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Search: Posts Made By: Kazdaniarz
Forum: General 06-04-2018, 09:28
Replies: 15
Views: 2,271
Posted By Kazdaniarz
Re: [TF2] TF2 Items cannot load

Damn, i just need to update list of indexes of new weapons ;(

[EDIT]
I just edited some parts of the plugin so i can use weapons that i want. Ty all. Problem solved.
Forum: General 06-04-2018, 08:55
Replies: 15
Views: 2,271
Posted By Kazdaniarz
Re: [TF2] TF2 Items cannot load

Well i think i will not make the new thread just for it.
Soooo....

Anyone know how to update/change the .sp file from https://forums.alliedmods.net/showthread.php?t=141962 to use TF2IDB instead...
Forum: Plugins 06-04-2018, 08:26
Replies: 166
Views: 216,626
Posted By Kazdaniarz
Re: [TF2Items] Item Designer - Advanced Give Item

Plugin doesn't work in 2018 or it's just me?
Forum: General 06-04-2018, 08:24
Replies: 15
Views: 2,271
Posted By Kazdaniarz
Re: [TF2] TF2 Items cannot load

Yeah i will do it.
Forum: General 06-04-2018, 08:06
Replies: 15
Views: 2,271
Posted By Kazdaniarz
Re: [TF2] TF2 Items cannot load

Ok ty for the info.

Well i tried with the second plugin i linked (https://forums.alliedmods.net/showthread.php?t=141962) and well it just crashed my server after use of command xD
I will try to...
Forum: General 06-04-2018, 07:56
Replies: 15
Views: 2,271
Posted By Kazdaniarz
Re: [TF2] TF2 Items cannot load

Yeah i just did cuz i was thinking maybe this is a problem but still DarthNinja's plugin doesn't work.
Forum: General 06-04-2018, 07:49
Replies: 15
Views: 2,271
Posted By Kazdaniarz
Re: [TF2] TF2 Items cannot load

Well tell me just it:

Do i need to load TF2Items not only as extension but also as plugin(.smx) to use other plugins that use TF2Items? Cuz if yes i can't load the plugin.

[PluginManager]...
Forum: General 06-04-2018, 07:35
Replies: 15
Views: 2,271
Posted By Kazdaniarz
Re: [TF2] TF2 Items cannot load

It looks like this:

[SM] Displaying 14 extensions:
[01] Automatic Updater (1.8.0.6041): Updates SourceMod gamedata files
[02] Webternet (1.8.0.6041): Extension for interacting with URLs
[03]...
Forum: General 06-04-2018, 04:55
Replies: 15
Views: 2,271
Posted By Kazdaniarz
Re: [TF2] TF2 Items cannot load

Well actually i have problems with many plugins that use TF2Items. They just don't do shit. Now i know that this is cuz TF2Items don't load for some reason, but how to fix it? This is a question.
...
Forum: General 06-04-2018, 04:24
Replies: 15
Views: 2,271
Posted By Kazdaniarz
[TF2] TF2 Items cannot load

Hello!
I have a problem with asherkin's plugin: TF2Items (https://forums.alliedmods.net/showthread.php?t=115100). The problem is like in the title. It's just cannot load for some reason.
I was...
Forum: Scripting 05-25-2018, 12:57
Replies: 0
Views: 604
Posted By Kazdaniarz
[TF2] How to change channel of sound?

Hello!
Is this possible to change a channel of sound like from CHAN_BODY to CHAN_STATIC?
And if yes how to do it?

