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Search: Posts Made By: Atreus
Forum: Plugins 01-04-2014, 20:53
Replies: 114
Views: 51,104
Posted By Atreus
Re: [TF2] gScramble (Redux)

We've had this, too, at times. It's caused by the cvar which locks players onto their scrambled teams for a certain amount of time not having a proper exception for players trying to even the teams....
Forum: Plugins 12-16-2013, 11:32
Replies: 114
Views: 51,104
Posted By Atreus
Re: [TF2] gScramble (Redux)

Just for the record, I'd REALLY love to see some of the major bugs in this fixed, and I'm willing to even pay to get some of them fixed (and make/keep those fixes public)! Is there anybody willing to...
Forum: Unapproved Plugins 09-09-2013, 04:15
Replies: 8
Views: 4,652
Posted By Atreus
Re: [TF2] No Coaching

I haven't had this happen yet, but I'm not going to wait for it to start to install this. Can't recall the last time we got a proper coach on our servers, anyway.
Forum: Plugins 07-04-2013, 14:57
Replies: 114
Views: 51,104
Posted By Atreus
Re: [TF2] gScramble Team Balancer/Scrambler -- 3.0.14 7/4/13

I'll reply to the rest of your most recent post soon, as I have to go for right now, but I wanted to go ahead and post this-
- also, you can likely fix the error you're getting by either (a)...
Forum: Plugins 07-04-2013, 14:13
Replies: 1,503
Views: 586,945
Posted By Atreus
Re: [TF2] gScramble Team Balancer/Scrambler -- 3.0.13 8/20/12

So, apparently he doubleposted and the link he gave above got trashed http://img472.**************/img472/921/vcrydz3.gif

That said, the other copy is still up...
Forum: Plugins 07-04-2013, 14:11
Replies: 114
Views: 51,104
Posted By Atreus
Re: [TF2] gScramble Team Balancer/Scrambler -- 3.0.14 7/4/13

Man, I was really confused at first, after you posted the link in the other thread, because the thread was trashed. Until eventually it was pointed out that that was because you had doubleposted the...
Forum: Plugins 07-04-2013, 09:23
Replies: 1,503
Views: 586,945
Posted By Atreus
Re: [TF2] gScramble Team Balancer/Scrambler -- 3.0.13 8/20/12

Considering the op has been abandoned for about a year now, I don't think it should be an issue so long as you do continue to credit Goerge in the new op. That said, it's waited this long, so let's...
Forum: Plugins 07-04-2013, 08:52
Replies: 1,503
Views: 586,945
Posted By Atreus
Re: [TF2] gScramble Team Balancer/Scrambler -- 3.0.13 8/20/12

Is this, by any chance, something you plan to continue doing? I don't necessarily mean coding new features or the like--moreso fixing stuff when it breaks and/or possibly incorporating fixes other...
Forum: Plugins 06-20-2013, 09:40
Replies: 76
Views: 50,490
Posted By Atreus
Re: [ANY] Ban Player's Spray

Cool :) I will look forward to giving it a try once you post the updated version!
Forum: Plugin/Gameplay Ideas and Requests 06-20-2013, 07:51
Replies: 6
Views: 17,890
Posted By Atreus
Re: [TF2] Turn on colliding for players on a teleport entrance

I realize this thread is really old, but the idea itself seems like a good one to me. I originally found a similar idea in this thread (http://forums.alliedmods.net/showthread.php?t=139205), but it's...
Forum: Plugin/Gameplay Ideas and Requests 06-20-2013, 07:42
Replies: 3
Views: 17,332
Posted By Atreus
Re: [REQ] TF2 Scupt Teleport advanced manager

Since this the extension mentioned above has now been integrated into SM1.5, is this plugin or something similar any more likely to happen / is there anyone interested in making it? :)

For what...
Forum: Extensions 06-20-2013, 07:37
Replies: 36
Views: 15,432
Posted By Atreus
Re: [EXTENSION] TeleportCheck 1.0

I realize that the extension itself is no longer needed, but I wanted to quote a post from early on and say that this
is actually a really great idea for a plugin (if one exists that I didn't find...
Forum: Plugins 06-20-2013, 07:28
Replies: 5
Views: 23,222
Posted By Atreus
Re: [TF2] Autorestartgame

