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Posts Made By:
Mev
Forum:
Plugins
09-27-2015, 13:44
Replies:
2,224
Advertisements 2.1 (Updated 2021/02/06)
Views:
1,678,560
Posted By
Mev
Re: Advertisements 0.6 (Updated 2013/03/08)
Plugin has installed just fine, but colors aren't showing in-game?
The advertisements work fine, but it doesn't apply the color assigned.
Is this supposed to still be functioning or is it likely...
Forum:
VSH / Freak Fortress
04-06-2013, 02:40
Replies:
4,384
Sticky:
VSH
VSH, old thread (v1.42) - Information/etc.
Views:
1,802,276
Posted By
Mev
Re: VS Saxton Hale Mode, main thread (current v1.42)
Would that be the only reason its not selecting a Hale and starting? Or have I fucked something else up ahah.
Forum:
VSH / Freak Fortress
04-05-2013, 00:46
Replies:
4,384
Sticky:
VSH
VSH, old thread (v1.42) - Information/etc.
Views:
1,802,276
Posted By
Mev
Re: VS Saxton Hale Mode, main thread (current v1.42)
Hi guys, been away for a while and came back to update for the easter 1.4.2 and having some issues, not exactly sure how to fix, tried a few things.
Everything seems to be working, !halenext, etc,...
Forum:
VSH / Freak Fortress
01-09-2013, 02:28
Replies:
4,384
Sticky:
VSH
VSH, old thread (v1.42) - Information/etc.
Views:
1,802,276
Posted By
Mev
Re: VS Saxton Hale Mode, main thread (current v1.40)
Hi Flamin, can I have a link to the most recent version w/translations and such?
Would be much appreciated.
Forum:
VSH / Freak Fortress
11-01-2012, 00:39
Replies:
4,384
Sticky:
VSH
VSH, old thread (v1.42) - Information/etc.
Views:
1,802,276
Posted By
Mev
Re: [TF2] VS Saxton Hale Mode
Currently on Hale I don't think it's switching between players when selecting Hale (Same person every round)...
Can't super jump,
L 11/01/2012 - 18:34:47: [SM] Native "ShowSyncHudText"...
Forum:
VSH / Freak Fortress
10-31-2012, 07:58
Replies:
4,384
Sticky:
VSH
VSH, old thread (v1.42) - Information/etc.
Views:
1,802,276
Posted By
Mev
Re: [TF2] VS Saxton Hale Mode
After the most recent TF2 update and having to reinstall most things I can't seem to get VSH too work, which is odd.
Everything should be fine, latest snapshots installed, etc.
The server is...
Forum:
VSH / Freak Fortress
09-07-2012, 02:39
Replies:
4,384
Sticky:
VSH
VSH, old thread (v1.42) - Information/etc.
Views:
1,802,276
Posted By
Mev
Re: [TF2] VS Saxton Hale Mode
Anybody else having issues today after update?
Hale can just jump over and over, taunt isn't working, some weps aren't working, etc.
Haven't seen a post anywhere of people having similar...
Forum:
General
09-07-2012, 01:02
Replies:
16
Update 09/06/2012
Views:
5,554
Posted By
Mev
Re: Update 09/06/2012
Is this still a problem?
Do we have to wait for update before servers will work 100% again?
Forum:
VSH / Freak Fortress
08-21-2012, 08:07
Replies:
4,384
Sticky:
VSH
VSH, old thread (v1.42) - Information/etc.
Views:
1,802,276
Posted By
Mev
Re: [TF2] VS Saxton Hale Mode
NVM, fixed my issues for now.
Forum:
VSH / Freak Fortress
08-19-2012, 01:25
Replies:
4,384
Sticky:
VSH
VSH, old thread (v1.42) - Information/etc.
Views:
1,802,276
Posted By
Mev
Re: [TF2] VS Saxton Hale Mode
On my server at the moment players are reporting that Hale is being 1 hit killed by certain weps, like medic crossbow for example.
Anything I can do about this, is anybody else even having this...
Forum:
VSH / Freak Fortress
07-18-2012, 03:12
Replies:
4,384
Sticky:
VSH
VSH, old thread (v1.42) - Information/etc.
Views:
1,802,276
Posted By
Mev
Re: [TF2] VS Saxton Hale Mode
Little confused here at the moment, I have implemented the newest update and have had the issues with CBS becoming a gaint error or being completely invisible...
I have attempted to install the...
Forum:
VSH / Freak Fortress
07-17-2012, 04:37
Replies:
4,384
Sticky:
VSH
VSH, old thread (v1.42) - Information/etc.
Views:
1,802,276
Posted By
Mev
Re: [TF2] VS Saxton Hale Mode
Thanks for the update Flamin, lovely to see you stickin to Hale, my players have always wanted to stay classic hale and not upgrade or change to any other mods, will use this for as long as it's...
