Rules
FAQ
Members List
Search
Register
Login
Raised This Month: $52
Target: $400
13%
Page 1 of 20
1
2
3
11
>
Last
»
Showing results 1 to 25 of 500
Search took
0.02
seconds.
Search:
Posts Made By:
Crasher_3637
Forum:
Plugin/Gameplay Ideas and Requests
04-11-2021, 13:42
Replies:
20
Solved
[L4D2] [Help] Object Spawer Fix/Easier
Views:
827
Posted By
Crasher_3637
Re: [L4D2] [Help] Object Spawer Fix/Easier
Why not just post the errors here so people can help you understand how to fix them yourself or point out what you did wrong?
It’s better to learn how to do things on your own than to rely on...
Forum:
Plugin/Gameplay Ideas and Requests
04-10-2021, 11:57
Replies:
5
[L4D2]AFK Manager Modification / Help Requests
Views:
269
Posted By
Crasher_3637
Re: [L4D2]AFK Manager Modification / Help Requests
Bro, it’s only been two days. You can’t expect live support from other users. Remember that you are the one asking others to grant your request so you need to have more patience.
Forum:
Plugin/Gameplay Ideas and Requests
04-10-2021, 00:06
Replies:
7
[L4D2] Shotgun and bolt rifle fire rate and reload modification?
Views:
518
Posted By
Crasher_3637
Re: [L4D2] Shotgun and bolt rifle fire rate and reload modification?
I compiled that exact code and it worked just fine. Make sure you have WeaponHandling.inc inside your include folder.
//SourceMod Batch Compiler
// by the SourceMod Dev Team
//// test.sp
//...
Forum:
Scripting
04-08-2021, 22:20
Replies:
2
[L4D] How to detect Is Tank Angry?
Views:
274
Posted By
Crasher_3637
Re: [L4D] How to detect Is Tank Angry?
You can check my “bIsTankIdle” function in Mutant Tanks. The Tank has the “TankIdle” action when he spawns in and it changes to “TankAttack” when a survivor triggers him. There’s a rare bug in both...
Forum:
Plugin/Gameplay Ideas and Requests
04-07-2021, 17:12
Replies:
8
[L4D2] Sky (comp. config), that adds only the additional events to camapigns?
Views:
434
Posted By
Crasher_3637
Re: [L4D2] Sky (comp. config), that adds only the additional events to camapigns?
You mainly just need Stripper to use the Sky configs. The only plugin really required for these configs is Silvers’ Plane Crash plugin. I modified the configs myself to only use the custom events and...
Forum:
Plugins
04-06-2021, 16:03
Replies:
40
[L4D & L4D2] No Friendly-fire (v8.0, 12-9-2020)
Views:
22,035
Posted By
Crasher_3637
Re: [L4D & L4D2] No Friendly-fire (v8.0, 12-9-2020)
It just blocks damage which also blocks responses and screen shakes. Your current settings won't work since you disabled the plugin for both survivor and infected teams. Since you plan on blocking...
Forum:
Plugin/Gameplay Ideas and Requests
04-05-2021, 23:13
Replies:
10
[Request] [L4D2] In-Game Player Stats
Views:
450
Posted By
Crasher_3637
Re: [Request] [L4D2] In-Game Player Stats
TL;DR: Dedicated > Listen
Forum:
Scripting
04-05-2021, 05:37
Replies:
6
[help] Unrecognized library "matchmaking_ds"
Views:
294
Posted By
Crasher_3637
Re: [help] Unrecognized library "matchmaking_ds"
You could open up another issue about this. It seems the filepath SM uses to locate "matchmaking_ds" on Linux is still wrong. I can say that the location is correct on Windows though since my mission...
Forum:
Scripting
04-05-2021, 04:40
Replies:
6
[help] Unrecognized library "matchmaking_ds"
Views:
294
Posted By
Crasher_3637
Re: [help] Unrecognized library "matchmaking_ds"
Which version of SM are you using?
Forum:
Scripting
04-05-2021, 02:08
Replies:
6
[help] Unrecognized library "matchmaking_ds"
Views:
294
Posted By
Crasher_3637
Re: [help] Unrecognized library "matchmaking_ds"
Show code.