Are you trying to ask if he can add a feature so that the plugin will only do this if there are no players on the server? That's what I got out of this, anyway.
Forum: Plugins 06-18-2013, 04:43
Replies: 76
Views: 50,490
Posted By Atreus
Re: [ANY] Ban Player's Spray

As you surmised in your post, I can't test it yet due to it conflicting with SprayTracer. If you intend to leave the command as it is, I will go ahead and edit/recompile my copy of SprayTrace with...
Forum: Plugins 06-17-2013, 13:26
Replies: 76
Views: 50,490
Posted By Atreus
Re: [ANY] Ban Player's Spray

That sure is a lot to go through just for one feature... I think I'll stick with the track I was on :P I don't mean remotely like on the web, I mean remotely like "without being in front of their...
Forum: Plugins 06-17-2013, 06:32
Replies: 10
Views: 26,879
Posted By Atreus
Re: [TF2] ConsoleStatus

Does anyone who uses SourceIRC know whether this results in team switch messages to showing up in the relay channel? Or would I theoretically need to edit the plugin to specifically also print the...
Forum: Plugins 06-17-2013, 06:21
Replies: 76
Views: 50,490
Posted By Atreus
Re: [ANY] Ban Player's Spray

Sorry to make another request, but would it be possible to have a command to just remove someone's spray? Sometimes, a user is warned and they apologize, at which point I want to remove the spray but...
Forum: Plugins 05-18-2013, 08:06
Replies: 76
Views: 50,490
Posted By Atreus
Re: [ANY] Ban Player's Spray

I'm looking to install this, and currently plan to use the hardcoded version posted in the latest post before this one. That said, it would be lovely to see the first post updated with the changes...
Forum: General 05-14-2013, 06:37
Replies: 5
Views: 1,567
Posted By Atreus
Re: [TF2] Who connected via Quickplay?

That's a shame. i found this thread searching for a way to do exactly the same thing. It would be especially useful for when people break a rule on my server, as normally that causes them to be shown...
Forum: Extensions 05-01-2013, 07:08
Replies: 37
Views: 20,114
Posted By Atreus
Re: Triskle - Broadcast In-Game Voice Comm

It's-been-like-5-months-so-I'm-going-to-bump-it-once-more bump. I still use the beta that was put out ages ago before he removed the link, and while it's imperfect, it's still a hell of a lot better...
Forum: SourceMod Anti-Cheat 01-22-2013, 04:30
Replies: 6
Views: 2,865
Posted By Atreus
Re: Any anti-soundhack module?

I can confirm that, at least on my servers, sv_pure being set to 1 caused a lot of issues, including clients randomly crashing on map change as the map would finish loading
Forum: Extensions 11-27-2012, 03:14
Replies: 37
Views: 20,114
Posted By Atreus
Re: Triskle - Broadcast In-Game Voice Comm

I should add that I'm willing to pay. So, I'm looking both for
(a) someone willing to chip in with me, whatever the amount you can offer up, or
(b) a dev willing to take on the project based on the...
Forum: Extensions 11-24-2012, 05:51
Replies: 37
Views: 20,114
Posted By Atreus
Re: Triskle - Broadcast In-Game Voice Comm

Is there anyone who would be interested in building a GUI in the way seta mentioned above? I'm still making use of the original Triskle client, as, although the audio quality is poor (at best), is...
Forum: Metamod:Source Plugins 11-12-2012, 07:42
Replies: 166
Views: 136,720
Posted By Atreus
Re: VoiceHook - Developer preview of something.

Awesome! thanks so much :D

edit/Note: Learn from my mistake and don't late-load this. Your server will crash, in all likelihood.
Forum: General 10-26-2012, 22:08
Replies: 100
Views: 26,434
Posted By Atreus
Re: New files from TF2 update 10/26

Uhh, update

I just got "19:04:13 L 10/26/2012 - 19:03:57: Engine error: IVP Failed at ..\ivp_utility\ivu_vhash.cxx 157" and it crashed.

No idea what that means

Any ideas?
Showing results 1 to 25 of 499

 
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