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Search: Posts Made By: Crasher_3637
Forum: Plugin/Gameplay Ideas and Requests 04-11-2021, 13:42
Replies: 20
Views: 827
Posted By Crasher_3637
Re: [L4D2] [Help] Object Spawer Fix/Easier

Why not just post the errors here so people can help you understand how to fix them yourself or point out what you did wrong?

It’s better to learn how to do things on your own than to rely on...
Forum: Plugin/Gameplay Ideas and Requests 04-10-2021, 11:57
Replies: 5
Views: 269
Posted By Crasher_3637
Re: [L4D2]AFK Manager Modification / Help Requests

Bro, it’s only been two days. You can’t expect live support from other users. Remember that you are the one asking others to grant your request so you need to have more patience.
Forum: Plugin/Gameplay Ideas and Requests 04-10-2021, 00:06
Replies: 7
Views: 518
Posted By Crasher_3637
Re: [L4D2] Shotgun and bolt rifle fire rate and reload modification?

I compiled that exact code and it worked just fine. Make sure you have WeaponHandling.inc inside your include folder.
//SourceMod Batch Compiler
// by the SourceMod Dev Team


//// test.sp
//...
Forum: Scripting 04-08-2021, 22:20
Replies: 2
Views: 274
Posted By Crasher_3637
Re: [L4D] How to detect Is Tank Angry?

You can check my “bIsTankIdle” function in Mutant Tanks. The Tank has the “TankIdle” action when he spawns in and it changes to “TankAttack” when a survivor triggers him. There’s a rare bug in both...
Forum: Plugin/Gameplay Ideas and Requests 04-07-2021, 17:12
Replies: 8
Views: 434
Posted By Crasher_3637
Re: [L4D2] Sky (comp. config), that adds only the additional events to camapigns?

You mainly just need Stripper to use the Sky configs. The only plugin really required for these configs is Silvers’ Plane Crash plugin. I modified the configs myself to only use the custom events and...
Forum: Plugins 04-06-2021, 16:03
Replies: 40
Views: 22,035
Posted By Crasher_3637
Re: [L4D & L4D2] No Friendly-fire (v8.0, 12-9-2020)

It just blocks damage which also blocks responses and screen shakes. Your current settings won't work since you disabled the plugin for both survivor and infected teams. Since you plan on blocking...
Forum: Plugin/Gameplay Ideas and Requests 04-05-2021, 23:13
Replies: 10
Views: 450
Posted By Crasher_3637
Re: [Request] [L4D2] In-Game Player Stats

TL;DR: Dedicated > Listen
Forum: Scripting 04-05-2021, 05:37
Replies: 6
Views: 294
Posted By Crasher_3637
Re: [help] Unrecognized library "matchmaking_ds"

You could open up another issue about this. It seems the filepath SM uses to locate "matchmaking_ds" on Linux is still wrong. I can say that the location is correct on Windows though since my mission...
Forum: Scripting 04-05-2021, 04:40
Replies: 6
Views: 294
Posted By Crasher_3637
Re: [help] Unrecognized library "matchmaking_ds"

Which version of SM are you using?
Forum: Scripting 04-05-2021, 02:08
Replies: 6
Views: 294
Posted By Crasher_3637
Forum: Plugins 04-05-2021, 00:27
Replies: 4
Views: 774
Posted By Crasher_3637
Re: [L4D2] Infected Ability Touch Hook | 1.01 : April 2, 2021 |

If you ever need help with L4D1 gamedata info, just let me know.
"Games"
{
"#default"
{
"Functions"
{
"OnTouch"
{
"offset" "OnTouch"
Forum: Plugins 04-03-2021, 19:09
Replies: 11
Views: 1,974
Posted By Crasher_3637
Re: [L4D1 & L4D2] Spot Marker [v1.0.1 | 03-April-2021]

I would still add a client index check just in case. Errors like that tend to happen since the forward can fire even for invalid clients, and sometimes they can be caused by other plugins not...
Forum: Plugins 03-31-2021, 17:54
Replies: 974
Views: 206,017
Posted By Crasher_3637
Re: [L4D & L4D2] Mutant Tanks (v8.83, 3-31-2021)

Version 8.83 is out!

