011, 21:17
Replies:
482
[TF2] TF2Ware - Wario Ware Microgaming!!
Views:
294,819
Posted By
TheSpyHunter
Re: [TF2] TF2Ware - Wario Ware Microgaming!!
Here is the error log -
Forum:
Unapproved Plugins
10-23-2011, 21:12
Replies:
482
[TF2] TF2Ware - Wario Ware Microgaming!!
Views:
294,819
Posted By
TheSpyHunter
Re: [TF2] TF2Ware - Wario Ware Microgaming!!
Thanks for sharing, I've tried the mod on our linux server but with little success.
1. Updated the GiveWeapon offsets as players were starting with no weapons.
2. Once in and started no mini...
Showing results 1 to 25 of 297
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