Forum:
VSH / Freak Fortress
06-28-2012, 06:26
Replies:
4,384
Sticky:
VSH
VSH, old thread (v1.42) - Information/etc.
Views:
1,802,276
Posted By
Mev
Re: [TF2] VS Saxton Hale Mode
Been a while since I have had to come here : P
Any idea when a fix will be available? Are we waiting on TF2items update?
Forum:
VSH / Freak Fortress
04-20-2012, 11:13
Replies:
4,384
Sticky:
VSH
VSH, old thread (v1.42) - Information/etc.
Views:
1,802,276
Posted By
Mev
Re: [TF2] VS Saxton Hale Mode
Gamedata updated but no luck :/ not sure where I am going wrong. Haven't had a problem like this.
Forum:
VSH / Freak Fortress
04-19-2012, 20:45
Replies:
4,384
Sticky:
VSH
VSH, old thread (v1.42) - Information/etc.
Views:
1,802,276
Posted By
Mev
Re: [TF2] VS Saxton Hale Mode
Getting this with most recent update :/
L 04/18/2012 - 22:25:34: [SDKTOOLS] Sigscan for FireOutput failed - Disabling detour to prevent crashes
L 04/18/2012 - 22:25:34: [TF2] Sigscan for...
Forum:
TF2Items
04-19-2012, 09:25
Replies:
1,524
Sticky:
TF2Items - Items with custom attributes.
Views:
1,246,911
Posted By
Mev
Re: TF2Items - Items with custom attributes.
So..no help with my issue? :( Its a few posts above.
Forum:
TF2Items
04-18-2012, 06:47
Replies:
1,524
Sticky:
TF2Items - Items with custom attributes.
Views:
1,246,911
Posted By
Mev
Re: TF2Items - Items with custom attributes.
Server refusing to startup and only things in logs is this;
L 04/18/2012 - 15:05:14: [SM] Unable to load extension "tf2items.ext": The process cannot access the file because it is being used by...
Forum:
VSH / Freak Fortress
01-11-2012, 04:52
Replies:
4,384
Sticky:
VSH
VSH, old thread (v1.42) - Information/etc.
Views:
1,802,276
Posted By
Mev
Re: [TF2] VS Saxton Hale Mode
I am running 1.37b, getting this an awful lot, don't know if it will be useful, crashing a lot. Been far to busy lately :( Developing a new business.
L 01/09/2012 - 20:05:57: [SM] Native...
Forum:
Plugins
12-05-2011, 04:55
Replies:
5,300
[CS:S/CS:GO] GunGame
Views:
3,275,665
Posted By
Mev
Re: GunGame
GG seems to work fine, however my logs are filled with this.
L 12/05/2011 - 04:38:58: [SM] Native "CreateNative" reported: Fatal error creating dynamic native!
L 12/05/2011 - 04:38:58: [SM]...
Forum:
Source Servers (SRCDS)
12-05-2011, 04:26
Replies:
1
CS:S "Not In A Buyzone" Glitch/Bug?
Views:
874
Posted By
Mev
CS:S "Not In A Buyzone" Glitch/Bug?
Edit: Found my own issue, was a particular plugin for some reason =/ Will contact author.
;Thanks anyway Bacardi ;)
Forum:
Plugins
12-04-2011, 05:46
Replies:
5,300
[CS:S/CS:GO] GunGame
Views:
3,275,665
Posted By
Mev
Re: GunGame
EDIT: Fixed..Server being a bitch...
Forum:
Source Servers (SRCDS)
12-01-2011, 05:01
Replies:
2
Server Online-But not responding?
Views:
1,852
Posted By
Mev
Server Online-But not responding?
Hi, haven't had an issue like this before and its rather annoying last day or two.
I have several servers but one of my servers is showing as "Not Responding" even though for example we have like...
Forum:
Source Servers (SRCDS)
11-11-2011, 20:06
Replies:
3
Database Issue-Help Needed
Views:
1,036
Posted By
Mev
Re: Database Issue-Help Needed
That's what I though, however I have fixed the problem, thanks anyway.
Forum:
VSH / Freak Fortress
11-10-2011, 16:16
Replies:
4,384
Sticky:
VSH
VSH, old thread (v1.42) - Information/etc.
Views:
1,802,276
Posted By
Mev
Re: [TF2] VS Saxton Hale Mode
I think he is trying to say he wants somebody to re-create the version that Ozzyfurocity is running....I know for a fact however that FlaminSarge doesn't like their version and wont :P
Forum:
Source Servers (SRCDS)
11-10-2011, 16:14
Replies:
3
Database Issue-Help Needed
Views:
1,036
Posted By
Mev
Re: Database Issue-Help Needed
Nobody has any idea...?
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