Thank you to the following people who helped me throughout the process of making this enormous update: Mi.Cura, 3aljiyavslgazana, KasperH/Ladis, Blueberry/Kleiner, yuzumi,...
Forum: Scripting 03-26-2021, 13:49
Replies: 7
Views: 575
Posted By Crasher_3637
Re: Exception reported: Invalid data pack handle

You just need to create a new datapack and store the data you want to pass to the new timer into the new pack.
public Action:MirvExplode2(Handle:timer, Handle:pack)
{
ResetPack(pack);
new...
Forum: General 03-26-2021, 12:19
Replies: 4
Views: 387
Posted By Crasher_3637
Re: Lost plugin - Melee weapon + pistol, first aid + ammo upgrade

Multiple Equipment? (https://forums.alliedmods.net/showthread.php?t=288689)
Forum: Scripting 03-25-2021, 19:55
Replies: 1
Views: 240
Posted By Crasher_3637
Re: melee weapon in incapable

Here's how I do it in my Mutant Tanks plugin:
char sWeapon[32];
int iSlot = 0;
if (GetEntProp(survivor, Prop_Send, "m_isIncapacitated", 1) == 1 || GetEntProp(survivor, Prop_Send,...
Forum: Plugins 03-25-2021, 11:06
Replies: 34
Views: 7,992
Posted By Crasher_3637
Re: [L4D/L4D2] Return To Lobby Fix

There lies your problem. This plugin (as the new thread title says) is only useful if you’re using a campaign switcher plugin. When you press spacebar to skip the credits, that’s not the same as...
Forum: Plugins 03-24-2021, 19:06
Replies: 34
Views: 7,992
Posted By Crasher_3637
Re: [L4D/L4D2] Return To Lobby Fix

Which plugin are you using to automatically switch to the next campaign?
Forum: Plugins 03-24-2021, 12:57
Replies: 316
Views: 177,773
Posted By Crasher_3637
Re: [L4D & L4D2] Gear Transfer (2.13) [26-Feb-2021]

Have you tried these two cvars?
l4d_gear_transfer_dist_give
l4d_gear_transfer_dist_grab
Forum: Plugins 03-24-2021, 12:51
Replies: 3
Views: 2,039
Posted By Crasher_3637
Re: [L4D] Car Alarm - Bots Block (1.3) [30-Sep-2020]

Show the error log so others can help you.
Forum: Plugins 03-24-2021, 11:56
Replies: 34
Views: 7,992
Posted By Crasher_3637
Re: [L4D/L4D2] Return To Lobby Fix

Can you elaborate further on what you mean by "vote skip doesn't work"? What happens when everyone skips the credits? Do you just get a black screen after skipping?
Forum: Plugins 03-24-2021, 10:01
Replies: 34
Views: 7,992
Posted By Crasher_3637
Re: [L4D/L4D2] Return To Lobby Fix

That sounds like the plugin works. All it does is prevent clients from being sent back to the lobby (unless they vote for it). You’re supposed to use another plugin that switches to another campaign...
Forum: General 03-23-2021, 07:22
Replies: 7
Views: 472
Posted By Crasher_3637
Re: [L4D(2)] How to change language?

Usually, changing the language on Steam and the game's properties is enough for me. I just restart Steam after doing so for the changes to take effect.
Forum: Plugins 03-22-2021, 21:08
Replies: 293
Views: 74,535
Posted By Crasher_3637
Re: [L4D & L4D2] Left 4 DHooks Direct (1.33a) [04-Mar-2021]

If Silvers does decide to add it and chooses to provide L4D1 support for it, here are the signatures:
/* CTerrorGameRules::HasPlayerControlledZombies() */
"HasPlayerControlledZombies"
{...
Forum: Plugins 03-21-2021, 23:39
Replies: 974
Views: 206,017
Posted By Crasher_3637
Re: [L4D & L4D2] Mutant Tanks (v8.82, 1-25-2021)

I'm not sure because I've made many changes since v8.77. You can try that though. The only changes I can think of that are affected by the Last Stand update are the gamedata info and the two new...
Showing results 1 to 25 of 500

 
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