Forum:
Plugins
04-05-2021, 00:27
Replies:
4
[L4D/L4D2] Infected Ability Touch Hook | 1.1 : April 5, 2021 |
Views:
774
Posted By
Crasher_3637
Re: [L4D2] Infected Ability Touch Hook | 1.01 : April 2, 2021 |
If you ever need help with L4D1 gamedata info, just let me know.
"Games"
{
"#default"
{
"Functions"
{
"OnTouch"
{
"offset" "OnTouch"
Forum:
Plugins
04-03-2021, 19:09
Replies:
11
[L4D1 & L4D2] Spot Marker [v1.0.4 | 14-April-2021]
Views:
1,974
Posted By
Crasher_3637
Re: [L4D1 & L4D2] Spot Marker [v1.0.1 | 03-April-2021]
I would still add a client index check just in case. Errors like that tend to happen since the forward can fire even for invalid clients, and sometimes they can be caused by other plugins not...
Forum:
Plugins
03-31-2021, 17:54
Replies:
974
[L4D & L4D2] Mutant Tanks (v8.83, 3-31-2021)
Views:
206,017
Posted By
Crasher_3637
Re: [L4D & L4D2] Mutant Tanks (v8.83, 3-31-2021)
Version 8.83 is out!
Thank you to the following people who helped me throughout the process of making this enormous update: Mi.Cura, 3aljiyavslgazana, KasperH/Ladis, Blueberry/Kleiner, yuzumi,...
Forum:
Scripting
03-26-2021, 13:49
Replies:
7
Exception reported: Invalid data pack handle
Views:
575
Posted By
Crasher_3637
Re: Exception reported: Invalid data pack handle
You just need to create a new datapack and store the data you want to pass to the new timer into the new pack.
public Action:MirvExplode2(Handle:timer, Handle:pack)
{
ResetPack(pack);
new...
Forum:
General
03-26-2021, 12:19
Replies:
4
Lost plugin - Melee weapon + pistol, first aid + ammo upgrade
Views:
387
Posted By
Crasher_3637
Re: Lost plugin - Melee weapon + pistol, first aid + ammo upgrade
Multiple Equipment? (https://forums.alliedmods.net/showthread.php?t=288689)
Forum:
Scripting
03-25-2021, 19:55
Replies:
1
melee weapon in incapable
Views:
240
Posted By
Crasher_3637
Re: melee weapon in incapable
Here's how I do it in my Mutant Tanks plugin:
char sWeapon[32];
int iSlot = 0;
if (GetEntProp(survivor, Prop_Send, "m_isIncapacitated", 1) == 1 || GetEntProp(survivor, Prop_Send,...
Forum:
Plugins
03-25-2021, 11:06
Replies:
34
[L4D/L4D2] Return To Lobby Fix For Campaign Switching Plugins
Views:
7,992
Posted By
Crasher_3637
Re: [L4D/L4D2] Return To Lobby Fix
There lies your problem. This plugin (as the new thread title says) is only useful if you’re using a campaign switcher plugin. When you press spacebar to skip the credits, that’s not the same as...
Forum:
Plugins
03-24-2021, 19:06
Replies:
34
[L4D/L4D2] Return To Lobby Fix For Campaign Switching Plugins
Views:
7,992
Posted By
Crasher_3637
Re: [L4D/L4D2] Return To Lobby Fix
Which plugin are you using to automatically switch to the next campaign?
Forum:
Plugins
03-24-2021, 12:57
Replies:
316
[L4D & L4D2] Gear Transfer (2.13) [26-Feb-2021]
Views:
177,773
Posted By
Crasher_3637
Re: [L4D & L4D2] Gear Transfer (2.13) [26-Feb-2021]
Have you tried these two cvars?
l4d_gear_transfer_dist_give
l4d_gear_transfer_dist_grab
Forum:
Plugins
03-24-2021, 12:51
Replies:
3
[L4D] Car Alarm - Bots Block (1.3) [30-Sep-2020]
Views:
2,039
Posted By
Crasher_3637
Re: [L4D] Car Alarm - Bots Block (1.3) [30-Sep-2020]
Show the error log so others can help you.
