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Posts Made By:
HKAnson
Forum:
Scripting
04-11-2014, 08:02
Replies:
6
[TF2] ED_Alloc: no free edicts
Views:
4,157
Posted By
HKAnson
Re: [TF2] ED_Alloc: no free edicts
That is already a looping code,
TF2_RemoveWeaponSlot(client, 0); // oh my
TF2_RemoveWeaponSlot(client, 1); // dude
TF2_RemoveWeaponSlot(client, 3); // why?
ALREADY...
Forum:
Plugin/Gameplay Ideas and Requests
04-09-2014, 10:48
Replies:
12
[TF2] Detect Strange Weapons
Views:
2,719
Posted By
HKAnson
Re: [TF2] Detect Strange Weapons
Got the method, Just add a counter for looping . Easy
Forum:
Scripting
05-25-2013, 14:14
Replies:
1
[TF2] How to check if user is in a spawn point
Views:
680
Posted By
HKAnson
[TF2] How to check if user is in a spawn point
Which i means spawn points is the area that players can instant change classes
Anything can hook with the area ?
Forum:
Plugin/Gameplay Ideas and Requests
05-22-2013, 05:38
Replies:
1
Modify Plugins Problem
Views:
487
Posted By
HKAnson
Re: Modify Plugins Problem
bump
Forum:
Plugin/Gameplay Ideas and Requests
05-20-2013, 03:09
Replies:
1
Modify Plugins Problem
Views:
487
Posted By
HKAnson
Modify Plugins Problem
#pragma semicolon 1
#include <sourcemod>
#include <sdktools>
#include <tf2items>
#define QUALITY_STRANGE 11
#define VERSION "0.0.1"
public Plugin:myinfo = {
Forum:
Plugins
05-18-2013, 12:45
Replies:
141
[TF2] Rate of Fire
Views:
114,675
Posted By
HKAnson
Re: [TF2] Rate of Fire
Pleaseeeee make a limited time version
Forum:
Plugin/Gameplay Ideas and Requests
05-18-2013, 10:56
Replies:
0
[TF2] Strange item area only
Views:
619
Posted By
HKAnson
[TF2] Strange item area only
Is that possible , or exists plugin that checks user strange items in loadout , and if not, kill them '? :)
Or plugins that makes a area in TF2 for some death or blahblahblah
...
Forum:
Scripting Help
11-06-2012, 05:39
Replies:
10
Replacing characters in chat
Views:
2,392
Posted By
HKAnson
Re: Replacing characters in chat
Agreed, Please give a sample here :fox:
Forum:
Scripting Help
11-04-2012, 02:41
Replies:
5
Is there a way to trace the shooting SOUND
Views:
1,494
Posted By
HKAnson
Re: Is there a way to trace the shooting SOUND
http://www.youtube.com/watch?feature=player_embedded&v=X2LK4wHnOAI
http://www.youtube.com/watch?feature=player_embedded&v=cIiNnbrUJ9A
so do you have an idea how to do this thing............
Forum:
Scripting Help
11-03-2012, 23:38
Replies:
5
Is there a way to trace the shooting SOUND
Views:
1,494
Posted By
HKAnson
Re: Is there a way to trace the shooting SOUND
#include <amxmodx>
#include <cstrike>
#include <fakemeta>
#include <hamsandwich>
#define PLUGIN "武器製作器"
#define VERSION "1.0"
#define AUTHOR "Shadow" // all the maxclip settings are from...
Forum:
Scripting Help
11-03-2012, 11:43
Replies:
5
Is there a way to trace the shooting SOUND
Views:
1,494
Posted By
HKAnson
Is there a way to trace the shooting SOUND
i've tried a method while i've press IN_ATTACK it will emit a sound
but now i have the problem with the original AUG attack sound and my new sound
are hooked while i'm shooting
SO the problem...
Forum:
Scripting Help
10-20-2012, 05:55
Replies:
1
Confused by the model and scriping problem
Views:
937
Posted By
HKAnson
Re: Confused by the model and scriping problem
bump
Forum:
Scripting Help
10-19-2012, 22:17
Replies:
2
Is there anything can add
Views:
654
Posted By
HKAnson
Re: Is there anything can add
Problem Sloved, Thanks ANTICHRISTUS
Forum:
Scripting Help
10-19-2012, 14:12
Replies:
2
Is there anything can add
Views:
654
Posted By
HKAnson
Is there anything can add
https://forums.alliedmods.net/showthread.php?t=149524&highlight=Radio
this sma haven't replace the "fire in the hole" " CT win " "T Win " etc
is there anyway to add on it
Thanks all
Forum:
Scripting Help
10-06-2012, 01:58
Replies:
22
/health need help
Views:
3,161
Posted By
HKAnson
Re: /health need help
the only reason is a faster data update
Forum:
Scripting Help
10-05-2012, 10:17
Replies:
5
Player always has a knife
Views:
1,143
Posted By
HKAnson
Re: Player always has a knife
Is it more effect if you made a prevent the touch of weapon box?
RegisterHam(Ham_Touch, "weaponbox", "Fwd_Touch")
RegisterHam(Ham_Touch, "armoury_entity", "Fwd_Touch")
public Fwd_Touch(id,...
Forum:
Scripting Help
10-05-2012, 10:15
Replies:
8
Help HUD
Views:
1,586
Posted By
HKAnson
Re: Help HUD
we meant to use set_task for a continous hud displaying
use set_task(1.0, "Message", _, _, _, "b") is enough for your situation
Forum:
Scripting Help
10-03-2012, 14:45
Replies:
6
Commander
Views:
1,339
Posted By
HKAnson
Re: Commander
did you try adding return or something
Forum:
Scripting Help
10-03-2012, 09:26
Replies:
21
need help disable buy
Views:
3,541
Posted By
HKAnson
Re: need help disable buy
Shall you upload your SMA to us
Forum:
Scripting Help
10-03-2012, 09:01
Replies:
15
Delete this Message
Views:
2,928
Posted By
HKAnson
Re: Hud Questions
I've sure that all keys wasn't rebinds
but my game wasn't modified either
(just wasn't sure that server was modifiled THATS true)
Forum:
Scripting Help
10-03-2012, 08:54
Replies:
22
/health need help
Views:
3,161
Posted By
HKAnson
Re: /health need help
You loop your hud a lot
the set_task i gave have looped it
when you do more of this
it means a lot of 0.1 set task making (THIS MUST CRASHS!!!)
By the way , why don't make when user is...
Forum:
Scripting Help
10-03-2012, 08:29
Replies:
22
/health need help
Views:
3,161
Posted By
HKAnson
Re: /health need help
oh sorry SHOULD BE
set_task(0.1, "ShowHud", id, "", 0, "b", 0);
neither work or not please reply it
Forum:
Scripting Help
10-03-2012, 08:15
Replies:
22
/health need help
Views:
3,161
Posted By
HKAnson
Re: /health need help
set_task(0.1, "ShowHud", 0, "", 0, "b", 0);
Forum:
Scripting Help
10-03-2012, 07:27
Replies:
15
Delete this Message
Views:
2,928
Posted By
HKAnson
Re: Hud Questions
What game is this for? Is it the legal, un-modified Steam version?
1. CSTRIKE normal
2. STEAM VERSION
Forum:
Scripting Help
10-03-2012, 07:25
Replies:
21
need help disable buy
Views:
3,541
Posted By
HKAnson
Re: need help disable buy
register_clcmd("buy","block_buy")
Public block_buy(id)
{
return PLUGIN_HANDLED
}
is it working ? i hvn't test it
Showing results 1 to 25 of 48
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