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Search: Posts Made By: Gh0$t
Forum: Scripting 08-12-2013, 16:25
Replies: 5
Views: 1,652
Posted By Gh0$t
Re: CSS - Ingame Windows

Yeah, thanks for your answer.
I think this is a lot better than the default MOTD window because its much prettier ;)
Forum: Scripting 08-08-2013, 13:17
Replies: 5
Views: 1,652
Posted By Gh0$t
Re: CSS - Ingame Windows

This isn't the MOTD?
Look at the screenshot, it's completly different. The window at the first post is a seperate window that can moved on a display.
Forum: Scripting 08-08-2013, 07:27
Replies: 5
Views: 1,652
Posted By Gh0$t
CSS - Ingame Windows

Hello,
i found on a server a ingame window. What exactly i mean you can see in the attachment.
How can i do something like that?

Greetz
Forum: Scripting 04-23-2012, 07:01
Replies: 5
Views: 2,416
Posted By Gh0$t
Re: Send POST Params and retrieve JSON

Ah okay that do you mean :)
Thank you!
Forum: Scripting 04-23-2012, 06:13
Replies: 5
Views: 2,416
Posted By Gh0$t
Re: Send POST Params and retrieve JSON

What do you mean with this?
Which serialisation should i use?
Forum: Scripting 04-23-2012, 04:44
Replies: 5
Views: 2,416
Posted By Gh0$t
Send POST Params and retrieve JSON

Hello!
I want to send POST-Parameters to a webAPI that was written by me. I think i should use the socket extension:
http://forums.alliedmods.net/showthread.php?t=67640
but i don't know how can i...
Forum: Scripting 03-25-2012, 19:11
Replies: 8
Views: 1,874
Posted By Gh0$t
Re: Closer Timer?

But GetGameTime() returns not the milliseconds, right?
Forum: Scripting 03-25-2012, 13:15
Replies: 8
Views: 1,874
Posted By Gh0$t
Closer Timer?

Hello!
I need a timer for a climb-server that calculates the time between start and end.
I think about a timer that trigger all 0.1 seconds and calculate per player the current playtime.
This is...
Forum: Scripting 03-25-2012, 00:54
Replies: 4
Views: 1,525
Posted By Gh0$t
Re: Problems with menu

I need exactly this, thanks :)
Forum: Scripting 03-25-2012, 00:22
Replies: 4
Views: 1,525
Posted By Gh0$t
Re: Problems with menu

Hey, thanks but you write this:
// CreateMenu() not have DrawPanelText(); if u need text line use like this

I need a line without a number on the left side, how can i realize that?
Forum: Scripting 03-24-2012, 23:36
Replies: 4
Views: 1,525
Posted By Gh0$t
Problems with menu

Hey!
I get a problem with my menu's.
Here is the error-msg:

L 03/25/2012 - 05:29:08: [SM] Native "DisplayMenu" reported: Menu handle 0 is invalid (error 4)
L 03/25/2012 - 05:29:08: [SM]...
Forum: Scripting 03-24-2012, 22:09
Replies: 3
Views: 1,106
Posted By Gh0$t
Re: Best way for a !hide Command

Okay thanks, works good.
But when all players are hided and i shoot with a weapon, other player can hear that.
How can i disable it?
Forum: Scripting 03-24-2012, 12:47
Replies: 3
Views: 1,106
Posted By Gh0$t
Best way for a !hide Command

Hello!
I need a command it names !hide - It should hide other players.
What is the best way to do that?
Forum: Scripting 03-24-2012, 12:46
Replies: 18
Views: 6,501
Posted By Gh0$t
Re: Event weapon_drop - How?

I use SDKHooks for various functions - I need it either way, thanks :)
Forum: Scripting 03-24-2012, 12:13
Replies: 18
Views: 6,501
Posted By Gh0$t
Re: Event weapon_drop - How?

All right, works now!
Thank you very much for your help :)
Forum: Scripting 03-24-2012, 11:57
Replies: 18
Views: 6,501
Posted By Gh0$t
Re: Event weapon_drop - How?

Yes, it's a dedicated server.


status
hostname: Developer-Server
version : 1.0.0.70/21 4833 secure
udp/ip :
map : de_dust2 at: 0 x, 0 y, 0 z
players : 0 (5 max)
Forum: Scripting 03-24-2012, 11:42
Replies: 18
Views: 6,501
Posted By Gh0$t
Re: Event weapon_drop - How?

I compile exactly your code, no errors no warnings.
Plugin was loaded successfully, "sm plugins list" say that, but there was no message in chat or other hint in serverlog(e.g. error or something).
Forum: Scripting 03-24-2012, 11:00
Replies: 18
Views: 6,501
Posted By Gh0$t
Re: Event weapon_drop - How?

With this code:

public OnClientPutInServer(client) {
SDKHook(client, SDKHook_WeaponDrop, Event_WeaponDrop);
}

public Action:Event_WeaponDrop(client, weapon) {
if (0 ==...
Forum: Scripting 03-24-2012, 09:48
Replies: 18
Views: 6,501
Posted By Gh0$t
Re: Event weapon_drop - How?

Okay, now i get a error-log:
L 03/24/2012 - 14:47:04: [giveweapon.smx] Weapondrop trigger
L 03/24/2012 - 14:47:04: [SM] Native "SDKHook" reported: Entity 1 is invalid
L 03/24/2012 - 14:47:04: [SM]...
Forum: Scripting 03-24-2012, 09:45
Replies: 18
Views: 6,501
Posted By Gh0$t
Forum: Scripting 03-24-2012, 09:40
Replies: 18
Views: 6,501
Posted By Gh0$t
Re: Event weapon_drop - How?

Doesn't work, too...
No error or something.
Any idea?
Forum: Scripting 03-24-2012, 08:53
Replies: 18
Views: 6,501
Posted By Gh0$t
Re: Event weapon_drop - How?

Thanks for answer!

Here's the code:

public OnClientConnected(client) {
SDKHook(client, SDKHook_WeaponDrop, Event_WeaponDrop);
}

public Action:Event_WeaponDrop(client,weapon) {...
Forum: Scripting 03-24-2012, 08:24
Replies: 18
Views: 6,501
Posted By Gh0$t
Event weapon_drop - How?

Hey!
I found a l4d2-event: http://wiki.alliedmods.net/Left_4_Dead_2_Events#weapon_drop
I need exactly this event, weapon_drop, for my Counter-Strike Source server, but this event doesn't exists for...
Forum: Scripting 03-21-2012, 16:43
Replies: 3
Views: 2,197
Posted By Gh0$t
Re: GetConVarString - Invalid Handle

This was it!
I execute the GetConVarString in a function that was executed before this Convar was created!

Thanks alot ;)
Forum: Scripting 03-21-2012, 16:22
Replies: 3
Views: 2,197
Posted By Gh0$t
GetConVarString - Invalid Handle

Hello!
I get this problem in the error.log:
[SM] Native "GetConVarString" reported: Invalid convar handle 0 (error 4)
To get that i use this in OnPluginStart:...
Showing results 1 to 25 of 150

 
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