Eventually if not, there is a method to hook and change the sound if the sound...
Forum: Scripting 05-24-2018, 16:24
Replies: 0
Views: 936
Posted By Kazdaniarz
[TF2] Need database of taunts' sounds

Hello!
I'm changing taunt's sounds (and other) on my server with plugin.
Actually i have a little problem cuz i want to change sound of Disco Fever for example but don't know how. It's not the only...
Forum: Scripting 05-05-2018, 04:58
Replies: 12
Views: 2,071
Posted By Kazdaniarz
Re: [TF2] Problem with ClassChange Event

Okey it works now like inteded. Ty guys for help with setting it to per-client.
If any problems will occure with next changes i will tell you. :D
Forum: Scripting 05-05-2018, 03:41
Replies: 12
Views: 2,071
Posted By Kazdaniarz
Re: [TF2] Problem with ClassChange Event

Okey i will make them array like that:
sInterval[MAXPLAYERS+1];

And we will see. Btw. yes this is what i want to script do. All timers and hud displays needs to be seperatly runing for each...
Forum: Scripting 05-04-2018, 14:48
Replies: 12
Views: 2,071
Posted By Kazdaniarz
Re: [TF2] Problem with ClassChange Event

Okey so i improved the formating and added some comments.
Well yeah it's now much more readable ty for advice.

Saddly (of course) there is still the main problem. Now when you can more clearly...
Forum: Scripting 05-04-2018, 06:25
Replies: 12
Views: 2,071
Posted By Kazdaniarz
Re: [TF2] Problem with ClassChange Event

I know my script formating isn't perfect, but i m just learning the SourcePawn.
I will try to enhance this later or sooner but still it's not the problem with readable side of code but with...
Forum: Scripting 05-03-2018, 18:07
Replies: 12
Views: 2,071
Posted By Kazdaniarz
Re: [TF2] Problem with ClassChange Event

Okey so i tried by adding those Arrays to timers (not sure if i did it correct) and well i don't know if it did what i wanted or not. What i know is the fact my timer want crazy. It doesn't count 120...
Forum: Scripting 05-03-2018, 08:18
Replies: 12
Views: 2,071
Posted By Kazdaniarz
Re: [TF2] Problem with ClassChange Event

Hmm okey ty for respond.
I will check out this array.
But how about the timers. I mean how to disable them if i want to, without deleting them, so they can start ones more?
Forum: Scripting 05-03-2018, 08:06
Replies: 12
Views: 2,071
Posted By Kazdaniarz
Re: [TF2] Problem with ClassChange Event

Okey i propably find what was a problem. I just don't know why i used loop for every client on server xD

But it's not over beacuse i got another problem.
When any player change his class it...
Forum: Scripting 05-03-2018, 05:40
Replies: 12
Views: 2,071
Posted By Kazdaniarz
[TF2] Problem with ClassChange Event

Hello!
I m writing a spells plugin for TF2, but got some problems.
It should give random spell and start timer to next roll after player changes class but for some reasons it triggers every time...
Forum: Scripting 05-02-2018, 16:11
Replies: 0
Views: 588
Posted By Kazdaniarz
How to trigger function on item use in TF2?

Hello!
Well i have a little problem.
I want to do plugin that enables using spells in TF2, but it's not all cuz i m creating hud to it.
One part of hud is name of spell with number of uses left....
Forum: Scripting Help 05-02-2018, 16:05
Replies: 0
Views: 397
Posted By Kazdaniarz
How to trigger function on item use in TF2?

Hello!
Well i have a little problem.
I want to do plugin that enables using spells in TF2, but it's not all cuz i m creating hud to it.
One part of hud is name of spell with number of uses left....
Forum: Scripting 10-17-2016, 16:27
Replies: 12
Views: 3,207
Posted By Kazdaniarz
Re: Verification what player said on chat

Now i understand how it works aaaaaand IT WORKS! THX!
Forum: Scripting 10-17-2016, 13:56
Replies: 12
Views: 3,207
Posted By Kazdaniarz
Re: Verification what player said on chat

Hmmm.. strange.

I used this:


new String:BotHello[][] = { "Hi", "Hello" };
new String:SayHello[][] = { "Hi %N", "Hello %N" };

public OnClientSayCommand_Post(client, const String:command[],...
Forum: Scripting 10-17-2016, 10:58
Replies: 12
Views: 3,207
Posted By Kazdaniarz
Re: Verification what player said on chat

Ty man i will check it out.
Showing results 1 to 25 of 29

 
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