Forum:
Plugins
03-24-2021, 11:56
Replies:
34
[L4D/L4D2] Return To Lobby Fix For Campaign Switching Plugins
Views:
7,992
Posted By
Crasher_3637
Re: [L4D/L4D2] Return To Lobby Fix
Can you elaborate further on what you mean by "vote skip doesn't work"? What happens when everyone skips the credits? Do you just get a black screen after skipping?
Forum:
Plugins
03-24-2021, 10:01
Replies:
34
[L4D/L4D2] Return To Lobby Fix For Campaign Switching Plugins
Views:
7,992
Posted By
Crasher_3637
Re: [L4D/L4D2] Return To Lobby Fix
That sounds like the plugin works. All it does is prevent clients from being sent back to the lobby (unless they vote for it). You’re supposed to use another plugin that switches to another campaign...
Forum:
General
03-23-2021, 07:22
Replies:
7
Solved
[L4D(2)] How to change client language?
Views:
472
Posted By
Crasher_3637
Re: [L4D(2)] How to change language?
Usually, changing the language on Steam and the game's properties is enough for me. I just restart Steam after doing so for the changes to take effect.
Forum:
Plugins
03-22-2021, 21:08
Replies:
293
[L4D & L4D2] Left 4 DHooks Direct (1.35) [10-Apr-2021]
Views:
74,535
Posted By
Crasher_3637
Re: [L4D & L4D2] Left 4 DHooks Direct (1.33a) [04-Mar-2021]
If Silvers does decide to add it and chooses to provide L4D1 support for it, here are the signatures:
/* CTerrorGameRules::HasPlayerControlledZombies() */
"HasPlayerControlledZombies"
{...
Forum:
Plugins
03-21-2021, 23:39
Replies:
974
[L4D & L4D2] Mutant Tanks (v8.83, 3-31-2021)
Views:
206,017
Posted By
Crasher_3637
Re: [L4D & L4D2] Mutant Tanks (v8.82, 1-25-2021)
I'm not sure because I've made many changes since v8.77. You can try that though. The only changes I can think of that are affected by the Last Stand update are the gamedata info and the two new...
Showing results 1 to 25 of 500
Page 1 of 20
1
2
3
11
>
Last
»
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
Server Discussion
Source Servers (SRCDS)
HL1 Servers (HLDS)
AMX Mod X
News
Bug Reports
General
Off-Topic
Plugins
Suggestions / Requests
Approved Plugins
New Plugin Submissions
Unapproved/Old Plugins
Translation Request
High-Traffic Plugins
GunGame
UAIO (Ultimate All-In-One Plugin)
xREDIRECT
CSDM
AMX Super
RuneMod
Zombie Plague Mod
SuperHero Mod
News
Tech Support
Scripting Help
Off-Topic / General Chat
Heroes
Suggestions / Requests
Approved Heroes
New Submissions
Unapproved/Old Heroes
Module Heroes
SuperHero Mod Stats - By 123
(OLD) Bug Reports
Scripting
Scripting Help
Code Snippets/Tutorials
Module Coding
Donor Access
SourceMod
News
General
Plugins
Plugins
Unapproved Plugins
Plugin/Gameplay Ideas and Requests
High-Traffic Plugins
SourceMod Anti-Cheat
Zombie:Reloaded
SourceBans / SourceBans++
VSH / Freak Fortress
Store
SM_Hosties
HLstatsX:CE
Scripting
Extensions
Snippets and Tutorials
Donor Access
Metamod: Source
Metamod:Source Plugins
Metamod:Source Questions
Coding MM:S Plugins & SM Extensions
Hosted Stuff
Asherkin's Plugins
TFDodgeball
TF2Items
SteamTools
Bail's Plugins
CSDM
CS:S DM
Off-Topic & Trash
Off-Topic
Trash
All times are GMT -4. The time now is
00:10
.
DMCA
-
Archive
-
Top
Powered by vBulletin®
Copyright ©2000 - 2021, vBulletin Solutions, Inc.
Theme made by Freecode